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//  Copyright (c) 2013, Facebook, Inc.  All rights reserved.
//  This source code is licensed under the BSD-style license found in the
//  LICENSE file in the root directory of this source tree. An additional grant
//  of patent rights can be found in the PATENTS file in the same directory.
//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <set>
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#include <vector>
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#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
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#include "db/version_edit.h"
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#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
#include "rocksdb/transaction_log.h"
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#include "port/port.h"
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#include "util/stats_logger.h"
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#include "memtablelist.h"
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namespace rocksdb {
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class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;

class DBImpl : public DB {
 public:
  DBImpl(const Options& options, const std::string& dbname);
  virtual ~DBImpl();

  // Implementations of the DB interface
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  using DB::Put;
  virtual Status Put(const WriteOptions& options,
                     const ColumnFamilyHandle& column_family, const Slice& key,
                     const Slice& value);
  using DB::Merge;
  virtual Status Merge(const WriteOptions& options,
                       const ColumnFamilyHandle& column_family,
                       const Slice& key, const Slice& value);
  using DB::Delete;
  virtual Status Delete(const WriteOptions& options,
                        const ColumnFamilyHandle& column_family,
                        const Slice& key);
  using DB::Write;
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  virtual Status Write(const WriteOptions& options, WriteBatch* updates);
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  using DB::Get;
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  virtual Status Get(const ReadOptions& options,
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                     const ColumnFamilyHandle& column_family, const Slice& key,
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                     std::string* value);
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  using DB::MultiGet;
  virtual std::vector<Status> MultiGet(
      const ReadOptions& options,
      const std::vector<ColumnFamilyHandle>& column_family,
      const std::vector<Slice>& keys, std::vector<std::string>* values);
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  virtual Status CreateColumnFamily(const ColumnFamilyOptions& options,
                                    const Slice& column_family,
                                    ColumnFamilyHandle* handle);
  virtual Status DropColumnFamily(const ColumnFamilyHandle& column_family);

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  // Returns false if key doesn't exist in the database and true if it may.
  // If value_found is not passed in as null, then return the value if found in
  // memory. On return, if value was found, then value_found will be set to true
  // , otherwise false.
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  using DB::KeyMayExist;
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  virtual bool KeyMayExist(const ReadOptions& options,
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                           const ColumnFamilyHandle& column_family,
                           const Slice& key, std::string* value,
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                           bool* value_found = nullptr);
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  using DB::NewIterator;
  virtual Iterator* NewIterator(const ReadOptions& options,
                                const ColumnFamilyHandle& column_family);
  virtual Status NewIterators(
      const ReadOptions& options,
      const std::vector<ColumnFamilyHandle>& column_family,
      std::vector<Iterator*>* iterators);
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  virtual const Snapshot* GetSnapshot();
  virtual void ReleaseSnapshot(const Snapshot* snapshot);
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  using DB::GetProperty;
  virtual bool GetProperty(const ColumnFamilyHandle& column_family,
                           const Slice& property, std::string* value);
  using DB::GetApproximateSizes;
  virtual void GetApproximateSizes(const ColumnFamilyHandle& column_family,
                                   const Range* range, int n, uint64_t* sizes);
  using DB::CompactRange;
  virtual void CompactRange(const ColumnFamilyHandle& column_family,
                            const Slice* begin, const Slice* end,
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                            bool reduce_level = false, int target_level = -1);
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  using DB::NumberLevels;
  virtual int NumberLevels(const ColumnFamilyHandle& column_family);
  using DB::MaxMemCompactionLevel;
  virtual int MaxMemCompactionLevel(const ColumnFamilyHandle& column_family);
  using DB::Level0StopWriteTrigger;
  virtual int Level0StopWriteTrigger(const ColumnFamilyHandle& column_family);
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  virtual const std::string& GetName() const;
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  virtual Env* GetEnv() const;
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  using DB::GetOptions;
  virtual const Options& GetOptions(const ColumnFamilyHandle& column_family)
      const;
  using DB::Flush;
  virtual Status Flush(const FlushOptions& options,
                       const ColumnFamilyHandle& column_family);
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  virtual Status DisableFileDeletions();
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  virtual Status EnableFileDeletions(bool force);
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  // All the returned filenames start with "/"
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  virtual Status GetLiveFiles(std::vector<std::string>&,
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                              uint64_t* manifest_file_size,
                              bool flush_memtable = true);
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  virtual Status GetSortedWalFiles(VectorLogPtr& files);
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  virtual SequenceNumber GetLatestSequenceNumber() const;
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  virtual Status GetUpdatesSince(SequenceNumber seq_number,
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                                 unique_ptr<TransactionLogIterator>* iter);
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  virtual Status DeleteFile(std::string name);

