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体验新版 GitCode,发现更多精彩内容 >>
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af832ba3
编写于
2月 15, 2019
作者:
J
Jason Malinowski
提交者:
GitHub
2月 15, 2019
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差异文件
Merge pull request #33368 from jasonmalinowski/delete-unnecessary-code-around-workspace-eventing
Delete unnecessary code around Workspace eventing
上级
b4a4a984
78a4299d
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
1 addition
and
45 deletion
+1
-45
src/VisualStudio/Core/Def/Implementation/Workspace/VisualStudioTaskSchedulerFactory.cs
...lementation/Workspace/VisualStudioTaskSchedulerFactory.cs
+1
-45
未找到文件。
src/VisualStudio/Core/Def/Implementation/Workspace/VisualStudioTaskSchedulerFactory.cs
浏览文件 @
af832ba3
...
@@ -30,51 +30,7 @@ public VisualStudioTaskSchedulerFactory(IThreadingContext threadingContext, IAsy
...
@@ -30,51 +30,7 @@ public VisualStudioTaskSchedulerFactory(IThreadingContext threadingContext, IAsy
public
override
IWorkspaceTaskScheduler
CreateEventingTaskQueue
()
public
override
IWorkspaceTaskScheduler
CreateEventingTaskQueue
()
{
{
// When we are creating the workspace, we might not actually have established what the UI thread is, since
return
new
WorkspaceTaskQueue
(
this
,
new
JoinableTaskFactoryTaskScheduler
(
_threadingContext
.
JoinableTaskFactory
));
// we might be getting created via MEF. So we'll allow the queue to be created now, and once we actually need
// to queue something we'll then start using the task queue from there.
// In Visual Studio, we raise these events on the UI thread. At this point we should know
// exactly which thread that is.
return
new
VisualStudioTaskScheduler
(
this
);
}
private
class
VisualStudioTaskScheduler
:
IWorkspaceTaskScheduler
{
private
readonly
Lazy
<
WorkspaceTaskQueue
>
_queue
;
private
readonly
VisualStudioTaskSchedulerFactory
_factory
;
public
VisualStudioTaskScheduler
(
VisualStudioTaskSchedulerFactory
factory
)
{
_factory
=
factory
;
_queue
=
new
Lazy
<
WorkspaceTaskQueue
>(
CreateQueue
);
}
private
WorkspaceTaskQueue
CreateQueue
()
{
// At this point, we have to know what the UI thread is.
Contract
.
ThrowIfFalse
(
_factory
.
_threadingContext
.
HasMainThread
);
return
new
WorkspaceTaskQueue
(
_factory
,
new
JoinableTaskFactoryTaskScheduler
(
_factory
.
_threadingContext
.
JoinableTaskFactory
));
}
public
Task
ScheduleTask
(
Action
taskAction
,
string
taskName
,
CancellationToken
cancellationToken
=
default
)
{
return
_queue
.
Value
.
ScheduleTask
(
taskAction
,
taskName
,
cancellationToken
);
}
public
Task
<
T
>
ScheduleTask
<
T
>(
Func
<
T
>
taskFunc
,
string
taskName
,
CancellationToken
cancellationToken
=
default
)
{
return
_queue
.
Value
.
ScheduleTask
(
taskFunc
,
taskName
,
cancellationToken
);
}
public
Task
ScheduleTask
(
Func
<
Task
>
taskFunc
,
string
taskName
,
CancellationToken
cancellationToken
=
default
)
{
return
_queue
.
Value
.
ScheduleTask
(
taskFunc
,
taskName
,
cancellationToken
);
}
public
Task
<
T
>
ScheduleTask
<
T
>(
Func
<
Task
<
T
>>
taskFunc
,
string
taskName
,
CancellationToken
cancellationToken
=
default
)
{
return
_queue
.
Value
.
ScheduleTask
(
taskFunc
,
taskName
,
cancellationToken
);
}
}
}
private
class
JoinableTaskFactoryTaskScheduler
:
TaskScheduler
private
class
JoinableTaskFactoryTaskScheduler
:
TaskScheduler
...
...
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