- 20 9月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/33723cfa72892e93656fe53350da35835d64c099
-
- 19 9月, 2019 2 次提交
-
-
由 Vitek Karas 提交于
Remove the runtime property AppDomainCompatSwitch as it's not used by CoreCLR anymore. (dotnet/core-setup#8289) The usage of this has been removed several years ago in https://github.com/dotnet/coreclr/pull/5708. The new runtime behavior is always the one we were explicitly selecting with the property value anyway. Commit migrated from https://github.com/dotnet/core-setup/commit/30c4a25a9a675d632b6e7180e53a87e6fcacb909
-
由 Lee Coward 提交于
* remove 1.1 snap assets * snapcraft.yaml updates for Sep release Commit migrated from https://github.com/dotnet/core-setup/commit/e6f9309bae0f8242045b80a50f65513da975906d
-
- 17 9月, 2019 3 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/708eb333f08df7e339a3989765a068d65a1232bf
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/52869cf2cb4bb5890dc4c5e250d68b9054130582
-
由 Davis Goodin 提交于
Add NuGetAuthenticate task. Create proxy build scripts that include pre-build auth plugin install. Add workaround to avoid running test restore against authenticated feed. Pass the NuGet auth env vars set by the AzDO build step into the Docker container. Add configurability for internal publish. Commit migrated from https://github.com/dotnet/core-setup/commit/a896b3ee381b6d58830613def6f118e16a8a6dc7
-
- 13 9月, 2019 3 次提交
-
-
由 Next Turn 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/9042fe6c81aa3b47f58ccd94ff02e42f9f7a4e46
-
由 Matt Mitchell 提交于
Use NuGet.config, not RestoreSources Commit migrated from https://github.com/dotnet/core-setup/commit/e098f190197940274b32eefb0fb132bbd7ae9dc5
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/65dc0465be93850df24f444010491dc2e53127f2
-
- 12 9月, 2019 2 次提交
-
-
由 Lee Coward 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/da145d1dede19d8469572b6fee583fbe292d5ecc
-
由 Davis Goodin 提交于
* Fix NonShipping packages to always be unstable Commit migrated from https://github.com/dotnet/core-setup/commit/8a76b21384f5601dbb0e0b67fbf330e920f995a5
-
- 11 9月, 2019 1 次提交
-
-
由 Divino César 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/50a1494757e59b171d3c0b9d1508571b08a3dd24
-
- 10 9月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
* Use IsShipping=false, keep insertion nupkgs unique * Fix MNA_VERSION test variable * Add missing IsStableBuild arg to publish task Commit migrated from https://github.com/dotnet/core-setup/commit/c81ee019bbb2ef59231f153e1329c57d47c08fd0
-
- 07 9月, 2019 2 次提交
-
-
由 Leandro Pereira 提交于
This decreases the host startup performance by a few milliseconds (at the order of 5ms) at the same time that the host libraries are reduced by almost 80KiB in size on a release build for x86-64/Linux. For comparison, these are the sizes with RapidJSON (release mode, Linux, x86-64, stripped): text data bss dec hex filename 306034 2292 1056 309382 4b886 libhostfxr.so 258763 2612 800 262175 4001f libhostpolicy.so And these are the sizes with Casablanca (release mode, Linux, x86-64, stripped): text data bss dec hex filename 340175 4340 1088 345603 54603 libhostfxr.so 294478 4636 840 299954 493b2 libhostpolicy.so RapidJSON is based off of commit dotnet/core-setup@d87b698d0fcc10a5f632ecbc80a9cb2a8fa094a5. Commit migrated from https://github.com/dotnet/core-setup/commit/27063871b42e5c4ee80b8953ebafecb98381d39e
-
由 Leandro Pereira 提交于
If this variable is set in your environment, running `build.sh -t` will pass it to the test harness, causing these tests to fail. Teach Command.EnvironmentVariable() to handle `null` as an empty string, so that if the DotNetRoot() extension method is called with a `null` parameter, the $DOTNET_ROOT and $DOTNET_ROOT(x86) environment variables are essentially unset as far as pal::getenv() is concerned. Commit migrated from https://github.com/dotnet/core-setup/commit/016c9705185e29c9497c2eb1f9554bb806619731
-
- 06 9月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/e8f7aaf617218ee21f0d15fb79e339662fea14a7
-
- 05 9月, 2019 6 次提交
-
-
由 Daniel Ye 提交于
* Localization update including term changes. * eevert "revert localization update including term changes." This reverts commit dotnet/core-setup@3863cbbb23b0991679362a2c49ed16a659a43728. revert localization update. * Localization update for PTB term changes. * Convert checked-in CRLF to LF Commit migrated from https://github.com/dotnet/core-setup/commit/fb84a94ccfad325950501c1ccf8ab57232f2ea9c
