- 18 3月, 2023 1 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20230222.4 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23117.3 -> To Version 7.0.0-beta.23122.4 * Update dependencies from https://github.com/dotnet/arcade build 20230314.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23117.3 -> To Version 7.0.0-beta.23164.3 --------- Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
-
- 17 3月, 2023 1 次提交
-
-
由 Krzysztof Wicher 提交于
* Update CompatibilitySuppressions.xml * Test hack to activate PWM programatically * fix a hack * undo hack, try to disable pwm tests * disable arduino, fix PWM disable
-
- 11 3月, 2023 1 次提交
-
-
由 John Bruner 提交于
* add protocol awareness to NFC card transceivers * adjusted comments in NfcProtocol * convert SupportedProtocols from a virtual property to a const
-
- 10 3月, 2023 2 次提交
-
-
由 dependabot[bot] 提交于
Bumps [Microsoft.CodeAnalysis.CSharp.Scripting](https://github.com/dotnet/roslyn) from 4.4.0 to 4.5.0. - [Release notes](https://github.com/dotnet/roslyn/releases) - [Changelog](https://github.com/dotnet/roslyn/blob/main/docs/Breaking%20API%20Changes.md) - [Commits](https://github.com/dotnet/roslyn/commits) --- updated-dependencies: - dependency-name: Microsoft.CodeAnalysis.CSharp.Scripting dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: Ndependabot[bot] <support@github.com> Co-authored-by: Ndependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
-
由 dependabot[bot] 提交于
Bumps [Microsoft.Net.Compilers.Toolset](https://github.com/dotnet/roslyn) from 4.4.0 to 4.5.0. - [Release notes](https://github.com/dotnet/roslyn/releases) - [Changelog](https://github.com/dotnet/roslyn/blob/main/docs/Breaking%20API%20Changes.md) - [Commits](https://github.com/dotnet/roslyn/commits) --- updated-dependencies: - dependency-name: Microsoft.Net.Compilers.Toolset dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: Ndependabot[bot] <support@github.com> Co-authored-by: Ndependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
-
- 01 3月, 2023 1 次提交
-
-
由 Patrick Grawehr 提交于
* Ensure lines are properly cleared * Improve stability of I2C and PWM transfers * Avoid division by zero * Increase stability of BME680 readings * Minor cleanup
-
- 24 2月, 2023 1 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20230208.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23073.6 -> To Version 7.0.0-beta.23108.1 * Update dependencies from https://github.com/dotnet/arcade build 20230214.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23073.6 -> To Version 7.0.0-beta.23114.3 * Update dependencies from https://github.com/dotnet/arcade build 20230217.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23073.6 -> To Version 7.0.0-beta.23117.3 --------- Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com>
-
- 17 2月, 2023 1 次提交
-
-
由 jdbruner 提交于
* multiple fixes for 2K and 4K cards The last 8 sectors of a 4K card have 16 blocks per sector. There are still only 4 sets of access control bits, so they apply to groups of blocks: (0-4, 5-9, 10-14, and 15). Added some helper functions to map block numbers of sector and group, and use these in the sector trailer encode/decode functions instead of blocknumber%4. Fixed the spelling error of EncodeSectorAndClockTailer() by renaming to EncodeSectorAndBlockTailer() and adding a synonym for the old name. Fixed an error in FormatNdef for 2K and 4K cards - it was writing block 3 a second time rather than writing block 67. Renamed the first parameter of SetCapacity from ATAQ to ATQA. fixed CRC byte for MAD directory in sector 16 write all four blocks in sector 16 re-factor writing of all NFC sector trailers Rename blockNumber to blockGroup in DecodeSectorTailer Treat KeyA in AuthenticateBlockKeyA the same as KeyB in AuthenticateBlockKeyB * addressing review comments
-
- 16 2月, 2023 3 次提交
-
-
由 Misha 提交于
-
由 Patrick Grawehr 提交于
* NMEA support improvements - Add AIS parser, including AIS target manager - Add messages for engine surveillance - Improve performance of Geoid calculations - Add NMEA Udp server - Add NMEA TCP client - Fix bugs - Improve simulation ---- * Attempt to fix flaky test * Update suppression file * Fix wrong TFM string * .NET 6.0 is already default * Add some more tests Test coverage for Nmea0183 namespace is now ~80% * Update documentation * The TcpClient class is acting up on netcoreapp3.1 Therefore only run this test with .NET 6.0 * Include full text of license Co-authored-by: NKrzysztof Wicher <mordotymoja@gmail.com> * Remove direction from M and S format specifiers Append N or E instead * Attempt to make test more reliable * Removed duplicate method * Include attribution for tests * Remove unused usings. * Code review updates * Embed test data as resources So the test location is independent from the source location * Fix compatibility problems with new UnitsNet version * Separate cache from higher-level logic * Update CompatibilitySuppressions.xml --------- Co-authored-by: NKrzysztof Wicher <mordotymoja@gmail.com>
