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cd501cf7
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cd501cf7
编写于
4月 27, 2023
作者:
E
Elie Bariche
提交者:
GitHub
4月 27, 2023
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差异文件
Merge pull request #12060 from unoplatform/dev/eb/csp
perf(Animations): RenderingLoopAnimator bindings
上级
e8ad72bf
753f368a
变更
8
隐藏空白更改
内联
并排
Showing
8 changed file
with
71 addition
and
3 deletion
+71
-3
src/Uno.Foundation.Runtime.WebAssembly/Interop/JSObject.wasm.cs
...o.Foundation.Runtime.WebAssembly/Interop/JSObject.wasm.cs
+8
-1
src/Uno.Foundation.Runtime.WebAssembly/Interop/JSObjectHandle.wasm.cs
...dation.Runtime.WebAssembly/Interop/JSObjectHandle.wasm.cs
+4
-0
src/Uno.Foundation.Runtime.WebAssembly/Uno.Foundation.Runtime.WebAssembly.csproj
...ime.WebAssembly/Uno.Foundation.Runtime.WebAssembly.csproj
+1
-0
src/Uno.UI/UI/Xaml/Media/Animation/Animators/RenderingLoopAnimator.Interop.wasm.cs
...Animation/Animators/RenderingLoopAnimator.Interop.wasm.cs
+12
-0
src/Uno.UI/UI/Xaml/Media/Animation/Animators/RenderingLoopAnimator.wasm.cs
...l/Media/Animation/Animators/RenderingLoopAnimator.wasm.cs
+16
-0
src/Uno.UI/ts/ExportManager.ts
src/Uno.UI/ts/ExportManager.ts
+7
-1
src/Uno.UI/ts/Interop/ManagedObject.ts
src/Uno.UI/ts/Interop/ManagedObject.ts
+7
-1
src/Uno.UI/ts/Windows/UI/Xaml/Animation/RenderingLoopAnimator.ts
....UI/ts/Windows/UI/Xaml/Animation/RenderingLoopAnimator.ts
+16
-0
未找到文件。
src/Uno.Foundation.Runtime.WebAssembly/Interop/JSObject.wasm.cs
浏览文件 @
cd501cf7
...
...
@@ -5,14 +5,21 @@ using System.Reflection;
using
System.Runtime.InteropServices
;
// using Uno.Logging;
#if NET7_0_OR_GREATER
using
System.Runtime.InteropServices.JavaScript
;
#endif
namespace
Uno.Foundation.Interop
{
[
Obfuscation
(
Feature
=
"renaming"
,
Exclude
=
true
)]
public
sealed
class
JSObject
public
sealed
partial
class
JSObject
{
/// <summary>
/// Used by javascript to dispatch a method call to the managed object at <paramref name="handlePtr"/>.
/// </summary>
#if NET7_0_OR_GREATER
[
JSExport
]
#endif
[
Obfuscation
(
Feature
=
"renaming"
,
Exclude
=
true
)]
public
static
void
Dispatch
(
IntPtr
handlePtr
,
string
method
,
string
parameters
)
{
...
...
src/Uno.Foundation.Runtime.WebAssembly/Interop/JSObjectHandle.wasm.cs
浏览文件 @
cd501cf7
...
...
@@ -49,6 +49,10 @@ namespace Uno.Foundation.Interop
/// </summary>
public
bool
IsAlive
{
get
;
private
set
;
}
internal
long
JSHandle
=>
_jsHandle
;
internal
nint
ManagedHandle
=>
_managedHandle
;
/// <summary>
/// Metadata about the marshaled object
/// </summary>
...
...
src/Uno.Foundation.Runtime.WebAssembly/Uno.Foundation.Runtime.WebAssembly.csproj
浏览文件 @
cd501cf7
...
...
@@ -11,6 +11,7 @@
<PropertyGroup>
<NoWarn>$(NoWarn);NU1701</NoWarn>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>$(DefineConstants);IS_UNO_FOUNDATION_RUNTIME_WEBASSEMBLY_PROJECT</DefineConstants>
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
...