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/592b1ce6dd141a09f142ca06d25363cfb09f382f
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190904.31 - Microsoft.DotNet.VersionTools.Tasks - 1.0.0-beta.19454.31 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19454.31 - Microsoft.DotNet.Build.Tasks.Feed - 2.2.0-beta.19454.31 - Microsoft.DotNet.Build.Tasks.Packaging - 1.0.0-beta.19454.31 * Enable post-build publishing for 3.1 channels and fixup legacy channle names Commit migrated from https://github.com/dotnet/core-setup/commit/fc818d35980fd39004e9264097ef15207d96ea0c
-
由 Elinor Fung 提交于
Make static hostpolicy context a shared pointer so that it won't get destructed as part of exit if it is in use by another thread Commit migrated from https://github.com/dotnet/core-setup/commit/61303f4523b934b3dadd825525a3acbac18bb23e
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/ce971b238196b08e9423bf9a5bfd192b8f7e1e0b
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/f14056fb2a67954e11be4d75ebdc41d41f0d0278
-
- 04 9月, 2019 2 次提交
-
-
由 Nikita Potapenko 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/33d05af6ff91b7f8f0badb97f643ffd9d6c48521
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/ca639fc14262ee623ad051cdcf5f8024fa9f53f4
-
- 03 9月, 2019 1 次提交
-
-
由 Swaroop Sridhar 提交于
* Bundles: Align assemblies at a 4K boundary Align assemblies at a 4K boundary to facilitate their load directly from the (memory-mapped) bundle by the runtime. Assemblies are written with 4K alignment to facilitate loading from bundle Remaining files (native binaries and other files) are written without alignment. The unaligned files are written first, followed by the aligned files, and finally the bundle manifest. Further work is required to order the files better in order to minimize bundle size. Bundle size change due to this change: Console self-contained: Increased by 0.3 MB (67.95 -> 68.26) WebAPI self-contained: Increased by 0.5 MB (84.53 -> 85.10) The 4K alignment is strictly not necessary in order to map the contents of the bundle for loading. MAPMapViewOfFile already maps sections that are not 4K aligned (by mapping extra bytes before/after each section, possibly redundantly). With some additional work to CorUnix::InternalMapViewOfFile and MAPMapViewOfFile, loading from single-exe bundles can also be made to work without the requirement for 4K alignment (at least as well as the section-loading currently works). Checking in this changes provides a HostModel package that is 4K aligned for experimentation/prototyping. Once the changes to map.cpp are implemented, the change can be reverted. Commit migrated from https://github.com/dotnet/core-setup/commit/6c40a810faacb904c623a5d2575b424298f0e37b
-
- 02 9月, 2019 1 次提交
-
-
由 pi1024e 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/fb49d11c77525a6af8e5bc7067a17d9eee6948dd
-
- 31 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Incorporates source-build patch that was added to exclude WindowsDesktop from NuGet restore. Adds logic to determine RestoreAllBuildRids based on DotNetBuildFromSource, so that source-build doesn't have to pass in the '/p:RestoreAllBuildRids=false' override argument. Commit migrated from https://github.com/dotnet/core-setup/commit/828940020e37e2fa9412ccab1eb6b9442c73d54c
-
- 28 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Allow the SDK to restore SourceLink and find its MSBuild props and targets files. These are used to fetch Git information. Use Arcade-generated '_version.c'. The new '_version.c' is identical to the old 'version.cpp'. The host build.sh generated an empty 'version.cpp' when it doesn't already exist at the specified path, which caused the "No version information" message to be included. Commit migrated from https://github.com/dotnet/core-setup/commit/bac3b0dc8ec9e0d4d2441524ed2bca24f8bab748
-
- 27 8月, 2019 2 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/e37b0cfa157ee7b1979255750691131bc5b8ed9b
-
由 Davis Goodin 提交于
* Set up auto-update for infra packages * React to packaging tools centralizing specs Commit migrated from https://github.com/dotnet/core-setup/commit/ec56798deef4429d597871df7d1c060b0a111adc
