@@ -693,6 +693,27 @@ internal class FeaturesResources {
}
}
/// <summary>
/// Looks up a localized string similar to Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names..
/// Looks up a localized string similar to Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names..
<value>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</value>
<value>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</value>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Změnit obor názvů na {0}</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Namespace in "{0}" ändern</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Cambiar el espacio de nombres "{0}"</target>
<source>Warning: Changing namespace may produce invalid code and change code meaning.</source>
<targetstate="translated">Advertencia: si cambia Cambiar el espacio de nombres puede producir código inválido y cambiar el significado del código.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Remplacer l’espace de noms par '{0}'</target>
<source>Warning: Changing namespace may produce invalid code and change code meaning.</source>
<targetstate="translated">Avertissement : Le changement d’espace de noms peut produire du code non valide et changer la signification du code.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Modifica lo spazio dei nomi in '{0}'</target>
<source>Warning: Changing namespace may produce invalid code and change code meaning.</source>
<targetstate="translated">Avviso: la modifica dello spazio dei nomi può comportare la creazione di codice non valido e modificare il significato del codice.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Zmień przestrzeń nazw na „{0}”</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Alterar o namespace para '{0}'</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Изменить пространство имен на "{0}"</target>
<source>Warning: Changing namespace may produce invalid code and change code meaning.</source>
<targetstate="translated">Предупреждение: изменение пространства имен может привести к появлению недопустимого кода и к изменению значения кода.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<note/>
</trans-unit>
<trans-unitid="Change_namespace_to_0">
<source>Change namespace to '{0}'</source>
<targetstate="translated">Ad alanını '{0}' olarak değiştir</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unnecessary value assignments in your code, as these likely indicate redundant value computations. If the value computation is not redundant and you intend to retain the assignment, then change the assignment target to a local variable whose name starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>
<source>Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</source>
<targetstate="new">Avoid unused paramereters in your code. If the parameter cannot be removed, then change its name so it starts with an underscore and is optionally followed by an integer, such as '_', '_1', '_2', etc. These are treated as special discard symbol names.</target>