...
src/Uno.UI/UI/Xaml/Media/Animation/Animators/RenderingLoopAnimator.Interop.wasm.cs
浏览文件 @
cd501cf7
...
...
@@ -13,6 +13,18 @@ namespace __Windows.UI.Xaml.Media.Animation
[
JSImport
(
"globalThis.Windows.UI.Xaml.Media.Animation.RenderingLoopAnimator.destroyInstance"
)]
internal
static
partial
void
DestroyInstance
(
double
jsHandle
);
[
JSImport
(
"globalThis.Windows.UI.Xaml.Media.Animation.RenderingLoopAnimator.disableFrameReporting"
)]
internal
static
partial
void
DisableFrameReporting
(
double
jsHandle
);
[
JSImport
(
"globalThis.Windows.UI.Xaml.Media.Animation.RenderingLoopAnimator.enableFrameReporting"
)]
internal
static
partial
void
EnableFrameReporting
(
double
jsHandle
);
[
JSImport
(
"globalThis.Windows.UI.Xaml.Media.Animation.RenderingLoopAnimator.setAnimationFramesInterval"
)]
internal
static
partial
void
SetAnimationFramesInterval
(
double
jsHandle
);
[
JSImport
(
"globalThis.Windows.UI.Xaml.Media.Animation.RenderingLoopAnimator.setStartFrameDelay"
)]
internal
static
partial
void
SetStartFrameDelay
(
double
jsHandle
,
double
delayMs
);
}
}
}
...
...
src/Uno.UI/UI/Xaml/Media/Animation/Animators/RenderingLoopAnimator.wasm.cs
浏览文件 @
cd501cf7
...
...
@@ -25,7 +25,11 @@ namespace Windows.UI.Xaml.Media.Animation
{
if
(
Handle
.
IsAlive
)
{
#if NET7_0_OR_GREATER
NativeMethods
.
EnableFrameReporting
(
Handle
.
JSHandle
);
#else
WebAssemblyRuntime
.
InvokeJSWithInterop
(
$"
{
this
}
.EnableFrameReporting();"
);
#endif
}
else
if
(
this
.
Log
().
IsEnabled
(
LogLevel
.
Debug
))
{
...
...
@@ -37,7 +41,11 @@ namespace Windows.UI.Xaml.Media.Animation
{
if
(
Handle
.
IsAlive
)
{
#if NET7_0_OR_GREATER
NativeMethods
.
DisableFrameReporting
(
Handle
.
JSHandle
);
#else
WebAssemblyRuntime
.
InvokeJSWithInterop
(
$"
{
this
}
.DisableFrameReporting();"
);
#endif
}
else
if
(
this
.
Log
().
IsEnabled
(
LogLevel
.
Debug
))
{
...
...
@@ -49,7 +57,11 @@ namespace Windows.UI.Xaml.Media.Animation
{
if
(
Handle
.
IsAlive
)
{
#if NET7_0_OR_GREATER
NativeMethods
.
SetStartFrameDelay
(
Handle
.
JSHandle
,
delayMs
);
#else
WebAssemblyRuntime
.
InvokeJSWithInterop
(
$"
{
this
}
.SetStartFrameDelay(
{
delayMs
}
);"
);
#endif
}
else
if
(
this
.
Log
().
IsEnabled
(
LogLevel
.
Debug
))
{
...
...
@@ -61,7 +73,11 @@ namespace Windows.UI.Xaml.Media.Animation
{
if
(
Handle
.
IsAlive
)
{
#if NET7_0_OR_GREATER
NativeMethods
.
SetAnimationFramesInterval
(
Handle
.
JSHandle
);
#else
WebAssemblyRuntime
.
InvokeJSWithInterop
(
$"
{
this
}
.SetAnimationFramesInterval();"
);
#endif
}
else
if
(
this
.
Log
().
IsEnabled
(
LogLevel
.