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  virtual void GetLiveFilesMetaData(std::vector<LiveFileMetaData>* metadata);
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  virtual Status GetDbIdentity(std::string& identity);

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  // Extra methods (for testing) that are not in the public DB interface

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  // Compact any files in the named level that overlap [*begin, *end]
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  void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
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  // Force current memtable contents to be flushed.
  Status TEST_FlushMemTable();
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  // Wait for memtable compaction
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  Status TEST_WaitForFlushMemTable();
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  // Wait for any compaction
  Status TEST_WaitForCompact();

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  // Return an internal iterator over the current state of the database.
  // The keys of this iterator are internal keys (see format.h).
  // The returned iterator should be deleted when no longer needed.
  Iterator* TEST_NewInternalIterator();

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  // Return the maximum overlapping data (in bytes) at next level for any
  // file at a level >= 1.
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  int64_t TEST_MaxNextLevelOverlappingBytes();
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  // Simulate a db crash, no elegant closing of database.
  void TEST_Destroy_DBImpl();

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  // Return the current manifest file no.
  uint64_t TEST_Current_Manifest_FileNo();
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  // Trigger's a background call for testing.
  void TEST_PurgeObsoleteteWAL();

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  // get total level0 file size. Only for testing.
  uint64_t TEST_GetLevel0TotalSize() { return versions_->NumLevelBytes(0);}

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  void TEST_SetDefaultTimeToCheck(uint64_t default_interval_to_delete_obsolete_WAL)
  {
    default_interval_to_delete_obsolete_WAL_ = default_interval_to_delete_obsolete_WAL;
  }

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  // holds references to memtable, all immutable memtables and version
  struct SuperVersion {
    MemTable* mem;
    MemTableList imm;
    Version* current;
    std::atomic<uint32_t> refs;
    // We need to_delete because during Cleanup(), imm.UnrefAll() returns
    // all memtables that we need to free through this vector. We then
    // delete all those memtables outside of mutex, during destruction
    std::vector<MemTable*> to_delete;

    // should be called outside the mutex
    explicit SuperVersion(const int num_memtables = 0);
    ~SuperVersion();
    SuperVersion* Ref();
    // Returns true if this was the last reference and caller should
    // call Clenaup() and delete the object
    bool Unref();

    // call these two methods with db mutex held
    // Cleanup unrefs mem, imm and current. Also, it stores all memtables
    // that needs to be deleted in to_delete vector. Unrefing those
    // objects needs to be done in the mutex
    void Cleanup();
    void Init(MemTable* new_mem, const MemTableList& new_imm,
              Version* new_current);
  };
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  // needed for CleanupIteratorState
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  struct DeletionState {
    inline bool HaveSomethingToDelete() const {
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      return  all_files.size() ||
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        sst_delete_files.size() ||
        log_delete_files.size();
    }
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    // a list of all files that we'll consider deleting
    // (every once in a while this is filled up with all files
    // in the DB directory)
    std::vector<std::string> all_files;

    // the list of all live sst files that cannot be deleted
    std::vector<uint64_t> sst_live;

    // a list of sst files that we need to delete
    std::vector<FileMetaData*> sst_delete_files;

    // a list of log files that we need to delete
    std::vector<uint64_t> log_delete_files;

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    // a list of memtables to be free
    std::vector<MemTable *> memtables_to_free;

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    SuperVersion* superversion_to_free; // if nullptr nothing to free

    SuperVersion* new_superversion; // if nullptr no new superversion

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    // the current manifest_file_number, log_number and prev_log_number
    // that corresponds to the set of files in 'live'.
    uint64_t manifest_file_number, log_number, prev_log_number;

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    explicit DeletionState(const int num_memtables = 0,
                           bool create_superversion = false) {
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      manifest_file_number = 0;
      log_number = 0;
      prev_log_number = 0;
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      memtables_to_free.reserve(num_memtables);
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      superversion_to_free = nullptr;
      new_superversion =
          create_superversion ? new SuperVersion(num_memtables) : nullptr;
    }

    ~DeletionState() {
      // free pending memtables
      for (auto m : memtables_to_free) {
        delete m;
      }
      // free superversion. if nullptr, this will be noop
      delete superversion_to_free;
      // if new_superversion was not used, it will be non-nullptr and needs
      // to be freed here
      delete new_superversion;
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    }
  };

