提交 200e4b4a 编写于 作者: S sdong

Add a table factory that can read DB with both of PlainTable and BlockBasedTable in it

Summary: The new table factory is used if users want to convert a DB from one table format to the other. A user can use this table to open a DB written using one table format and write new files to another table format.

Test Plan: add a unit test

Reviewers: haobo, igor

Reviewed By: igor

Subscribers: dhruba, ljin, yhchiang, leveldb

Differential Revision: https://reviews.facebook.net/D19017
上级 4f18bfe3
......@@ -8,6 +8,7 @@
### New Features
* Hash index for block-based table will be materialized and reconstructed more efficiently. Previously hash index is constructed by scanning the whole table during every table open.
* FIFO compaction style
* Add AdaptiveTableFactory, which is used to convert from a DB of PlainTable to BlockBasedTabe, or vise versa. It can be created using NewAdaptiveTableFactory()
## 3.0.0 (05/05/2014)
......
......@@ -847,6 +847,47 @@ TEST(PlainTableDBTest, CompactionTrigger) {
ASSERT_EQ(NumTableFilesAtLevel(1), 1);
}
TEST(PlainTableDBTest, AdaptiveTable) {
Options options = CurrentOptions();
options.create_if_missing = true;
options.table_factory.reset(NewPlainTableFactory());
DestroyAndReopen(&options);
ASSERT_OK(Put("1000000000000foo", "v1"));
ASSERT_OK(Put("0000000000000bar", "v2"));
ASSERT_OK(Put("1000000000000foo", "v3"));
dbfull()->TEST_FlushMemTable();
options.create_if_missing = false;
std::shared_ptr<TableFactory> dummy_factory;
options.table_factory.reset(
NewAdaptiveTableFactory(dummy_factory, dummy_factory, false));
Reopen(&options);
ASSERT_EQ("v3", Get("1000000000000foo"));
ASSERT_EQ("v2", Get("0000000000000bar"));
ASSERT_OK(Put("2000000000000foo", "v4"));
ASSERT_OK(Put("3000000000000bar", "v5"));
dbfull()->TEST_FlushMemTable();
ASSERT_EQ("v4", Get("2000000000000foo"));
ASSERT_EQ("v5", Get("3000000000000bar"));
Reopen(&options);
ASSERT_EQ("v3", Get("1000000000000foo"));
ASSERT_EQ("v2", Get("0000000000000bar"));
ASSERT_EQ("v4", Get("2000000000000foo"));
ASSERT_EQ("v5", Get("3000000000000bar"));
options.table_factory.reset(NewBlockBasedTableFactory());
Reopen(&options);
ASSERT_NE("v3", Get("1000000000000foo"));
options.table_factory.reset(NewPlainTableFactory());
Reopen(&options);
ASSERT_NE("v5", Get("3000000000000bar"));
}
} // namespace rocksdb
int main(int argc, char** argv) {
......
......@@ -203,4 +203,19 @@ class TableFactory {
WritableFile* file, CompressionType compression_type) const = 0;
};
#ifndef ROCKSDB_LITE
// Create a special table factory that can open both of block based table format
// and plain table, based on setting inside the SST files. It should be used to
// convert a DB from one table format to another.
// @block_based_table_factory: block based table factory to use. If NULL, use
// a default one.
// @plain_table_factory: plain table factory to use. If NULL, use a default one.
// @table_factory_to_write: the table factory used when writing to new files.
extern TableFactory* NewAdaptiveTableFactory(
std::shared_ptr<TableFactory> block_based_table_factory = nullptr,
std::shared_ptr<TableFactory> plain_table_factory = nullptr,
std::shared_ptr<TableFactory> table_factory_to_write = nullptr);
#endif // ROCKSDB_LITE
} // namespace rocksdb
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef ROCKSDB_LITE
#include "table/adaptive_table_factory.h"
#include "table/format.h"
namespace rocksdb {
AdaptiveTableFactory::AdaptiveTableFactory(
std::shared_ptr<TableFactory> block_based_table_factory,
std::shared_ptr<TableFactory> plain_table_factory,
