1. 27 3月, 2014 1 次提交
    • I
      AssertHeld() should do things · 954679bb
      Igor Canadi 提交于
      Summary:
      AssertHeld() was a no-op before. Now it does things.
      
      Also, this change caught a bad bug in SuperVersion::Init(). The method is calling db->mutex.AssertHeld(), but db variable is not initialized yet! I also fixed that issue.
      
      Test Plan: make check
      
      Reviewers: dhruba, haobo, ljin, sdong, yhchiang
      
      Reviewed By: haobo
      
      CC: leveldb
      
      Differential Revision: https://reviews.facebook.net/D17193
      954679bb
  2. 28 2月, 2014 1 次提交
  3. 09 2月, 2014 1 次提交
  4. 07 2月, 2014 1 次提交
  5. 06 2月, 2014 1 次提交
  6. 07 12月, 2013 1 次提交
    • I
      Print stack trace on assertion failure · 9644e0e0
      Igor Canadi 提交于
      Summary:
      This will help me a lot! When we hit an assertion in unittest, we get the whole stack trace now.
      
      Also, changed stack trace a bit, we now include actual demangled C++ class::function symbols!
      
      Test Plan: Added ASSERT_TRUE(false) to a test, observed a stack trace
      
      Reviewers: haobo, dhruba, kailiu
      
      Reviewed By: kailiu
      
      CC: leveldb
      
      Differential Revision: https://reviews.facebook.net/D14499
      9644e0e0
  7. 19 11月, 2013 2 次提交
  8. 17 10月, 2013 1 次提交
  9. 05 10月, 2013 1 次提交
  10. 24 8月, 2013 1 次提交
  11. 19 6月, 2013 1 次提交
    • J
      Fix Zlib_Compress and Zlib_Uncompress · 09de7a3b
      Jim Paton 提交于
      Summary:
      Zlib_{Compress,Uncompress} did not handle very small input buffers properly. In addition, they did not call inflate/deflate until Z_STREAM_END was returned; it was possible for them to exit when only Z_OK had returned.
      
      This diff also fixes a bunch of lint errors.
      
      Test Plan: Run make check
      
      Reviewers: dhruba, sheki, haobo
      
      Reviewed By: dhruba
      
      CC: leveldb
      
      Differential Revision: https://reviews.facebook.net/D11301
      09de7a3b
  12. 02 6月, 2013 1 次提交
    • H
      [RocksDB] Introduce Fast Mutex option · d897d33b
      Haobo Xu 提交于
      Summary:
      This diff adds an option to specify whether PTHREAD_MUTEX_ADAPTIVE_NP will be enabled for the rocksdb single big kernel lock. db_bench also have this option now.
      Quickly tested 8 thread cpu bound 100 byte random read.
      No fast mutex: ~750k/s ops
      With fast mutex: ~880k/s ops
      
      Test Plan: make check; db_bench; db_stress
      
      Reviewers: dhruba
      
      CC: MarkCallaghan, leveldb
      
      Differential Revision: https://reviews.facebook.net/D11031
      d897d33b
  13. 23 4月, 2013 1 次提交
    • H
      [RocksDB] Print stack trace to stderr instead of stdio. · 06d3487b
      Haobo Xu 提交于
      Summary: Some scripts (like regression_build_test.sh) redirect stdio to a tmp file and delete it on exit. This would miss the stack trace output on segfault. Output to stderr would hopefully show us the stack trace in the continuous build output.
      
      Test Plan: ./signal_test, make check
      
      Reviewers: dhruba
      
      Reviewed By: dhruba
      
      CC: leveldb
      
      Differential Revision: https://reviews.facebook.net/D10485
      06d3487b
  14. 21 4月, 2013 1 次提交
    • H
      [RocksDB] Add stacktrace signal handler · 1255dcd4
      Haobo Xu 提交于
      Summary:
      This diff provides the ability to print out a stacktrace when the process receives certain signals.
      Currently, we enable this for the following signals (program error related):
      SIGILL SIGSEGV SIGBUS SIGABRT
      Application simply #include "util/stack_trace.h" and call leveldb::InstallStackTraceHandler() during initialization, if signal handler is needed. It's not done automatically when openning db, because it's the application(process)'s responsibility to install signal handler and some applications might already have their own (like fbcode).
      