  // Returns the list of live files in 'live' and the list
  // of all files in the filesystem in 'all_files'.
  // If force == false and the last call was less than
  // options_.delete_obsolete_files_period_micros microseconds ago,
  // it will not fill up the deletion_state
  void FindObsoleteFiles(DeletionState& deletion_state,
                         bool force,
                         bool no_full_scan = false);

  // Diffs the files listed in filenames and those that do not
  // belong to live files are posibly removed. Also, removes all the
  // files in sst_delete_files and log_delete_files.
  // It is not necessary to hold the mutex when invoking this method.
  void PurgeObsoleteFiles(DeletionState& deletion_state);

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 protected:
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  Env* const env_;
  const std::string dbname_;
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  unique_ptr<VersionSet> versions_;
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  const InternalKeyComparator internal_comparator_;
  const Options options_;  // options_.comparator == &internal_comparator_

  const Comparator* user_comparator() const {
    return internal_comparator_.user_comparator();
  }
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  MemTable* GetMemTable() {
    return mem_;
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  }
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  Iterator* NewInternalIterator(const ReadOptions&,
                                SequenceNumber* latest_snapshot);

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 private:
  friend class DB;
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  struct CompactionState;
  struct Writer;
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  Status NewDB();

  // Recover the descriptor from persistent storage.  May do a significant
  // amount of work to recover recently logged updates.  Any changes to
  // be made to the descriptor are added to *edit.
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  Status Recover(VersionEdit* edit, MemTable* external_table = nullptr,
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      bool error_if_log_file_exist = false);
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  void MaybeIgnoreError(Status* s) const;

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  const Status CreateArchivalDirectory();

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  // Delete any unneeded files and stale in-memory entries.
  void DeleteObsoleteFiles();

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  // Flush the in-memory write buffer to storage.  Switches to a new
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  // log-file/memtable and writes a new descriptor iff successful.
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  Status FlushMemTableToOutputFile(bool* madeProgress,
                                   DeletionState& deletion_state);
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  Status RecoverLogFile(uint64_t log_number,
                        VersionEdit* edit,
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                        SequenceNumber* max_sequence,
                        MemTable* external_table);
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  // The following two methods are used to flush a memtable to
  // storage. The first one is used atdatabase RecoveryTime (when the
  // database is opened) and is heavyweight because it holds the mutex
  // for the entire period. The second method WriteLevel0Table supports
  // concurrent flush memtables to storage.
  Status WriteLevel0TableForRecovery(MemTable* mem, VersionEdit* edit);
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  Status WriteLevel0Table(std::vector<MemTable*> &mems, VersionEdit* edit,
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                                uint64_t* filenumber);
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  uint64_t SlowdownAmount(int n, int top, int bottom);
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  // MakeRoomForWrite will return superversion_to_free through an arugment,
  // which the caller needs to delete. We do it because caller can delete
  // the superversion outside of mutex
  Status MakeRoomForWrite(bool force /* compact even if there is room? */,
                          SuperVersion** superversion_to_free);
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  WriteBatch* BuildBatchGroup(Writer** last_writer);
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  // Force current memtable contents to be flushed.
  Status FlushMemTable(const FlushOptions& options);

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  // Wait for memtable flushed
  Status WaitForFlushMemTable();
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  void MaybeScheduleLogDBDeployStats();
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  static void BGLogDBDeployStats(void* db);
  void LogDBDeployStats();
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  void MaybeScheduleFlushOrCompaction();
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  static void BGWorkCompaction(void* db);
  static void BGWorkFlush(void* db);
  void BackgroundCallCompaction();
  void BackgroundCallFlush();
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  Status BackgroundCompaction(bool* madeProgress,DeletionState& deletion_state);
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  Status BackgroundFlush(bool* madeProgress, DeletionState& deletion_state);
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  void CleanupCompaction(CompactionState* compact, Status status);
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  Status DoCompactionWork(CompactionState* compact,
                          DeletionState& deletion_state);
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  Status OpenCompactionOutputFile(CompactionState* compact);
  Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
  Status InstallCompactionResults(CompactionState* compact);
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  void AllocateCompactionOutputFileNumbers(CompactionState* compact);
  void ReleaseCompactionUnusedFileNumbers(CompactionState* compact);
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  void PurgeObsoleteWALFiles();
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  Status AppendSortedWalsOfType(const std::string& path,
                                VectorLogPtr& log_files,
                                WalFileType type);
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  // Requires: all_logs should be sorted with earliest log file first
  // Retains all log files in all_logs which contain updates with seq no.
  // Greater Than or Equal to the requested SequenceNumber.
  Status RetainProbableWalFiles(VectorLogPtr& all_logs,
                                const SequenceNumber target);
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  //  return true if
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  bool CheckWalFileExistsAndEmpty(const WalFileType type,
                                  const uint64_t number);
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  Status ReadFirstRecord(const WalFileType type, const uint64_t number,
                         WriteBatch* const result);
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  Status ReadFirstLine(const std::string& fname, WriteBatch* const batch);
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  void PrintStatistics();