-
由 Scott W Harden 提交于
* disable Board I2cBusManager device caching fixes issues described in #2031 and #2032 * Ft232HI2c → Ft232HI2cDevice suggested by pgrawehr in #2032 * Ft232HI2c: inherit from I2cDevice so Microsoft.NET.ApiCompat.ValidatePackage.targets will pass after 3dfa427c79675f0a69fec0e59813448efcec773a * delete Ft232HI2c it has been replaced by Ft232HI2cDevice * I2cBusManager: CreateDevice() remembers newest device
-
- 15 2月, 2023 2 次提交
-
-
由 Rich Lander 提交于
-
由 James Coliz 提交于
* Refactor status handling in SHTC3 binding * Reduce to a single Status property * Only check current status in WakeUp/Sleep methods, where it's needed * Add an "Unknown" status enum value to describe the moments before we have explictly set the status. * Update SHTC3 refactoring to use field, not property
-
- 12 2月, 2023 2 次提交
-
-
由 Rich Lander 提交于
* Binding for IS31FL3731 LED Matrix driver Co-authored-by: NGünther Foidl <gue@korporal.at> Co-authored-by: NLaurent Ellerbach <laurelle@microsoft.com>
-
由 jdbruner 提交于
Mifare Write16Bytes, which is used by Mifare Classic and Mifare Ultralight (where it is called "compatibility write") requires two writes to the card. The first one transfers the block number, and the second contains the data to be written. Changed the Transceive function to handle Write16Bytes the same as counter increment, decrement, and restore (which also require two writes to the card).
-
- 11 2月, 2023 1 次提交
-
-
由 James Coliz 提交于
* Fix bug where SHTC3 was not woken from sleep before operations * Remove needless whitespace
-
- 10 2月, 2023 2 次提交
-
-
由 Laurent Ellerbach 提交于
* Adding support for FT2232H and FT4232H * distinct elements in FtCommon only
-
由 Patrick Grawehr 提交于
* Update UnitsNet to V5.0 * Update to final version 5.0.0 * Update eng/Versions.external.props --------- Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com>
-
- 06 2月, 2023 1 次提交
-
-
由 jdbruner 提交于
Add serialization for UltralightCommand.IncreaseCounter Add a new public function IncreaseCounter Fix operator precedence error in GetCounter Co-authored-by: NJohn D. Bruner <brunerhome@live.com>
-
- 27 1月, 2023 1 次提交
-
-
由 Patrick Grawehr 提交于
* Disable a flaky test for SysFs * Add ticket numbers * Update src/System.Device.Gpio.Tests/GpioControllerTestBase.cs Co-authored-by: NKrzysztof Wicher <mordotymoja@gmail.com>
-
- 25 1月, 2023 3 次提交
-
-
由 Raf (Raffaele Rialdi) 提交于
* Added IsExternalResistor in the constructor to support external resistors and continue detecting correctly the gpio transitions in the events * fixing comment * Adding two constructors to the button which avoids using PinMode * ctor refactoring to avoid ambiguity * Cleaned up the old constructors * Added IsExternalResistor in the constructor to support external resistors and continue detecting correctly the gpio transitions in the events * fixing comment * Adding two constructors to the button which avoids using PinMode * ctor refactoring to avoid ambiguity * Cleaned up the old constructors * fixes as requested by the review * Removed the old two constructors. The default value of `isPullUp` is now true. This PR introduces a source breaking-change as discussed and approved in the Triage. * Fixing Arduino Monitor example and compatibiltiy files for ctor breaking changes * Fixed Arduino.Monitor.cs as for request * dispose + error handling * shouldDispose check * Checking whether the pin support being configured as input and/or pull-up/down. * refactoring
-
由 jdbruner 提交于
Co-authored-by: NJohn D. Bruner <brunerhome@live.com>
-
https://github.com/dotnet/arcade由 dotnet-maestro[bot] 提交于
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 7.0.0-beta.23060.4 -> To Version 7.0.0-beta.23073.6 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
-
- 23 1月, 2023 1 次提交
-
-
由 Laurent Ellerbach 提交于
* fixing EV3 color sensor * removing trailing spaces * removing trailing spaces * adjusting for new switch
-
- 22 1月, 2023 1 次提交
-
-
由 Patrick Grawehr 提交于
Only check internal markdown links, plus a few stable sites
-
- 20 1月, 2023 5 次提交
-
-
由 Raf (Raffaele Rialdi) 提交于
Replaced the broken links in a few of markdown files
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20230112.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23061.1 -> To Version 8.0.0-beta.23062.3 * Update dependencies from https://github.com/dotnet/arcade build 20230113.7 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23061.1 -> To Version 8.0.0-beta.23063.7 * Update dependencies from https://github.com/dotnet/arcade build 20230116.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23061.1 -> To Version 8.0.0-beta.23066.1 * Update dependencies from https://github.com/dotnet/arcade build 20230117.5 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23061.1 -> To Version 8.0.0-beta.23067.5 * Update dependencies from https://github.com/dotnet/arcade build 20230110.4 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23061.1 -> To Version 7.0.0-beta.23060.4 * Apply suggestions from code review * Apply suggestions from code review Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com>