std::shared_ptr<TableFactory> table_factory_to_write)
: block_based_table_factory_(block_based_table_factory),
plain_table_factory_(plain_table_factory),
table_factory_to_write_(table_factory_to_write) {
if (!plain_table_factory_) {
plain_table_factory_.reset(NewPlainTableFactory());
}
if (!block_based_table_factory_) {
block_based_table_factory_.reset(NewBlockBasedTableFactory());
}
if (!table_factory_to_write_) {
table_factory_to_write_ = block_based_table_factory_;
}
}
extern const uint64_t kPlainTableMagicNumber;
extern const uint64_t kLegacyPlainTableMagicNumber;
extern const uint64_t kBlockBasedTableMagicNumber;
extern const uint64_t kLegacyBlockBasedTableMagicNumber;
Status AdaptiveTableFactory::NewTableReader(
const Options& options, const EnvOptions& soptions,
const InternalKeyComparator& icomp, unique_ptr<RandomAccessFile>&& file,
uint64_t file_size, unique_ptr<TableReader>* table) const {
Footer footer;
auto s = ReadFooterFromFile(file.get(), file_size, &footer);
if (!s.ok()) {
return s;
}
if (footer.table_magic_number() == kPlainTableMagicNumber ||
footer.table_magic_number() == kLegacyPlainTableMagicNumber) {
return plain_table_factory_->NewTableReader(
options, soptions, icomp, std::move(file), file_size, table);
} else if (footer.table_magic_number() == kBlockBasedTableMagicNumber ||
footer.table_magic_number() == kLegacyBlockBasedTableMagicNumber) {
return block_based_table_factory_->NewTableReader(
options, soptions, icomp, std::move(file), file_size, table);
} else {
return Status::NotSupported("Unidentified table format");
}
}
TableBuilder* AdaptiveTableFactory::NewTableBuilder(
const Options& options, const InternalKeyComparator& internal_comparator,
WritableFile* file, CompressionType compression_type) const {
return table_factory_to_write_->NewTableBuilder(options, internal_comparator,
file, compression_type);
}
extern TableFactory* NewAdaptiveTableFactory(
std::shared_ptr<TableFactory> block_based_table_factory,
std::shared_ptr<TableFactory> plain_table_factory,
std::shared_ptr<TableFactory> table_factory_to_write) {
return new AdaptiveTableFactory(
block_based_table_factory, plain_table_factory, table_factory_to_write);
}
} // namespace rocksdb
#endif // ROCKSDB_LITE
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#ifndef ROCKSDB_LITE
#include "rocksdb/options.h"
#include "rocksdb/table.h"
namespace rocksdb {
struct Options;
struct EnvOptions;
using std::unique_ptr;
class Status;
class RandomAccessFile;
class WritableFile;
class Table;
class TableBuilder;
class AdaptiveTableFactory : public TableFactory {
public:
~AdaptiveTableFactory() {}
explicit AdaptiveTableFactory(
std::shared_ptr<TableFactory> block_based_table_factory,
std::shared_ptr<TableFactory> plain_table_factory,
std::shared_ptr<TableFactory> table_factory_to_write);
const char* Name() const override { return "AdaptiveTableFactory"; }
Status NewTableReader(const Options& options, const EnvOptions& soptions,
const InternalKeyComparator& internal_comparator,
unique_ptr<RandomAccessFile>&& file, uint64_t file_size,
unique_ptr<TableReader>* table) const override;
TableBuilder* NewTableBuilder(const Options& options,
const InternalKeyComparator& icomparator,
WritableFile* file,
CompressionType compression_type) const
override;
private:
std::shared_ptr<TableFactory> block_based_table_factory_;
std::shared_ptr<TableFactory> plain_table_factory_;
std::shared_ptr<TableFactory> table_factory_to_write_;
};
} // namespace rocksdb
#endif // ROCKSDB_LITE
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