-
- 24 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
* Fix bundle installer signing * Remove SignMsiFiles.proj MSBuild cycle This OrderProjectReference is unnecessary: ensuring the MSI files are signed before bundling them is already handled by the infrastructure in the GetBundledMsiFiles target. Commit migrated from https://github.com/dotnet/core-setup/commit/9528017ba529995cc42697abc1e3c59258303192
-
- 23 8月, 2019 1 次提交
-
-
由 Omair Majid 提交于
This reverts commit dotnet/core-setup@4b82b1edad5fb7b1f9e865a8429c2da33c921854. The changes break VS and may even change the default on Windows to x86 instead of x64. Commit migrated from https://github.com/dotnet/core-setup/commit/a307f0df21061400efeaf50b267f032a09146fee
-
- 22 8月, 2019 2 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/47dfe9e0b279aaa6031a9fb898555bfbe722e0da
-
由 Davis Goodin 提交于
* Split blob publish into stages run before Arcade The Arcade publish stages contain the job that promotes the build, causing auto-update PRs to be generated. This means that running installer publish after Arcade can cause a temporarily broken update PR. To fix this, publish blobs before the Arcade stages. Leave dotnet/versions publish and build finalization until after the Arcade stages, so that they still only happen after the nupkgs are published. * Changes per feedback Remove "Custom" verbiage, not useful and in some cases now incorrect. Order publish.yml stages by dependency to help readability. Commit migrated from https://github.com/dotnet/core-setup/commit/54ae67a366f3dcc374b487be2bb04dba267bb275
-
- 21 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/645aa3a62d3f94a3bd0698cec1cc18709ba1d818
-
- 20 8月, 2019 3 次提交
-
-
由 Swaroop Sridhar 提交于
* Single-File: MemoryMap the bundle file This changes makes a few changes in preparation for loading IL files from the single-file bundle. **Memory Mapping** At startup, the entire bundle-file is memory mapped. The individual embedded files are then extracted out to actual files on disk on startup. However, this change will facilitate later checkins to: * Loading files directly from bundle (ex: IL files using PELoader, config files using memory-streams, etc ). * Extracting out files to disk lazily Further details are available in [this document](https://github.com/dotnet/designs/blob/master/accepted/single-file/design.md#the-host) **Refactoring** * Static bundle_runner: The bundle_runner is made a static class that holds a global pointer to the memory-mapped application bundle, and meta-data about the contents. This facilitates the implementation of call-backs for accessing content directly from the bundle, as explained in [this document](https://github.com/dotnet/designs/blob/master/accepted/single-file/direct.md) * A few new classes are created by factoring out functionality from bundle_runner * Extractor: Functionality for extracting contents of a bundle to files on disk. * Reader: This is a helper class that implements sequentional reading on memory-mapped bundle file. * dir-Util: Extraction directory handling utilities that assist in processing the bundle. * Naming: bundle::bundle_runner is renamed as bundle::runner to remove the redundancy. Similarly, the newly refactored classes are named bundle::extractor and bundle::reader. Commit migrated from https://github.com/dotnet/core-setup/commit/9bb119b2a4b82d54e73669928a3b831cc07a1291
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/6762e5be2e74bcf35a38a1c1cd842d1ac61e0357
-
由 Anirudh Agnihotry 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/b5212c7d4d0a0c6a8b2cdb310f377653e509f9ac
-
- 19 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Commit migrated from https://github.com/dotnet/core-setup/commit/8a5f710c474a955ae82ce449fb9185a781782558
-
- 17 8月, 2019 1 次提交
-
-
由 Davis Goodin 提交于
Copy over branding from .NET Core Runtime bundle installer to Windows Desktop Runtime bundle installer, then remove the "WelcomeHeaderMessage" and "WelcomeDescription" strings that could be confusing in the WD context. The result is a WindowsDesktop bundle installer with no useful description, but with UI localization. Commit migrated from https://github.com/dotnet/core-setup/commit/00dfc821b3ba4a56add8161ad6549e8f70ae5add
-