- 27 4月, 2019 1 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19225.2 - System.Device.Gpio - 0.1.0-prerelease.19225.2
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- 26 4月, 2019 3 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19224.1 - System.Device.Gpio - 0.1.0-prerelease.19224.1
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19224.9
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由 Laurent Ellerbach 提交于
* Adding BrickPi3 device * fixing names for Linux builds * fixing name of SPIExceptions.cs in csproj file * fiex typos in README, ,improved code based on GitHub reviews * remove specific exceptions to use generic ones, adjusted the code accordingly, added SPI bus Id and chip select line * Adding support for GoPiGo3 * Incorportated feedback following the PR * Adjusting code based on last commit * Fixed code based on latest feedbacks. Fixed typos in comments * Adding GrovePi support * Updating code based on PR comments * fixed code following PR feedbacks * Fixed comment issue * Adjusting exception for arguments as well as adding comments based on PR feedbacks * Updating code based on latest PR comments * fixed typo and feedback in last PR comments * updating csproj files and fixing double namespace
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- 25 4月, 2019 2 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19223.2 - System.Device.Gpio - 0.1.0-prerelease.19223.2
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19223.2
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- 24 4月, 2019 3 次提交
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由 Krzysztof Wicher 提交于
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19222.1 - System.Device.Gpio - 0.1.0-prerelease.19222.1
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19222.2
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- 23 4月, 2019 1 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19220.2 - System.Device.Gpio - 0.1.0-prerelease.19220.2
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- 21 4月, 2019 2 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19219.1 - System.Device.Gpio - 0.1.0-prerelease.19219.1
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19218.7
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- 20 4月, 2019 2 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19218.1 - System.Device.Gpio - 0.1.0-prerelease.19218.1
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19218.4
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- 19 4月, 2019 2 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19217.3 - System.Device.Gpio - 0.1.0-prerelease.19217.3
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19218.1
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- 18 4月, 2019 3 次提交
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由 Antonio Garcia 提交于
* Add BMP180 device binding * Create README.md * Remove StartupObject and OutputType * Remove nuget.config file, isn't required * Fix project setup * Fix ProjectReference * Changes based in feedback * added Units.csproj * Added Iot.Units Fix "Sapling" -> "Sampling" Fix extra space Change Dispose method * Implement Temperature - Iot.Units * Remove CommunicationProtocol , BMP180 only have i2c * Remove CommunicationProtocol * Remove duplicate * Fix namespace * Fix README * Remove initialized Remove "this" keyword Add space * Fix brace style * add space between get and set * - Remove LangVersion - Remove MSBuildThisFileDirectory * Removed duplicate logic * - Changed B7 type - Add seaLevelPressure = 103125 * - Add units - Fix tempValue.Celsius * simplify temperature formula * Remove shift operator Simplify pressure formula * Change return value Implement Span * add comment referencing datasheet time constant * Update Bmp180.cs Fix space * Update Register.cs change access modifier * Update Bmp180.csproj convert to -> Version="$(SystemDeviceGpioPackageVersion)"
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19217.1
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由 Jose Perez Rodriguez 提交于
* Changes in order to make windows implementation Api compatible with Linux * Throwing PNSE on static Create method of the UnixDriver
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- 17 4月, 2019 4 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19216.4 - System.Device.Gpio - 0.1.0-prerelease.19216.4
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由 Zhang Yuexin 提交于
* added bh1750fvi binding * remove LightTransmittance.cs * Fixed some problems
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由 Jose Perez Rodriguez 提交于
Publish To MyGet job will only restore and call `dotnet nuget push` which won't generate any logs. For this reason, we don't need to have the property of the automatic log publishing step.
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由 Jose Perez Rodriguez 提交于
There is an ongoing issue with myget which has caused that most of our builds in dotnet/iot have been red for some time. Given that myget is not our main publishing feed anymore, we don't want the builds to fail while we wait for the fix in the feed, so setting continueOnError in order to only throw a warning.
