提交 090c78a0 编写于 作者: G Gabriel Wicke 提交者: Facebook Github Bot

Support lowering CPU priority of background threads

Summary:
Background activities like compaction can negatively affect
latency of higher-priority tasks like request processing. To avoid this,
rocksdb already lowers the IO priority of background threads on Linux
systems. While this takes care of typical IO-bound systems, it does not
help much when CPU (temporarily) becomes the bottleneck. This is
especially likely when using more expensive compression settings.

This patch adds an API to allow for lowering the CPU priority of
background threads, modeled on the IO priority API. Benchmarks (see
below) show significant latency and throughput improvements when CPU
bound. As a result, workloads with some CPU usage bursts should benefit
from lower latencies at a given utilization, or should be able to push
utilization higher at a given request latency target.

A useful side effect is that compaction CPU usage is now easily visible
in common tools, allowing for an easier estimation of the contribution
of compaction vs. request processing threads.

As with IO priority, the implementation is limited to Linux, degrading
to a no-op on other systems.
Closes https://github.com/facebook/rocksdb/pull/3763

Differential Revision: D7740096

Pulled By: gwicke

fbshipit-source-id: e5d32373e8dc403a7b0c2227023f9ce4f22b413c
上级 affe01b0
...@@ -10,6 +10,7 @@ ...@@ -10,6 +10,7 @@
* Introduce TTL for level compaction so that all files older than ttl go through the compaction process to get rid of old data. * Introduce TTL for level compaction so that all files older than ttl go through the compaction process to get rid of old data.
* TransactionDBOptions::write_policy can be configured to enable WritePrepared 2PC transactions. Read more about them in the wiki. * TransactionDBOptions::write_policy can be configured to enable WritePrepared 2PC transactions. Read more about them in the wiki.
* Add DB properties "rocksdb.block-cache-capacity", "rocksdb.block-cache-usage", "rocksdb.block-cache-pinned-usage" to show block cache usage. * Add DB properties "rocksdb.block-cache-capacity", "rocksdb.block-cache-usage", "rocksdb.block-cache-pinned-usage" to show block cache usage.
* Add `Env::LowerThreadPoolCPUPriority(Priority)` method, which lowers the CPU priority of background (esp. compaction) threads to minimize interference with foreground tasks.
### Bug Fixes ### Bug Fixes
* Fsync after writing global seq number to the ingestion file in ExternalSstFileIngestionJob. * Fsync after writing global seq number to the ingestion file in ExternalSstFileIngestionJob.
......
...@@ -815,6 +815,15 @@ class PosixEnv : public Env { ...@@ -815,6 +815,15 @@ class PosixEnv : public Env {
#endif #endif
} }
virtual void LowerThreadPoolCPUPriority(Priority pool = LOW) override {
assert(pool >= Priority::BOTTOM && pool <= Priority::HIGH);
#ifdef OS_LINUX
thread_pools_[pool].LowerCPUPriority();
#else
(void)pool;
#endif
}
virtual std::string TimeToString(uint64_t secondsSince1970) override { virtual std::string TimeToString(uint64_t secondsSince1970) override {
const time_t seconds = (time_t)secondsSince1970; const time_t seconds = (time_t)secondsSince1970;
struct tm t; struct tm t;
......
...@@ -397,6 +397,9 @@ class Env { ...@@ -397,6 +397,9 @@ class Env {
// Lower IO priority for threads from the specified pool. // Lower IO priority for threads from the specified pool.
