提交 ff3481c7 编写于 作者: L linxinfa

UnityXFramework

上级 0e0c8500
Library
Logs
Temp
\ No newline at end of file
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......@@ -36,36 +36,36 @@
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<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_Type.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_Holoville_HOTween_HOTween.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_UnityEngine_GameObject.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_Enum.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\ToLuaExport.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_EventObject.cs" />
<Compile Include="Assets\LuaFramework\Editor\Packager.cs" />
<Compile Include="Assets\Editor\Build\BuildAssetBundle.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\ToLuaTree.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_UnityEngine_Input.cs" />
<Compile Include="Assets\Editor\SpriteAtlasTools.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_String.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_Holoville_HOTween_HOTween.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_Enum.cs" />
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<Compile Include="Assets\Editor\EdtUtil.cs" />
<Compile Include="Assets\Editor\FastOpenTools.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_LuaMethod.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\ToLuaMenu.cs" />
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<Compile Include="Assets\Editor\FastOpenTools.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_LuaProperty.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_LuaConstructor.cs" />
<Compile Include="Assets\Editor\ResConfigEditor.cs" />
<Compile Include="Assets\Editor\Build\BuildApp.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_Object.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_LuaMethod.cs" />
<Compile Include="Assets\LuaFramework\Editor\CustomSettings.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\ToLuaTree.cs" />
<Compile Include="Assets\Editor\SpriteAtlasTools.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_UnityEngine_Object.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_LuaInterface_LuaField.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\ToLuaExport.cs" />
<Compile Include="Assets\LuaFramework\ToLua\Editor\Extend\ToLua_System_Delegate.cs" />
<Compile Include="Assets\Editor\ResConfigEditor.cs" />
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......@@ -306,6 +306,9 @@
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</Reference>
<Reference Include="HOTweenV1_Editor">
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</Reference>
<Reference Include="Unity.Plastic.Antlr3.Runtime">
<HintPath>E:/GitHub/UnityXFramework/Library/PackageCache/com.unity.collab-proxy@1.5.7/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
</Reference>
......@@ -321,21 +324,18 @@
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<HintPath>E:/GitHub/UnityXFramework/Library/PackageCache/com.unity.visualscripting@1.6.1/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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</Reference>
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......
......@@ -36,14 +36,14 @@
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<Compile Include="Assets\Plugins\LitJson\Lexer.cs" />
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......@@ -280,12 +280,12 @@
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</Reference>
<Reference Include="HOTween">
<HintPath>E:/GitHub/UnityXFramework/Assets/Plugins/HOTween/HOTween.dll</HintPath>
</Reference>
......
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