<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<targetstate="new">Avoid unused parameters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Changes to expression trees may result in behavior changes at runtime</source>
<targetstate="translated">Les changements apportés aux arborescences d'expression peuvent entraîner des changements de comportement au moment de l'exécution</target>
<note/>
</trans-unit>
<trans-unitid="Generate_overrides">
<source>Generate overrides...</source>
<targetstate="translated">Générer les substitutions...</target>
<source>Changes to expression trees may result in behavior changes at runtime</source>
<targetstate="translated">Le modifiche apportate agli alberi delle espressioni possono causare modifiche di comportamento in fase di esecuzione</target>
<note/>
</trans-unit>
<trans-unitid="Generate_overrides">
<source>Generate overrides...</source>
<targetstate="translated">Genera gli override...</target>