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  // dump rocksdb.stats to LOG
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  void MaybeDumpStats();

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  // Return the minimum empty level that could hold the total data in the
  // input level. Return the input level, if such level could not be found.
  int FindMinimumEmptyLevelFitting(int level);

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  // Move the files in the input level to the target level.
  // If target_level < 0, automatically calculate the minimum level that could
  // hold the data set.
  void ReFitLevel(int level, int target_level = -1);
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  // Constant after construction
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  const InternalFilterPolicy internal_filter_policy_;
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  bool owns_info_log_;

  // table_cache_ provides its own synchronization
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  unique_ptr<TableCache> table_cache_;
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  // Lock over the persistent DB state.  Non-nullptr iff successfully acquired.
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  FileLock* db_lock_;

  // State below is protected by mutex_
  port::Mutex mutex_;
  port::AtomicPointer shutting_down_;
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  port::CondVar bg_cv_;          // Signalled when background work finishes
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  MemTableRepFactory* mem_rep_factory_;
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  MemTable* mem_;
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  MemTableList imm_;             // Memtable that are not changing
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  uint64_t logfile_number_;
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  unique_ptr<log::Writer> log_;
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  SuperVersion* super_version_;

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  std::string host_name_;

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  // Queue of writers.
  std::deque<Writer*> writers_;
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  WriteBatch tmp_batch_;
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  SnapshotList snapshots_;

  // Set of table files to protect from deletion because they are
  // part of ongoing compactions.
  std::set<uint64_t> pending_outputs_;

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  // count how many background compactions are running or have been scheduled
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  int bg_compaction_scheduled_;
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  // If non-zero, MaybeScheduleFlushOrCompaction() will only schedule manual
  // compactions (if manual_compaction_ is not null). This mechanism enables
  // manual compactions to wait until all other compactions are finished.
  int bg_manual_only_;

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  // number of background memtable flush jobs, submitted to the HIGH pool
  int bg_flush_scheduled_;

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  // Has a background stats log thread scheduled?
  bool bg_logstats_scheduled_;

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  // Information for a manual compaction
  struct ManualCompaction {
    int level;
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    bool done;
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    bool in_progress;           // compaction request being processed?
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    const InternalKey* begin;   // nullptr means beginning of key range
    const InternalKey* end;     // nullptr means end of key range
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    InternalKey tmp_storage;    // Used to keep track of compaction progress
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  };
  ManualCompaction* manual_compaction_;
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  // Have we encountered a background error in paranoid mode?
  Status bg_error_;

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  std::unique_ptr<StatsLogger> logger_;
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  int64_t volatile last_log_ts;
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  // shall we disable deletion of obsolete files
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  // if 0 the deletion is enabled.
  // if non-zero, files will not be getting deleted
  // This enables two different threads to call
  // EnableFileDeletions() and DisableFileDeletions()
  // without any synchronization
  int disable_delete_obsolete_files_;
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  // last time when DeleteObsoleteFiles was invoked
  uint64_t delete_obsolete_files_last_run_;

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  // last time when PurgeObsoleteWALFiles ran.
  uint64_t purge_wal_files_last_run_;

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  // last time stats were dumped to LOG
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  std::atomic<uint64_t> last_stats_dump_time_microsec_;
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  // obsolete files will be deleted every this seconds if ttl deletion is
  // enabled and archive size_limit is disabled.
  uint64_t default_interval_to_delete_obsolete_WAL_;

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  // These count the number of microseconds for which MakeRoomForWrite stalls.
  uint64_t stall_level0_slowdown_;
  uint64_t stall_memtable_compaction_;
  uint64_t stall_level0_num_files_;
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  std::vector<uint64_t> stall_leveln_slowdown_;
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  uint64_t stall_level0_slowdown_count_;
  uint64_t stall_memtable_compaction_count_;
  uint64_t stall_level0_num_files_count_;
  std::vector<uint64_t> stall_leveln_slowdown_count_;
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  // Time at which this instance was started.
  const uint64_t started_at_;

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  bool flush_on_destroy_; // Used when disableWAL is true.