      Sample output:
      Received signal 11 (Segmentation fault)
      #0  0x408ff0 ./signal_test() [0x408ff0] /home/haobo/rocksdb/util/signal_test.cc:4
      #1  0x40827d ./signal_test() [0x40827d] /home/haobo/rocksdb/util/signal_test.cc:24
      #2  0x7f8bb183172e /usr/local/fbcode/gcc-4.7.1-glibc-2.14.1/lib/libc.so.6(__libc_start_main+0x10e) [0x7f8bb183172e] ??:0
      #3  0x408ebc ./signal_test() [0x408ebc] /home/engshare/third-party/src/glibc/glibc-2.14.1/glibc-2.14.1/csu/../sysdeps/x86_64/elf/start.S:113
      Segmentation fault (core dumped)
      
      For each frame, we print the raw pointer, the symbol provided by backtrace_symbols (still not good enough), and the source file/line. Note that address translation is done by directly shell out to addr2line. ??:0 means addr2line fails to do the translation. Hacky, but I think it's good for now.
      
      Test Plan: signal_test.cc
      
      Reviewers: dhruba, MarkCallaghan
      
      Reviewed By: dhruba
      
      CC: leveldb
      
      Differential Revision: https://reviews.facebook.net/D10173
      1255dcd4
  15. 03 11月, 2012 1 次提交
  16. 20 10月, 2012 1 次提交
    • D
      Do not enable checksums for zlib compression. · 507f5aac
      Dhruba Borthakur 提交于
      Summary:
      Leveldb code already calculates checksums for each block. There
      is no need to generate checksums inside zlib. This patch switches-off checksum generation/checking in zlib library.
      
      (The Inno support for zlib uses windowsBits=14 as well.)
      
      pfabricator marks this file as binary. But here is the diff
      
      diff --git a/port/port_posix.h b/port/port_posix.h
      index 86a0927..db4e0b8 100644
      --- a/port/port_posix.h
      +++ b/port/port_posix.h
      @@ -163,7 +163,7 @@ inline bool Snappy_Uncompress(const char* input, size_t length,
       }
      
       inline bool Zlib_Compress(const char* input, size_t length,
      -    ::std::string* output, int windowBits = 15, int level = -1,
      +    ::std::string* output, int windowBits = -14, int level = -1,
            int strategy = 0) {
       #ifdef ZLIB
         // The memLevel parameter specifies how much memory should be allocated for
      @@ -223,7 +223,7 @@ inline bool Zlib_Compress(const char* input, size_t length,
       }
      
       inline char* Zlib_Uncompress(const char* input_data, size_t input_length,
      -    int* decompress_size, int windowBits = 15) {
      +    int* decompress_size, int windowBits = -14) {
       #ifdef ZLIB
         z_stream _stream;
         memset(&_stream, 0, sizeof(z_stream));
      
      Test Plan: run db_bench with zlib compression.
      
      Reviewers: heyongqiang, MarkCallaghan
      
      Reviewed By: heyongqiang
      
      Differential Revision: https://reviews.facebook.net/D6105
      507f5aac
  17. 02 10月, 2012 1 次提交
  18. 07 9月, 2012 1 次提交
    • H
      put log in a seperate dir · 0f43aa47
      heyongqiang 提交于
      Summary: added a new option db_log_dir, which points the log dir. Inside that dir, in order to make log names unique, the log file name is prefixed with the leveldb data dir absolute path.
      
