1. 22 6月, 2011 1 次提交
    • G
      A number of smaller fixes and performance improvements: · ccf0fcd5
      gabor@google.com 提交于
      - Implemented Get() directly instead of building on top of a full
        merging iterator stack.  This speeds up the "readrandom" benchmark
        by up to 15-30%.
      
      - Fixed an opensource compilation problem.
        Added --db=<name> flag to control where the database is placed.
      
      - Automatically compact a file when we have done enough
        overlapping seeks to that file.
      
      - Fixed a performance bug where we would read from at least one
        file in a level even if none of the files overlapped the key
        being read.
      
      - Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
      
      - Unified the two occurrences of binary search in a file-list
        into one routine.
      
      - Found and fixed a bug where we would unnecessarily search the
        last file when looking for a key larger than all data in the
        level.
      
      - A fix to avoid the need for trivial move compactions and
        therefore gets rid of two out of five syncs in "fillseq".
      
      - Removed the MANIFEST file write when switching to a new
        memtable/log-file for a 10-20% improvement on fill speed on ext4.
      
      - Adding a SNAPPY setting in the Makefile for folks who have
        Snappy installed. Snappy compresses values and speeds up writes.
      
      
      
      git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
      ccf0fcd5
  2. 21 4月, 2011 1 次提交
  3. 20 4月, 2011 2 次提交
  4. 19 4月, 2011 1 次提交
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  6. 23 3月, 2011 1 次提交
  7. 19 3月, 2011 1 次提交