Debug
))
{
...
...
src/Uno.UI/ts/ExportManager.ts
浏览文件 @
cd501cf7
...
...
@@ -9,7 +9,13 @@ namespace Uno.UI {
const
unoExports
=
await
(
<
any
>
Module
).
getAssemblyExports
(
"
Uno
"
);
const
unoUIExports
=
await
(
<
any
>
Module
).
getAssemblyExports
(
"
Uno.UI
"
);
(
<
any
>
globalThis
).
DotnetExports
=
{
Uno
:
unoExports
,
UnoUI
:
unoUIExports
};
const
runtimeWasmExports
=
await
(
<
any
>
Module
).
getAssemblyExports
(
"
Uno.Foundation.Runtime.WebAssembly
"
);
(
<
any
>
globalThis
).
DotnetExports
=
{
Uno
:
unoExports
,
UnoUI
:
unoUIExports
,
UnoFoundationRuntimeWebAssembly
:
runtimeWasmExports
};
}
}
}
...
...
src/Uno.UI/ts/Interop/ManagedObject.ts
浏览文件 @
cd501cf7
...
...
@@ -4,7 +4,13 @@
private
static
dispatchMethod
:
(
handle
:
number
,
method
:
string
,
parameters
:
string
)
=>
number
;
private
static
init
()
{
ManagedObject
.
dispatchMethod
=
(
<
any
>
Module
).
mono_bind_static_method
(
"
[Uno.Foundation.Runtime.WebAssembly] Uno.Foundation.Interop.JSObject:Dispatch
"
);
const
exports
=
(
<
any
>
globalThis
).
DotnetExports
?.
UnoFoundationRuntimeWebAssembly
?.
Uno
?.
Foundation
?.
Interop
?.
JSObject
;
if
(
exports
!==
undefined
)
{
ManagedObject
.
dispatchMethod
=
exports
.
Dispatch
;
}
else
{
ManagedObject
.
dispatchMethod
=
(
<
any
>
Module
).
mono_bind_static_method
(
"
[Uno.Foundation.Runtime.WebAssembly] Uno.Foundation.Interop.JSObject:Dispatch
"
);
}
}
public
static
dispatch
(
handle
:
number
,
method
:
string
,
parameters
:
string
):
void
{
...
...
src/Uno.UI/ts/Windows/UI/Xaml/Animation/RenderingLoopAnimator.ts
浏览文件 @
cd501cf7
...
...
@@ -23,6 +23,10 @@
private
constructor
(
private
managedHandle
:
number
)
{
}
public
static
setStartFrameDelay
(
jsHandle
:
number
,
delay
:
number
)
{
RenderingLoopAnimator
.
getInstance
(
jsHandle
).
SetStartFrameDelay
(
delay
);
}
public
SetStartFrameDelay
(
delay
:
number
)
{
this
.
unscheduleFrame
();
...
...
@@ -31,6 +35,10 @@
}
}
public
static
setAnimationFramesInterval
(
jsHandle
:
number
)
{
RenderingLoopAnimator
.
getInstance
(
jsHandle
).
SetAnimationFramesInterval
();
}
public
SetAnimationFramesInterval
()
{
this
.
unscheduleFrame
();
...
...
@@ -39,6 +47,10 @@
}
}
public
static
enableFrameReporting
(
jsHandle
:
number
)
{
RenderingLoopAnimator
.
getInstance
(
jsHandle
).
EnableFrameReporting
();
}
public
EnableFrameReporting
()
{
if
(
this
.
_isEnabled
)
{
return
;
...
...
@@ -48,6 +60,10 @@
this
.
scheduleAnimationFrame
();
}
public
static
disableFrameReporting
(
jsHandle
:
number
)
{
RenderingLoopAnimator
.
getInstance
(
jsHandle
).
DisableFrameReporting
();
}
public
DisableFrameReporting
()
{
this
.
_isEnabled
=
false
;
this
.
unscheduleFrame
();
...
...
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