- 04 8月, 2016 1 次提交
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由 Douwe Maan 提交于
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- 03 8月, 2016 4 次提交
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由 Paco Guzman 提交于
So we have raw_diffs too
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由 Paco Guzman 提交于
This object will manage Gitlab::Git::Compare instances
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由 Paco Guzman 提交于
Instead calling diff_collection.count use diff_collection.size which is cache on the diff_collection
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由 Paco Guzman 提交于
Introducing the concept of SafeDiffs which relates diffs with UI highlighting.
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- 02 8月, 2016 2 次提交
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由 James Lopez 提交于
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由 Ahmad Sherif 提交于
Closes #20488
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- 01 8月, 2016 6 次提交
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由 Ahmad Sherif 提交于
Closes #20452
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由 Paco Guzman 提交于
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由 James Lopez 提交于
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由 James Lopez 提交于
squashed - fixed label and milestone association problems, updated specs and refactored reader class a bit
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由 James Lopez 提交于
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由 James Lopez 提交于
added changelog fix specs refactored code based on feedback fix rubocop warning
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- 29 7月, 2016 2 次提交
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由 Grzegorz Bizon 提交于
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由 Timothy Andrew 提交于
1. The crux of this change is in `UserAccess`, which looks through all the access levels, asking each if the user has access to push/merge for the current project. 2. Update the `protected_branches` factory to create access levels as necessary. 3. Fix and augment `user_access` and `git_access` specs.
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- 28 7月, 2016 2 次提交
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由 James Lopez 提交于
fix spec and added changelog
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由 Yorick Peterse 提交于
This reduces the overhead of the method instrumentation code primarily by reducing the number of method calls. There are also some other small optimisations such as not casting timing values to Floats (there's no particular need for this), using Symbols for method call metric names, and reducing the number of Hash lookups for instrumented methods. The exact impact depends on the code being executed. For example, for a method that's only called once the difference won't be very noticeable. However, for methods that are called many times the difference can be more significant. For example, the loading time of a large commit (nrclark/dummy_project@81ebdea5df2fb42e59257cb3eaad671a5c53ca36) was reduced from around 19 seconds to around 15 seconds using these changes.
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- 27 7月, 2016 6 次提交
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由 Patricio Cano 提交于
Refactor spam validation to a concern that can be easily reused and improve legibility in `SpamCheckService`
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由 Stan Hu 提交于
NotesHelper#note_editable? and ProjectTeam#human_max_access currently take about 16% of the load time of an issue page. This MR preloads the maximum access level of users for all notes in issues and merge requests with several queries instead of one per user and caches the result in RequestStore.
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由 Alejandro Rodríguez 提交于
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由 Patricio Cano 提交于
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由 Patricio Cano 提交于
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由 Ahmad Sherif 提交于
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- 26 7月, 2016 1 次提交
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由 Stan Hu 提交于
This significantly reduces the DB churn in the PostReceive task when it performs reference extraction. See #18663
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- 23 7月, 2016 2 次提交
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由 Katarzyna Kobierska 提交于
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由 Katarzyna Kobierska 提交于
Test for showing GitLab Workhorse version on Admin Dashboard Refactoring
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- 21 7月, 2016 1 次提交
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由 Douwe Maan 提交于
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- 20 7月, 2016 6 次提交
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由 Grzegorz Bizon 提交于
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由 Grzegorz Bizon 提交于
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由 Yorick Peterse 提交于
These new checks can be used to check if migrations require downtime or not (as tagged by their authors). In CI this compares the current branch with master so migrations added by merge requests are automatically verified. To check the migrations added since a Git reference simply run: bundle exec rake gitlab:db:downtime_check[GIT_REF]
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由 Sean McGivern 提交于
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由 Ahmad Sherif 提交于
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由 Connor Shea 提交于
Add a test to make sure the help page UI path doesn't break in the future. Fix #19972 and #19889.
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- 19 7月, 2016 7 次提交
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由 Grzegorz Bizon 提交于
This enables following cops: Check for useless access modifiers Lint/UselessAccessModifier Checks for attempts to use `private` or `protected` to set the visibility of a class method, which does not work. Lint/IneffectiveAccessModifier This also disables two false possitives in concerns.
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由 Grzegorz Bizon 提交于
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由 Grzegorz Bizon 提交于
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由 Grzegorz Bizon 提交于
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由 Grzegorz Bizon 提交于
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由 Grzegorz Bizon 提交于
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由 James Lopez 提交于
added spec for avatar saver avatar saver! added avatar restorer spec fix spec added avatar restorer class fix export service fix warnings, added changelog fix spec some refactoring based on feedback fixed a few issues after testing i/e avatar
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