提交 1ac79890 编写于 作者: Y Youssef Victor

chore: Remove PlatformItemGroups and move its content accordingly

上级 cdbaa2d4
......@@ -199,6 +199,21 @@
or '$(TargetFramework)'=='net6.0-macos'
or '$(TargetFramework)'=='net7.0-macos'
">true</IsMacOS>
<IsCatalyst>false</IsCatalyst>
<IsCatalyst Condition="'$(TargetFramework)'=='net6.0-maccatalyst' or '$(TargetFramework)'=='net7.0-maccatalyst'">true</IsCatalyst>
<IsIOSOrCatalyst>false</IsIOSOrCatalyst>
<IsIOSOrCatalyst Condition="$(IsIOS) or $(IsCatalyst)">true</IsIOSOrCatalyst>
<_IsNet>false</_IsNet>
<_IsNet Condition="'$(TargetFramework)'=='net461'">true</_IsNet>
<_IsNetCore>false</_IsNetCore>
<_IsNetCore Condition="'$(TargetFramework)'=='net5.0' or '$(TargetFramework)'=='net6.0' or '$(TargetFramework)'=='net7.0'">true</_IsNetCore>
<_IsNetStd>false</_IsNetStd>
<_IsNetStd Condition="'$(TargetFramework)'=='netstandard2.0' or $(_IsNetCore)">true</_IsNetStd>
</PropertyGroup>
<PropertyGroup>
......
<Project ToolsVersion="15.0">
<PropertyGroup>
<IsCatalyst>false</IsCatalyst>
<IsCatalyst Condition="'$(TargetFramework)'=='net6.0-maccatalyst' or '$(TargetFramework)'=='net7.0-maccatalyst'">true</IsCatalyst>
<IsIOSOrCatalyst>false</IsIOSOrCatalyst>
<IsIOSOrCatalyst Condition="$(IsIOS) or $(IsCatalyst)">true</IsIOSOrCatalyst>
<_IsNet>false</_IsNet>
<_IsNet Condition="'$(TargetFramework)'=='net461'">true</_IsNet>
<_IsNetCore>false</_IsNetCore>
<_IsNetCore Condition="'$(TargetFramework)'=='net5.0' or '$(TargetFramework)'=='net6.0' or '$(TargetFramework)'=='net7.0'">true</_IsNetCore>
<_IsNetStd>false</_IsNetStd>
<_IsNetStd Condition="'$(TargetFramework)'=='netstandard2.0' or $(_IsNetCore)">true</_IsNetStd>
</PropertyGroup>
<ItemGroup>
<AndroidResource Include="Resources\**\*.xml" Condition="$(IsAndroid)" />
<None Include="**\*.netstd.cs" Exclude="bin\**\*.netstd.cs;obj\**\*.netstd.cs" Condition="!$(_IsNetStd)" />
<Compile Remove="**\*.netstd.cs" Condition="!$(_IsNetStd)" />
<None Include="**\*.wasm.cs" Exclude="bin\**\*.wasm.cs;obj\**\*.wasm.cs" Condition="'$(UnoRuntimeIdentifier)'!='WebAssembly'" />
<Compile Remove="**\*.wasm.cs" Condition="'$(UnoRuntimeIdentifier)'!='WebAssembly'" />
<None Include="**\*.skia.cs" Exclude="bin\**\*.skia.cs;obj\**\*.skia.cs" Condition="'$(UnoRuntimeIdentifier)'!='Skia'" />
<Compile Remove="**\*.skia.cs" Condition="'$(UnoRuntimeIdentifier)'!='Skia'" />
<None Include="**\*.netstdref.cs" Exclude="bin\**\*.netstdref.cs;obj\**\*.netstdref.cs" Condition="!$(_IsNetStd) or '$(UnoRuntimeIdentifier)'!='Reference'" />
<Compile Remove="**\*.netstdref.cs" Condition="!$(_IsNetStd) or '$(UnoRuntimeIdentifier)'!='Reference'" />
<None Include="**\*.iOS.cs" Exclude="bin\**\*.iOS.cs;obj\**\*.iOS.cs" Condition="!$(IsIOSOrCatalyst)" />
<Compile Remove="**\*.iOS.cs" Condition="!$(IsIOSOrCatalyst)" />
<None Include="**\*.macOS.cs" Exclude="bin\**\*.macOS.cs;obj\**\*.macOS.cs" Condition="!$(IsMacOS)" />
<Compile Remove="**\*.macOS.cs" Condition="!$(IsMacOS)" />
<None Include="**\*.iOSmacOS.cs" Exclude="bin\**\*.iOSmacOS.cs;obj\**\*.iOSmacOS.cs" Condition="!$(IsMacOS) and !$(IsIOSOrCatalyst)" />