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- 16 4月, 2019 5 次提交
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https://github.com/dotnet/iot由 dotnet-maestro[bot] 提交于
- Iot.Device.Bindings - 0.1.0-prerelease.19215.6 - System.Device.Gpio - 0.1.0-prerelease.19215.6
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https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19215.12
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由 Jose Perez Rodriguez 提交于
* Onboarding on auto-updates of System.Device.Gpio with darc instead of wildcards * Also fix Iot.Device.Bindings dependency
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由 Jose Perez Rodriguez 提交于
* Changes to start pushing packages to blob Feed and to BAR * Using publish group to get myget secret
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由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20190413.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19213.2 * Update dependencies from https://github.com/dotnet/arcade build 20190414.2 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19214.2
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- 13 4月, 2019 2 次提交
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由 Krzysztof Wicher 提交于
* Update License Update License to match https://github.com/dotnet/arcade/commit/1e49672184ca450fbf3ea73e1122924ed4bb2ccc and fix issue with https://github.com/dotnet/iot/pull/339 * define only PackageLicenseExpression, update SDK to 2.1.503 * add copyright back * remove Copyright from .props * Get latest version of arcade to get new licensing changes
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由 Jose Perez Rodriguez 提交于
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- 11 4月, 2019 1 次提交
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由 Laurent Ellerbach 提交于
* Adding VL53L0X * reworked some properties based on PR feedbacks * Adjusting based on PR feedbacks
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- 06 4月, 2019 1 次提交
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由 Tarek Mahmoud Sayed 提交于
* Adding RGB LED matrix support * Fix the build errors * Include RGBLedMatrix to the binding * nit comment addressing * Address the feedback
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- 01 4月, 2019 2 次提交
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由 Zhang Yuexin 提交于
* use properity to set ADS config register * Update Ads1115.cs * Update Ads1115.csproj * Update Ads1115.cs
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由 Zhang Yuexin 提交于
* added DHT12 binding * Merged code into DHTxx * fixed dht22 calculation error * fixed some issues * make 1-wire work * return NaN * change some loops to DelayHelper
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- 27 3月, 2019 1 次提交
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由 Matheus Castello 提交于
* Native: Libgpiod: Add GetNumberOfChips method Some SoCs have more than one GPIO bank. For these we gave more than one entry in /dev/: /dev/gpiochip0, /dev/gpiochip1 ... /dev/gpiochipX This patch add a method to return how many GPIO banks the hardware have. Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * System.Device.Gpio: GpioController: Add SetDefaultGpioChip Some SoCs have more than one GPIO bank. For these we gave more than one entry in /dev/: /dev/gpiochip0, /dev/gpiochip1 ... /dev/gpiochipX This patch add a method to select the default GPIO bank to be used on the GpioController. If the hardware has only one GPIO bank (/dev/gpiochip0 like the rpi) it will be automatically set in the GpioController constructor. But if the hardware has more than one GPIO bank the bank to be used for GpioController operations should be defined. Ex: Access GPIO bank 3 (/dev/gpiochip3) line 17: GpioController gpioCtrl = new GpioController(); gpioCtrl.SetDefaultGpioChip(3); gpioCtrl.OpenPin(17, PinMode.Output); Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * System.Device.Gpio: LibGpioDriver: Implement SetDefaultGpioChip Some SoCs have more than one GPIO bank. For these we gave more than one entry in /dev/: /dev/gpiochip0, /dev/gpiochip1 ... /dev/gpiochipX This patch implement a method to select the default GPIO bank to be used on the GpioController. If the hardware has only one GPIO bank (/dev/gpiochip0 like the rpi) it will be automatically set in the GpioController constructor. But if the hardware has more than one GPIO bank the bank to be used for GpioController operations should be defined. Ex: Access GPIO bank 3 (/dev/gpiochip3) line 17: GpioController gpioCtrl = new GpioController(); gpioCtrl.SetDefaultGpioChip(3); gpioCtrl.OpenPin(17, PinMode.Output); Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * PR #346: Review: Fix Code Style indentation .net developers use four spaces (no tabs!) Signed-off-by: NMatheus Castello <matheus.castello@toradex.com> * PR #346: Review: Fix some typos and names Signed-off-by: NMatheus Castello <matheus.castello@toradex.com> * PR #346: Review: Get gpioChip handle by number Use gpiod_chip_open_by_number instead the iterator way Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * PR #346: Review: Use driver constructor instead SetDefaultGpioChip Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * PR #346: Review: Fix build remove _gpioChipIsSet Signed-off-by: NMatheus Castello <matheus@castello.eng.br> * PR #346: Review: Remove GetNumberOfChips Signed-off-by: NMatheus Castello <matheus@castello.eng.br>
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- 26 3月, 2019 1 次提交
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由 Laurent Ellerbach 提交于
* Adding support for TCS3472x * Modified code based on PR feedbacks * fixing issues with Color type, renaming DefaultI2cAddress * Update following PR comments * Fixing some naming and adding comments * Modifications based on PR feedbacks * fixed latest issues based on PR feedbacks
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- 23 3月, 2019 1 次提交
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由 buyaa-n 提交于
Force sensitive resistor usage sample
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- 22 3月, 2019 3 次提交
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由 Josh Free 提交于
Add quick blurb about libgpiod
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由 Krzysztof Wicher 提交于
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