提交 d164b754 编写于 作者: S Shawn O. Pearce

git-gui: Change our initial GC hint to be an estimate

Instead of running a full git-count-objects to count all of the loose
objects we can get a reasonably close approximation by counting the
number of files in the .git/objects/42 subdirectory. This works out
reasonably well because the SHA-1 hash has a fairly even distribution,
so every .git/objects/?? subdirectory should get a relatively equal
number of files.  If we have at least 8 files in .git/objects/42 than it
is very likely there is about 8 files in every other directory, leaving
us with around 2048 loose objects.

This check is much faster, as we need to only perform a readdir of
a single directory, and we can do it directly from Tcl and avoid the
costly fork+exec.

All of the credit on how clever this is goes to Linus Torvalds; he
suggested using this trick in a post commit hook to repack every so
often.
Signed-off-by: NShawn O. Pearce <spearce@spearce.org>
上级 2370164f
......@@ -2560,12 +2560,21 @@ if {[is_enabled transport]} {
# -- Only suggest a gc run if we are going to stay running.
#
if {[is_enabled multicommit]} {
set object_limit 2000
if {[is_Windows]} {set object_limit 200}
regexp {^([0-9]+) objects,} [git count-objects] _junk objects_current
set object_limit 8
if {[is_Windows]} {
set object_limit 1
}
set objects_current [llength [glob \
-directory [gitdir objects 42] \
-nocomplain \
-tails \
-- \
*]]
if {$objects_current >= $object_limit} {
set objects_current [expr {$objects_current * 256}]
set object_limit [expr {$object_limit * 256}]
if {[ask_popup \
"This repository currently has $objects_current loose objects.
"This repository currently has approximately $objects_current loose objects.
To maintain optimal performance it is strongly recommended that you compress the database when more than $object_limit loose objects exist.
......@@ -2573,7 +2582,7 @@ Compress the database now?"] eq yes} {
do_gc
}
}
unset object_limit _junk objects_current
unset object_limit objects_current
}
lock_index begin-read
......
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