      Test Plan: db_test
      
      Reviewers: dhruba
      
      Reviewed By: dhruba
      
      Differential Revision: https://reviews.facebook.net/D5205
      0f43aa47
  19. 05 9月, 2012 1 次提交
  20. 29 8月, 2012 1 次提交
    • H
      merge 1.5 · a4f9b8b4
      heyongqiang 提交于
      Summary:
      
      as subject
      
      Test Plan:
      
      db_test table_test
      
      Reviewers: dhruba
      a4f9b8b4
  21. 03 7月, 2012 1 次提交
  22. 30 6月, 2012 1 次提交
  23. 29 6月, 2012 1 次提交
  24. 17 4月, 2012 1 次提交
    • S
      Added bloom filter support. · 85584d49
      Sanjay Ghemawat 提交于
      In particular, we add a new FilterPolicy class.  An instance
      of this class can be supplied in Options when opening a
      database.  If supplied, the instance is used to generate
      summaries of keys (e.g., a bloom filter) which are placed in
      sstables.  These summaries are consulted by DB::Get() so we
      can avoid reading sstable blocks that are guaranteed to not
      contain the key we are looking for.
      
      This change provides one implementation of FilterPolicy
      based on bloom filters.
      
      Other changes:
      - Updated version number to 1.4.
      - Some build tweaks.
      - C binding for CompactRange.
      - A few more benchmarks: deleteseq, deleterandom, readmissing, seekrandom.
      - Minor .gitignore update.
      85584d49
  25. 22 3月, 2012 1 次提交
    • S
      Build fixes and cleanups: · a1ad4d19
      Sanjay Ghemawat 提交于
      (1) Separate out C++ and CC flags (fixes c_test compilation)
      (2) Move snappy/perftools detection to script
      (3) Fix db_bench_sqlite3 and db_bench_tree_db build rules
      a1ad4d19
  26. 06 3月, 2012 1 次提交
  27. 01 11月, 2011 1 次提交
    • H
      A number of fixes: · 36a5f8ed
      Hans Wennborg 提交于
      - Replace raw slice comparison with a call to user comparator.
        Added test for custom comparators.
      
      - Fix end of namespace comments.
      
      - Fixed bug in picking inputs for a level-0 compaction.
      
        When finding overlapping files, the covered range may expand
        as files are added to the input set.  We now correctly expand
        the range when this happens instead of continuing to use the
        old range.  For example, suppose L0 contains files with the
        following ranges:
      
            F1: a .. d
            F2:    c .. g
            F3:       f .. j
      
        and the initial compaction target is F3.  We used to search
        for range f..j which yielded {F2,F3}.  However we now expand
        the range as soon as another file is added.  In this case,
        when F2 is added, we expand the range to c..j and restart the
        search.  That picks up file F1 as well.
      
        This change fixes a bug related to deleted keys showing up
        incorrectly after a compaction as described in Issue 44.
      
      (Sync with upstream @25072954)
      36a5f8ed
  28. 12 9月, 2011 1 次提交
    • H
      Sync with upstream @23860137. · 213a68eb
      Hans Wennborg 提交于
      Fix GCC -Wshadow warnings in LevelDB's public header files,
      reported by Dustin.
      
      Add in-memory Env implementation (helpers/memenv/*).
      This enables users to create LevelDB databases in-memory.
      
      Initialize ShardedLRUCache::last_id_ to zero.
      This fixes a Valgrind warning.
      
      (Also delete port/sha1_* which were removed upstream some time ago.)
      213a68eb
  29. 27 7月, 2011 1 次提交
    • G
      Adding FreeBSD support, removing Chromium files, adding benchmark. · f122c6df
      gabor@google.com 提交于
      - LevelDB patch for FreeBSD. This resolves Issue 22.
        Contributed by dforsythe (thanks!).
      
      - Removing Chromium-specific files.
        They are now going to live in the Chromium repository.
      
      - Adding a benchmark page comparing LevelDB performance
        to SQLite and Kyoto Cabinet's TreeDB, along with
        code to generate the benchmarks.
        Thanks to Kevin Tseng for compiling the benchmarks,
        and Scott Hess and Mikio Hirabayashi for their
        help and advice.
      
