提交 100c5f3b 编写于 作者: L Linus Torvalds 提交者: Junio C Hamano

Clean up object creation to use more common code

This replaces the fairly odd "created_object()" function that did _most_
of the object setup with a more complete "create_object()" function that
also has a more natural calling convention.
Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: NJunio C Hamano <junkio@cox.net>
上级 2c1cbec1
......@@ -20,7 +20,7 @@
#define DEFINE_ALLOCATOR(name, type) \
static unsigned int name##_allocs; \
struct name *alloc_##name##_node(void) \
void *alloc_##name##_node(void) \
{ \
static int nr; \
static type *block; \
......
......@@ -6,12 +6,8 @@ const char *blob_type = "blob";
struct blob *lookup_blob(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
struct blob *ret = alloc_blob_node();
created_object(sha1, &ret->object);
ret->object.type = OBJ_BLOB;
return ret;
}
if (!obj)
return create_object(sha1, OBJ_BLOB, alloc_blob_node());
if (!obj->type)
obj->type = OBJ_BLOB;
if (obj->type != OBJ_BLOB) {
......
......@@ -476,15 +476,11 @@ int decode_85(char *dst, const char *line, int linelen);
void encode_85(char *buf, const unsigned char *data, int bytes);
/* alloc.c */
struct blob;
struct tree;
struct commit;
struct tag;
extern struct blob *alloc_blob_node(void);
extern struct tree *alloc_tree_node(void);
extern struct commit *alloc_commit_node(void);
extern struct tag *alloc_tag_node(void);
extern struct object *alloc_object_node(void);
extern void *alloc_blob_node(void);
extern void *alloc_tree_node(void);
extern void *alloc_commit_node(void);
extern void *alloc_tag_node(void);
extern void *alloc_object_node(void);
extern void alloc_report(void);
/* trace.c */
......
......@@ -98,12 +98,8 @@ struct commit *lookup_commit_reference(const unsigned char *sha1)
struct commit *lookup_commit(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
struct commit *ret = alloc_commit_node();
created_object(sha1, &ret->object);
ret->object.type = OBJ_COMMIT;
return ret;
}
if (!obj)
return create_object(sha1, OBJ_COMMIT, alloc_commit_node());
if (!obj->type)
obj->type = OBJ_COMMIT;
return check_commit(obj, sha1, 0);
......
......@@ -105,11 +105,13 @@ static void grow_object_hash(void)
obj_hash_size = new_hash_size;
}
void created_object(const unsigned char *sha1, struct object *obj)
void *create_object(const unsigned char *sha1, int type, void *o)
{
struct object *obj = o;
obj->parsed = 0;
obj->used = 0;
obj->type = OBJ_NONE;
obj->type = type;
obj->flags = 0;
hashcpy(obj->sha1, sha1);
......@@ -118,16 +120,14 @@ void created_object(const unsigned char *sha1, struct object *obj)
insert_obj_hash(obj, obj_hash, obj_hash_size);
nr_objs++;
return obj;
}
struct object *lookup_unknown_object(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
obj = alloc_object_node();
created_object(sha1, obj);
obj->type = OBJ_NONE;
}
if (!obj)
obj = create_object(sha1, OBJ_NONE, alloc_object_node());
return obj;
}
......
......@@ -46,7 +46,7 @@ extern struct object_refs *lookup_object_refs(struct object *);
/** Internal only **/
struct object *lookup_object(const unsigned char *sha1);
void created_object(const unsigned char *sha1, struct object *obj);
extern void *create_object(const unsigned char *sha1, int type, void *obj);
/** Returns the object, having parsed it to find out what it is. **/
struct object *parse_object(const unsigned char *sha1);
......
......@@ -20,13 +20,9 @@ struct object *deref_tag(struct object *o, const char *warn, int warnlen)
struct tag *lookup_tag(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
struct tag *ret = alloc_tag_node();
created_object(sha1, &ret->object);
ret->object.type = OBJ_TAG;
return ret;
}
struct object *obj = lookup_object(sha1);
if (!obj)
return create_object(sha1, OBJ_TAG, alloc_tag_node());
if (!obj->type)
obj->type = OBJ_TAG;
if (obj->type != OBJ_TAG) {
......
......@@ -127,12 +127,8 @@ int read_tree(struct tree *tree, int stage, const char **match)
struct tree *lookup_tree(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if (!obj) {
struct tree *ret = alloc_tree_node();
created_object(sha1, &ret->object);
ret->object.type = OBJ_TREE;
return ret;
}
if (!obj)
return create_object(sha1, OBJ_TREE, alloc_tree_node());
if (!obj->type)
obj->type = OBJ_TREE;
if (obj->type != OBJ_TREE) {
......
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