virtual void LowerThreadPoolIOPriority(Priority /*pool*/ = LOW) {} virtual void LowerThreadPoolIOPriority(Priority /*pool*/ = LOW) {}
// Lower CPU priority for threads from the specified pool.
virtual void LowerThreadPoolCPUPriority(Priority /*pool*/ = LOW) {}
// Converts seconds-since-Jan-01-1970 to a printable string // Converts seconds-since-Jan-01-1970 to a printable string
virtual std::string TimeToString(uint64_t time) = 0; virtual std::string TimeToString(uint64_t time) = 0;
...@@ -1092,6 +1095,10 @@ class EnvWrapper : public Env { ...@@ -1092,6 +1095,10 @@ class EnvWrapper : public Env {
target_->LowerThreadPoolIOPriority(pool); target_->LowerThreadPoolIOPriority(pool);
} }
void LowerThreadPoolCPUPriority(Priority pool = LOW) override {
target_->LowerThreadPoolCPUPriority(pool);
}
std::string TimeToString(uint64_t time) override { std::string TimeToString(uint64_t time) override {
return target_->TimeToString(time); return target_->TimeToString(time);
} }
......
...@@ -992,6 +992,8 @@ DEFINE_int32(memtable_insert_with_hint_prefix_size, 0, ...@@ -992,6 +992,8 @@ DEFINE_int32(memtable_insert_with_hint_prefix_size, 0,
"memtable insert with hint with the given prefix size."); "memtable insert with hint with the given prefix size.");
DEFINE_bool(enable_io_prio, false, "Lower the background flush/compaction " DEFINE_bool(enable_io_prio, false, "Lower the background flush/compaction "
"threads' IO priority"); "threads' IO priority");
DEFINE_bool(enable_cpu_prio, false, "Lower the background flush/compaction "
"threads' CPU priority");
DEFINE_bool(identity_as_first_hash, false, "the first hash function of cuckoo " DEFINE_bool(identity_as_first_hash, false, "the first hash function of cuckoo "
"table becomes an identity function. This is only valid when key " "table becomes an identity function. This is only valid when key "
"is 8 bytes"); "is 8 bytes");
...@@ -3321,6 +3323,10 @@ void VerifyDBFromDB(std::string& truth_db_name) { ...@@ -3321,6 +3323,10 @@ void VerifyDBFromDB(std::string& truth_db_name) {
FLAGS_env->LowerThreadPoolIOPriority(Env::LOW); FLAGS_env->LowerThreadPoolIOPriority(Env::LOW);
FLAGS_env->LowerThreadPoolIOPriority(Env::HIGH); FLAGS_env->LowerThreadPoolIOPriority(Env::HIGH);
} }
if (FLAGS_enable_cpu_prio) {
FLAGS_env->LowerThreadPoolCPUPriority(Env::LOW);
FLAGS_env->LowerThreadPoolCPUPriority(Env::HIGH);
}
options.env = FLAGS_env; options.env = FLAGS_env;
if (FLAGS_rate_limiter_bytes_per_sec > 0) { if (FLAGS_rate_limiter_bytes_per_sec > 0) {
......
...@@ -18,6 +18,7 @@ ...@@ -18,6 +18,7 @@
#ifdef OS_LINUX #ifdef OS_LINUX
# include <sys/syscall.h> # include <sys/syscall.h>
# include <sys/resource.h>
#endif #endif
#include <stdlib.h> #include <stdlib.h>
...@@ -54,6 +55,8 @@ struct ThreadPoolImpl::Impl { ...@@ -54,6 +55,8 @@ struct ThreadPoolImpl::Impl {
void LowerIOPriority(); void LowerIOPriority();
void LowerCPUPriority();
void WakeUpAllThreads() { void WakeUpAllThreads() {
bgsignal_.notify_all(); bgsignal_.notify_all();
} }
...@@ -98,6 +101,7 @@ private: ...@@ -98,6 +101,7 @@ private:
static void* BGThreadWrapper(void* arg); static void* BGThreadWrapper(void* arg);
bool low_io_priority_; bool low_io_priority_;
bool low_cpu_priority_;
Env::Priority priority_; Env::Priority priority_;
Env* env_; Env* env_;
...@@ -126,6 +130,7 @@ inline ...@@ -126,6 +130,7 @@ inline
ThreadPoolImpl::Impl::Impl() ThreadPoolImpl::Impl::Impl()
: :
low_io_priority_(false), low_io_priority_(false),
low_cpu_priority_(false),
priority_(Env::LOW), priority_(Env::LOW),
