builder.h 1.4 KB
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
#define STORAGE_LEVELDB_DB_BUILDER_H_

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#include "leveldb/comparator.h"
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#include "leveldb/status.h"
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#include "leveldb/types.h"
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#include "util/storage_options.h"
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namespace leveldb {

struct Options;
struct FileMetaData;

class Env;
class Iterator;
class TableCache;
class VersionEdit;

// Build a Table file from the contents of *iter.  The generated file
// will be named according to meta->number.  On success, the rest of
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// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
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extern Status BuildTable(const std::string& dbname,
                         Env* env,
                         const Options& options,
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                         const StorageOptions& soptions,
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                         TableCache* table_cache,
                         Iterator* iter,
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                         FileMetaData* meta,
                         const Comparator* user_comparator,
                         const SequenceNumber newest_snapshot,
                         const SequenceNumber earliest_seqno_in_memtable);
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}  // namespace leveldb
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#endif  // STORAGE_LEVELDB_DB_BUILDER_H_