      
      
      git-svn-id: https://leveldb.googlecode.com/svn/trunk@40 62dab493-f737-651d-591e-8d6aee1b9529
      f122c6df
  30. 21 7月, 2011 1 次提交
    • G
      Speed up Snappy uncompression, new Logger interface. · 60bd8015
      gabor@google.com 提交于
      - Removed one copy of an uncompressed block contents changing
        the signature of Snappy_Uncompress() so it uncompresses into a
        flat array instead of a std::string.
              
        Speeds up readrandom ~10%.
      
      - Instead of a combination of Env/WritableFile, we now have a
        Logger interface that can be easily overridden applications
        that want to supply their own logging.
      
      - Separated out the gcc and Sun Studio parts of atomic_pointer.h
        so we can use 'asm', 'volatile' keywords for Sun Studio.
      
      
      
      
      git-svn-id: https://leveldb.googlecode.com/svn/trunk@39 62dab493-f737-651d-591e-8d6aee1b9529
      60bd8015
  31. 20 7月, 2011 1 次提交
  32. 01 7月, 2011 1 次提交
  33. 30 6月, 2011 1 次提交
  34. 29 6月, 2011 1 次提交
    • G
      Platform detection during build, plus compatibility patches for machines without <cstdatomic>. · f57e2335
      gabor@google.com 提交于
      This revision adds two major changes:
      1. build_detect_platform which generates build_config.mk
         with platform-dependent flags for the build process
      2. /port/atomic_pointer.h with anAtomicPointerimplementation
         for platforms without <cstdatomic>
      
      Some of this code is loosely based on patches submitted to the 
      LevelDB mailing list at https://groups.google.com/forum/#!forum/leveldb
      Tip of the hat to Dave Smith and Edouard A, who both sent patches.
      
      The presence of Snappy (http://code.google.com/p/snappy/) and
      cstdatomic are now both detected in the build_detect_platform
      script (1.) which gets executing during make.
      
      For (2.), instead of broadly importing atomicops_* from Chromium or
      the Google performance tools, we chose to just implement AtomicPointer 
      and the limited atomic load and store operations it needs. 
      This resulted in much less code and fewer files - everything is 
      contained in atomic_pointer.h.
      
      
      
      git-svn-id: https://leveldb.googlecode.com/svn/trunk@34 62dab493-f737-651d-591e-8d6aee1b9529
      f57e2335
  35. 22 6月, 2011 1 次提交
    • G
      A number of smaller fixes and performance improvements: · ccf0fcd5
      gabor@google.com 提交于
      - Implemented Get() directly instead of building on top of a full
        merging iterator stack.  This speeds up the "readrandom" benchmark
        by up to 15-30%.
      
      - Fixed an opensource compilation problem.
        Added --db=<name> flag to control where the database is placed.
      
      - Automatically compact a file when we have done enough
        overlapping seeks to that file.
      
      - Fixed a performance bug where we would read from at least one
        file in a level even if none of the files overlapped the key
        being read.
      
      - Makefile fix for Mac OSX installations that have XCode 4 without XCode 3.
      
      - Unified the two occurrences of binary search in a file-list
        into one routine.
      
      - Found and fixed a bug where we would unnecessarily search the
        last file when looking for a key larger than all data in the
        level.
      
      - A fix to avoid the need for trivial move compactions and
        therefore gets rid of two out of five syncs in "fillseq".
      
      - Removed the MANIFEST file write when switching to a new
        memtable/log-file for a 10-20% improvement on fill speed on ext4.
      
      - Adding a SNAPPY setting in the Makefile for folks who have
        Snappy installed. Snappy compresses values and speeds up writes.
      
      
      
      git-svn-id: https://leveldb.googlecode.com/svn/trunk@32 62dab493-f737-651d-591e-8d6aee1b9529
      ccf0fcd5
  36. 28 5月, 2011 1 次提交
  37. 21 4月, 2011 1 次提交
  38. 20 4月, 2011 2 次提交