env_(nullptr), env_(nullptr),
total_threads_limit_(0), total_threads_limit_(0),
...@@ -172,9 +177,16 @@ void ThreadPoolImpl::Impl::LowerIOPriority() { ...@@ -172,9 +177,16 @@ void ThreadPoolImpl::Impl::LowerIOPriority() {
low_io_priority_ = true; low_io_priority_ = true;
} }
inline
void ThreadPoolImpl::Impl::LowerCPUPriority() {
std::lock_guard<std::mutex> lock(mu_);
low_cpu_priority_ = true;
}
void ThreadPoolImpl::Impl::BGThread(size_t thread_id) { void ThreadPoolImpl::Impl::BGThread(size_t thread_id) {
bool low_io_priority = false; bool low_io_priority = false;
bool low_cpu_priority = false;
while (true) { while (true) {
// Wait until there is an item that is ready to run // Wait until there is an item that is ready to run
std::unique_lock<std::mutex> lock(mu_); std::unique_lock<std::mutex> lock(mu_);
...@@ -214,9 +226,20 @@ void ThreadPoolImpl::Impl::BGThread(size_t thread_id) { ...@@ -214,9 +226,20 @@ void ThreadPoolImpl::Impl::BGThread(size_t thread_id) {
std::memory_order_relaxed); std::memory_order_relaxed);
bool decrease_io_priority = (low_io_priority != low_io_priority_); bool decrease_io_priority = (low_io_priority != low_io_priority_);
bool decrease_cpu_priority = (low_cpu_priority != low_cpu_priority_);
lock.unlock(); lock.unlock();
#ifdef OS_LINUX #ifdef OS_LINUX
if (decrease_cpu_priority) {
setpriority(
PRIO_PROCESS,
// Current thread.
0,
// Lowest priority possible.
19);
low_cpu_priority = true;
}
if (decrease_io_priority) { if (decrease_io_priority) {
#define IOPRIO_CLASS_SHIFT (13) #define IOPRIO_CLASS_SHIFT (13)
#define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data) #define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
...@@ -237,6 +260,7 @@ void ThreadPoolImpl::Impl::BGThread(size_t thread_id) { ...@@ -237,6 +260,7 @@ void ThreadPoolImpl::Impl::BGThread(size_t thread_id) {
} }
#else #else
(void)decrease_io_priority; // avoid 'unused variable' error (void)decrease_io_priority; // avoid 'unused variable' error
(void)decrease_cpu_priority;
#endif #endif
func(); func();
} }
...@@ -425,6 +449,10 @@ void ThreadPoolImpl::LowerIOPriority() { ...@@ -425,6 +449,10 @@ void ThreadPoolImpl::LowerIOPriority() {
impl_->LowerIOPriority(); impl_->LowerIOPriority();
} }
void ThreadPoolImpl::LowerCPUPriority() {
impl_->LowerCPUPriority();
}
void ThreadPoolImpl::IncBackgroundThreadsIfNeeded(int num) { void ThreadPoolImpl::IncBackgroundThreadsIfNeeded(int num) {
impl_->SetBackgroundThreadsInternal(num, false); impl_->SetBackgroundThreadsInternal(num, false);
} }
......
...@@ -46,10 +46,14 @@ class ThreadPoolImpl : public ThreadPool { ...@@ -46,10 +46,14 @@ class ThreadPoolImpl : public ThreadPool {
// start yet // start yet
void WaitForJobsAndJoinAllThreads() override; void WaitForJobsAndJoinAllThreads() override;
// Make threads to run at a lower kernel priority // Make threads to run at a lower kernel IO priority
// Currently only has effect on Linux // Currently only has effect on Linux
void LowerIOPriority(); void LowerIOPriority();
// Make threads to run at a lower kernel CPU priority
// Currently only has effect on Linux
void LowerCPUPriority();
// Ensure there is at aleast num threads in the pool // Ensure there is at aleast num threads in the pool
// but do not kill threads if there are more // but do not kill threads if there are more
void IncBackgroundThreadsIfNeeded(int num); void IncBackgroundThreadsIfNeeded(int num);
......
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