<Compile Remove="**\*.iOSmacOS.cs" Condition="!$(IsMacOS) and !$(IsIOSOrCatalyst)" />
<None Include="**\*.Android.cs" Exclude="bin\**\*.Android.cs;obj\**\*.Android.cs" Condition="!$(IsAndroid)" />
<Compile Remove="**\*.Android.cs" Condition="!$(IsAndroid)" />
<None Include="**\*.Xamarin.cs" Exclude="bin\**\*.Xamarin.cs;obj\**\*.Xamarin.cs" Condition="!$(IsAndroid) and !$(IsIOSOrCatalyst) and !$(IsMacOS)" />
<Compile Remove="**\*.Xamarin.cs" Condition="!$(IsAndroid) and !$(IsIOSOrCatalyst) and !$(IsMacOS)" />
<None Include="**\*.net.cs" Exclude="bin\**\*.net.cs;obj\**\*.net.cs" Condition="'$(TargetFramework)'!='net461'" />
<Compile Remove="**\*.net.cs" Condition="'$(TargetFramework)'!='net461'" />
</ItemGroup>
</Project>
<Project ToolsVersion="15.0">
<Import Project="PlatformItemGroups.props" />
<ItemGroup>
<AndroidResource Include="Resources\**\*.xml" Condition="$(IsAndroid)" />
<None Include="**\*.netstd.cs" Exclude="bin\**\*.netstd.cs;obj\**\*.netstd.cs" Condition="!$(_IsNetStd)" />
<Compile Remove="**\*.netstd.cs" Condition="!$(_IsNetStd)" />
<None Include="**\*.wasm.cs" Exclude="bin\**\*.wasm.cs;obj\**\*.wasm.cs" Condition="'$(UnoRuntimeIdentifier)'!='WebAssembly'" />
<Compile Remove="**\*.wasm.cs" Condition="'$(UnoRuntimeIdentifier)'!='WebAssembly'" />
<None Include="**\*.skia.cs" Exclude="bin\**\*.skia.cs;obj\**\*.skia.cs" Condition="'$(UnoRuntimeIdentifier)'!='Skia'" />
<Compile Remove="**\*.skia.cs" Condition="'$(UnoRuntimeIdentifier)'!='Skia'" />
<None Include="**\*.netstdref.cs" Exclude="bin\**\*.netstdref.cs;obj\**\*.netstdref.cs" Condition="!$(_IsNetStd) or '$(UnoRuntimeIdentifier)'!='Reference'" />
<Compile Remove="**\*.netstdref.cs" Condition="!$(_IsNetStd) or '$(UnoRuntimeIdentifier)'!='Reference'" />
<None Include="**\*.iOS.cs" Exclude="bin\**\*.iOS.cs;obj\**\*.iOS.cs" Condition="!$(IsIOSOrCatalyst)" />
<Compile Remove="**\*.iOS.cs" Condition="!$(IsIOSOrCatalyst)" />
<None Include="**\*.macOS.cs" Exclude="bin\**\*.macOS.cs;obj\**\*.macOS.cs" Condition="!$(IsMacOS)" />
<Compile Remove="**\*.macOS.cs" Condition="!$(IsMacOS)" />
<None Include="**\*.iOSmacOS.cs" Exclude="bin\**\*.iOSmacOS.cs;obj\**\*.iOSmacOS.cs" Condition="!$(IsMacOS) and !$(IsIOSOrCatalyst)" />
<Compile Remove="**\*.iOSmacOS.cs" Condition="!$(IsMacOS) and !$(IsIOSOrCatalyst)" />
<None Include="**\*.Android.cs" Exclude="bin\**\*.Android.cs;obj\**\*.Android.cs" Condition="!$(IsAndroid)" />
<Compile Remove="**\*.Android.cs" Condition="!$(IsAndroid)" />
<None Include="**\*.Xamarin.cs" Exclude="bin\**\*.Xamarin.cs;obj\**\*.Xamarin.cs" Condition="!$(IsAndroid) and !$(IsIOSOrCatalyst) and !$(IsMacOS)" />
<Compile Remove="**\*.Xamarin.cs" Condition="!$(IsAndroid) and !$(IsIOSOrCatalyst) and !$(IsMacOS)" />
<None Include="**\*.net.cs" Exclude="bin\**\*.net.cs;obj\**\*.net.cs" Condition="'$(TargetFramework)'!='net461'" />
<Compile Remove="**\*.net.cs" Condition="'$(TargetFramework)'!='net461'" />
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<!-- Add 0105 - WinUI build step tends to introduce duplicate usings where there were none in authored code -->
......
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