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662deba9
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体验新版 GitCode,发现更多精彩内容 >>
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662deba9
编写于
4月 04, 2018
作者:
N
Neal Gafter
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电子邮件补丁
差异文件
Correct diagnostic argument for "wrong number of subpatterns".
Fixes a crash during LDM demo.
上级
4fbf77eb
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
3 addition
and
3 deletion
+3
-3
src/Compilers/CSharp/Portable/Binder/Binder_Patterns.cs
src/Compilers/CSharp/Portable/Binder/Binder_Patterns.cs
+1
-1
src/Compilers/CSharp/Portable/Lowering/LocalRewriter/LocalRewriter_Patterns.cs
...Portable/Lowering/LocalRewriter/LocalRewriter_Patterns.cs
+2
-2
未找到文件。
src/Compilers/CSharp/Portable/Binder/Binder_Patterns.cs
浏览文件 @
662deba9
...
...
@@ -469,7 +469,7 @@ private BoundPattern BindDeconstructionPattern(DeconstructionPatternSyntax node,
if
(
elementTypes
.
Length
!=
node
.
SubPatterns
.
Count
&&
!
hasErrors
)
{
var
location
=
new
SourceLocation
(
node
.
SyntaxTree
,
new
Text
.
TextSpan
(
node
.
OpenParenToken
.
SpanStart
,
node
.
CloseParenToken
.
Span
.
End
-
node
.
OpenParenToken
.
SpanStart
));
diagnostics
.
Add
(
ErrorCode
.
ERR_WrongNumberOfSubpatterns
,
location
,
declType
.
TupleElementTypes
,
elementTypes
.
Length
,
node
.
SubPatterns
.
Count
);
diagnostics
.
Add
(
ErrorCode
.
ERR_WrongNumberOfSubpatterns
,
location
,
declType
,
elementTypes
.
Length
,
node
.
SubPatterns
.
Count
);
hasErrors
=
true
;
}
for
(
int
i
=
0
;
i
<
node
.
SubPatterns
.
Count
;
i
++)
...
...
src/Compilers/CSharp/Portable/Lowering/LocalRewriter/LocalRewriter_Patterns.cs
浏览文件 @
662deba9
...
...
@@ -373,7 +373,7 @@ private BoundExpression MakeEqual(BoundExpression loweredLiteral, BoundExpressio
// (though perhaps its component parts are used), then we can save the component parts
// and assign them into temps (or perhaps user variables) to avoid the creation of
// the tuple altogether.
decisionDag
=
RewriteTuple
Switch
(
decisionDag
,
(
BoundTupleLiteral
)
loweredInput
,
addCode
);
decisionDag
=
RewriteTuple
Input
(
decisionDag
,
(
BoundTupleLiteral
)
loweredInput
,
addCode
);
}
else
{
...
...
@@ -416,7 +416,7 @@ bool usesOriginalInput(BoundDecisionDagNode node)
/// itself. We also emit assignments of the tuple values into their corresponding temps.
/// </summary>
/// <returns>A new decision dag that does not reference the input directly</returns>
private
BoundDecisionDag
RewriteTuple
Switch
(
private
BoundDecisionDag
RewriteTuple
Input
(
BoundDecisionDag
decisionDag
,
BoundTupleLiteral
loweredInput
,
Action
<
BoundExpression
>
addCode
)
...
...
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