提交 9e285d42 编写于 作者: B Bryan Rosario

Added CompatibleOptions for compatibility with LevelDB Options

Summary: Created a CompatibleOptions object that can be used as a LevelDB Options object and then converted to a RocksDB Options object using the ConvertOptions() method.

Test Plan: Unit test included in diff.

Reviewers: ljin

Reviewed By: ljin

Subscribers: sdong, dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D28893
上级 35330775
// Copyright (c) 2014, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stddef.h>
namespace rocksdb {
class Cache;
class Comparator;
class Env;
class FilterPolicy;
class Logger;
class Options;
class Snapshot;
enum CompressionType : char;
// Options to control the behavior of a database (passed to
// DB::Open). A LevelDBOptions object can be initialized as though
// it were a LevelDB Options object, and then it can be converted into
// a RocksDB Options object.
struct LevelDBOptions {
// -------------------
// Parameters that affect behavior
// Comparator used to define the order of keys in the table.
// Default: a comparator that uses lexicographic byte-wise ordering
//
// REQUIRES: The client must ensure that the comparator supplied
// here has the same name and orders keys *exactly* the same as the
// comparator provided to previous open calls on the same DB.
const Comparator* comparator;
// If true, the database will be created if it is missing.
// Default: false
bool create_if_missing;
// If true, an error is raised if the database already exists.
// Default: false
bool error_if_exists;
// If true, the implementation will do aggressive checking of the
// data it is processing and will stop early if it detects any
// errors. This may have unforeseen ramifications: for example, a
// corruption of one DB entry may cause a large number of entries to
// become unreadable or for the entire DB to become unopenable.
// Default: false
bool paranoid_checks;
// Use the specified object to interact with the environment,
// e.g. to read/write files, schedule background work, etc.
// Default: Env::Default()
Env* env;
// Any internal progress/error information generated by the db will
// be written to info_log if it is non-NULL, or to a file stored
// in the same directory as the DB contents if info_log is NULL.
// Default: NULL
Logger* info_log;
// -------------------
// Parameters that affect performance
// Amount of data to build up in memory (backed by an unsorted log
// on disk) before converting to a sorted on-disk file.
//
// Larger values increase performance, especially during bulk loads.
// Up to two write buffers may be held in memory at the same time,
// so you may wish to adjust this parameter to control memory usage.
// Also, a larger write buffer will result in a longer recovery time
// the next time the database is opened.
//
// Default: 4MB
size_t write_buffer_size;
// Number of open files that can be used by the DB. You may need to
// increase this if your database has a large working set (budget
// one open file per 2MB of working set).
//
// Default: 1000
int max_open_files;
// Control over blocks (user data is stored in a set of blocks, and
// a block is the unit of reading from disk).
// If non-NULL, use the specified cache for blocks.
// If NULL, leveldb will automatically create and use an 8MB internal cache.
// Default: NULL
Cache* block_cache;
// Approximate size of user data packed per block. Note that the
// block size specified here corresponds to uncompressed data. The
// actual size of the unit read from disk may be smaller if
// compression is enabled. This parameter can be changed dynamically.
//
// Default: 4K
size_t block_size;
// Number of keys between restart points for delta encoding of keys.
// This parameter can be changed dynamically. Most clients should
// leave this parameter alone.
//
// Default: 16
int block_restart_interval;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
//
// Default: kSnappyCompression, which gives lightweight but fast
// compression.
//
// Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
// ~200-500MB/s compression
// ~400-800MB/s decompression
// Note that these speeds are significantly faster than most
// persistent storage speeds, and therefore it is typically never
// worth switching to kNoCompression. Even if the input data is
// incompressible, the kSnappyCompression implementation will