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  // Per level compaction stats.  stats_[level] stores the stats for
  // compactions that produced data for the specified "level".
  struct CompactionStats {
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    uint64_t micros;
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    // Bytes read from level N during compaction between levels N and N+1
    int64_t bytes_readn;

    // Bytes read from level N+1 during compaction between levels N and N+1
    int64_t bytes_readnp1;

    // Total bytes written during compaction between levels N and N+1
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    int64_t bytes_written;

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    // Files read from level N during compaction between levels N and N+1
    int     files_in_leveln;

    // Files read from level N+1 during compaction between levels N and N+1
    int     files_in_levelnp1;

    // Files written during compaction between levels N and N+1
    int     files_out_levelnp1;

    // Number of compactions done
    int     count;

    CompactionStats() : micros(0), bytes_readn(0), bytes_readnp1(0),
                        bytes_written(0), files_in_leveln(0),
                        files_in_levelnp1(0), files_out_levelnp1(0),
                        count(0) { }
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    void Add(const CompactionStats& c) {
      this->micros += c.micros;
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      this->bytes_readn += c.bytes_readn;
      this->bytes_readnp1 += c.bytes_readnp1;
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      this->bytes_written += c.bytes_written;
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      this->files_in_leveln += c.files_in_leveln;
      this->files_in_levelnp1 += c.files_in_levelnp1;
      this->files_out_levelnp1 += c.files_out_levelnp1;
      this->count += 1;
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    }
  };
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  std::vector<CompactionStats> stats_;
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  // Used to compute per-interval statistics
  struct StatsSnapshot {
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    uint64_t compaction_bytes_read_;     // Bytes read by compaction
    uint64_t compaction_bytes_written_;  // Bytes written by compaction
    uint64_t ingest_bytes_;              // Bytes written by user
    uint64_t wal_bytes_;                 // Bytes written to WAL
    uint64_t wal_synced_;                // Number of times WAL is synced
    uint64_t write_with_wal_;            // Number of writes that request WAL
    // These count the number of writes processed by the calling thread or
    // another thread.
    uint64_t write_other_;
    uint64_t write_self_;
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    double   seconds_up_;

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    StatsSnapshot() : compaction_bytes_read_(0), compaction_bytes_written_(0),
                      ingest_bytes_(0), wal_bytes_(0), wal_synced_(0),
                      write_with_wal_(0), write_other_(0), write_self_(0),
                      seconds_up_(0) {}
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  };

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  // Counters from the previous time per-interval stats were computed
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  StatsSnapshot last_stats_;

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  static const int KEEP_LOG_FILE_NUM = 1000;
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  std::string db_absolute_path_;
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  // count of the number of contiguous delaying writes
  int delayed_writes_;

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  // The options to access storage files
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  const EnvOptions storage_options_;
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  // A value of true temporarily disables scheduling of background work
  bool bg_work_gate_closed_;

  // Guard against multiple concurrent refitting
  bool refitting_level_;

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  // No copying allowed
  DBImpl(const DBImpl&);
  void operator=(const DBImpl&);

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  // dump the delayed_writes_ to the log file and reset counter.
  void DelayLoggingAndReset();
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  // Return the earliest snapshot where seqno is visible.
  // Store the snapshot right before that, if any, in prev_snapshot
  inline SequenceNumber findEarliestVisibleSnapshot(
    SequenceNumber in,
    std::vector<SequenceNumber>& snapshots,
    SequenceNumber* prev_snapshot);
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  // will return a pointer to SuperVersion* if previous SuperVersion
  // if its reference count is zero and needs deletion or nullptr if not
  // As argument takes a pointer to allocated SuperVersion
  // Foreground threads call this function directly (they don't carry
  // deletion state and have to handle their own creation and deletion
  // of SuperVersion)
  SuperVersion* InstallSuperVersion(SuperVersion* new_superversion);
  // Background threads call this function, which is just a wrapper around
  // the InstallSuperVersion() function above. Background threads carry
  // deletion_state which can have new_superversion already allocated.
  void InstallSuperVersion(DeletionState& deletion_state);

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  // Function that Get and KeyMayExist call with no_io true or false
  // Note: 'value_found' from KeyMayExist propagates here
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  Status GetImpl(const ReadOptions& options,
                 const Slice& key,
                 std::string* value,
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                 bool* value_found = nullptr);
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};

// Sanitize db options.  The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
                               const InternalKeyComparator* icmp,
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                               const InternalFilterPolicy* ipolicy,
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                               const Options& src);

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// Determine compression type, based on user options, level of the output
// file and whether compression is disabled.
// If enable_compression is false, then compression is always disabled no
// matter what the values of the other two parameters are.
// Otherwise, the compression type is determined based on options and level.
CompressionType GetCompressionType(const Options& options, int level,
                                   const bool enable_compression);

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}  // namespace rocksdb