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
// If non-NULL, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
//
// Default: NULL
const FilterPolicy* filter_policy;
// Create a LevelDBOptions object with default values for all fields.
LevelDBOptions();
};
// Converts a LevelDBOptions object into a RocksDB Options object.
Options ConvertOptions(const LevelDBOptions& leveldb_options);
} // namespace rocksdb
......@@ -139,6 +139,10 @@ std::string BlockBasedTableFactory::GetPrintableTableOptions() const {
return ret;
}
const BlockBasedTableOptions& BlockBasedTableFactory::GetTableOptions() const {
return table_options_;
}
TableFactory* NewBlockBasedTableFactory(
const BlockBasedTableOptions& table_options) {
return new BlockBasedTableFactory(table_options);
......
......@@ -51,6 +51,8 @@ class BlockBasedTableFactory : public TableFactory {
std::string GetPrintableTableOptions() const override;
const BlockBasedTableOptions& GetTableOptions() const;
private:
BlockBasedTableOptions table_options_;
};
......
......@@ -16,7 +16,11 @@
#include <gflags/gflags.h>
#include "rocksdb/options.h"
#include "rocksdb/table.h"
#include "table/block_based_table_factory.h"
#include "util/testharness.h"
#include "rocksdb/cache.h"
#include "rocksdb/utilities/leveldb_options.h"
#include "rocksdb/utilities/convenience.h"
using GFLAGS::ParseCommandLineFlags;
......@@ -322,6 +326,34 @@ TEST(OptionsTest, GetOptionsFromStringTest) {
ASSERT_EQ(new_cf_opt.arena_block_size, 21*1024UL*1024UL*1024UL*1024UL);
}
TEST(OptionsTest, ConvertOptionsTest) {
LevelDBOptions leveldb_opt;
Options converted_opt = ConvertOptions(leveldb_opt);
ASSERT_EQ(converted_opt.create_if_missing, leveldb_opt.create_if_missing);
ASSERT_EQ(converted_opt.error_if_exists, leveldb_opt.error_if_exists);
ASSERT_EQ(converted_opt.paranoid_checks, leveldb_opt.paranoid_checks);
ASSERT_EQ(converted_opt.env, leveldb_opt.env);
ASSERT_EQ(converted_opt.info_log.get(), leveldb_opt.info_log);
ASSERT_EQ(converted_opt.write_buffer_size, leveldb_opt.write_buffer_size);
ASSERT_EQ(converted_opt.max_open_files, leveldb_opt.max_open_files);
ASSERT_EQ(converted_opt.compression, leveldb_opt.compression);
std::shared_ptr<BlockBasedTableFactory> table_factory =
std::dynamic_pointer_cast<BlockBasedTableFactory>(
converted_opt.table_factory);
ASSERT_TRUE(table_factory.get() != nullptr);
const BlockBasedTableOptions table_opt = table_factory->GetTableOptions();
ASSERT_EQ(table_opt.block_cache->GetCapacity(), 8UL << 20);
ASSERT_EQ(table_opt.block_size, leveldb_opt.block_size);
ASSERT_EQ(table_opt.block_restart_interval,
leveldb_opt.block_restart_interval);
ASSERT_EQ(table_opt.filter_policy.get(), leveldb_opt.filter_policy);
}
} // namespace rocksdb
int main(int argc, char** argv) {
......
// Copyright (c) 2014, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "rocksdb/utilities/leveldb_options.h"
#include "rocksdb/cache.h"
#include "rocksdb/comparator.h"
#include "rocksdb/env.h"
#include "rocksdb/filter_policy.h"
#include "rocksdb/options.h"
#include "rocksdb/table.h"
namespace rocksdb {
LevelDBOptions::LevelDBOptions()
: comparator(BytewiseComparator()),
create_if_missing(false),
error_if_exists(false),
paranoid_checks(false),
env(Env::Default()),
info_log(nullptr),
write_buffer_size(4 << 20),
max_open_files(1000),
block_cache(nullptr),
block_size(4096),
block_restart_interval(16),
compression(kSnappyCompression),
filter_policy(nullptr) {}
Options ConvertOptions(const LevelDBOptions& leveldb_options) {
Options options = Options();
options.create_if_missing = leveldb_options.create_if_missing;
options.error_if_exists = leveldb_options.error_if_exists;
options.paranoid_checks = leveldb_options.paranoid_checks;
options.env = leveldb_options.env;
options.info_log.reset(leveldb_options.info_log);
options.write_buffer_size = leveldb_options.write_buffer_size;
options.max_open_files = leveldb_options.max_open_files;
options.compression = leveldb_options.compression;
BlockBasedTableOptions table_options;
table_options.block_cache.reset(leveldb_options.block_cache);
table_options.block_size = leveldb_options.block_size;
table_options.block_restart_interval = leveldb_options.block_restart_interval;
table_options.filter_policy.reset(leveldb_options.filter_policy);
options.table_factory.reset(NewBlockBasedTableFactory(table_options));
return options;
}
} // namespace rocksdb
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