-
由 Krzysztof Wicher 提交于
* Fix internal link * Update README.md * Update README.md
-
-
由 Laurent Ellerbach 提交于
* implementation of AM2320 * adjusting based on PR feedback * adjusting * adjusting sample * adjusting sample
-
- 17 1月, 2023 2 次提交
-
-
由 Rich Lander 提交于
* Add IS31FL3731 LED matrix binding * Update sample * Make program more generic * Add specific bindings * Add Phat 17x7 binding * Add Phat 17x7 binding * Add LED Shim 28x1 driver * Update switch expression * Update TPN * Add README * Add Led Matrix Breakout 11x7 binding * Update README for led matrix breakout * Add Led RGB Matrix 5x5 binding * Add 5x5 RGB Matrix sample * Switch integers to decimals * Fix syntax * Rename type * Update per feedback * Update per feedback * Switch to enums for const data * Switch from enum to static class * Switch to ROS * Fix flipped field * Update brightness * Update TFMs * Adding GpioPin (#1895) * Adding GpioPin * adjusting based on PR feedback * Adjusting to have natively drivers. * make methods virtual * adding Toggle to System.Device drivers * Board and Mcp23xxx adjustments * adding FT4222, FT232H and Pcx857x * adding Arduino and Seasaw * adjsting file encoding after conflict merge * Adding missing Toggle implementation in Arduino native * Adjusting test for new pattern with GpioPin * adjusting PR feedback * typo in test * fixing nit * fixing test * fixing test * Bump Microsoft.CodeAnalysis.CSharp.Scripting in /tools/DevicesApiTester (#1981) Bumps [Microsoft.CodeAnalysis.CSharp.Scripting](https://github.com/dotnet/roslyn) from 4.3.1 to 4.4.0. - [Release notes](https://github.com/dotnet/roslyn/releases) - [Changelog](https://github.com/dotnet/roslyn/blob/main/docs/Breaking%20API%20Changes.md) - [Commits](https://github.com/dotnet/roslyn/commits/Visual-Studio-2019-Version-16.0-Preview-4.4) --- updated-dependencies: - dependency-name: Microsoft.CodeAnalysis.CSharp.Scripting dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: Ndependabot[bot] <support@github.com> Signed-off-by: Ndependabot[bot] <support@github.com> Co-authored-by: Ndependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump Microsoft.Net.Compilers.Toolset in /tools/DevicesApiTester (#1980) Bumps [Microsoft.Net.Compilers.Toolset](https://github.com/dotnet/roslyn) from 4.3.1 to 4.4.0. - [Release notes](https://github.com/dotnet/roslyn/releases) - [Changelog](https://github.com/dotnet/roslyn/blob/main/docs/Breaking%20API%20Changes.md) - [Commits](https://github.com/dotnet/roslyn/commits/Visual-Studio-2019-Version-16.0-Preview-4.4) --- updated-dependencies: - dependency-name: Microsoft.Net.Compilers.Toolset dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: Ndependabot[bot] <support@github.com> Signed-off-by: Ndependabot[bot] <support@github.com> Co-authored-by: Ndependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Upgrade to .NET 7 GA (#1988) * Upgrade to .NET 7 GA * Update global.json Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com> * Update blinking * Add 'Port of' comments * Update sample * Update sample * Update comment * Update per feedback * Add 'Port of' comment * Move samples to directories * Update README * Change exception type Signed-off-by: Ndependabot[bot] <support@github.com> Co-authored-by: NLaurent Ellerbach <laurelle@microsoft.com> Co-authored-by: Ndependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com>
-
由 Raf (Raffaele Rialdi) 提交于
-
- 13 1月, 2023 4 次提交
-
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20230109.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23058.1 -> To Version 8.0.0-beta.23059.1 * Update dependencies from https://github.com/dotnet/arcade build 20230111.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23058.1 -> To Version 8.0.0-beta.23061.1 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
-
由 Andrey Kozlov 提交于
-
由 Laurent Ellerbach 提交于
* Adding Orange Pi PC driver * adjusting documentation
-
由 Rich Lander 提交于
-
- 10 1月, 2023 2 次提交
-
-
由 jdbruner 提交于
The two bytes of the ATQA need to be treated as a little-endian integer. Co-authored-by: NJohn D. Bruner <brunerhome@live.com>
-
由 dotnet-maestro[bot] 提交于
* Update dependencies from https://github.com/dotnet/arcade build 20230105.2 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23054.2 -> To Version 8.0.0-beta.23055.2 * Update dependencies from https://github.com/dotnet/arcade build 20230105.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23054.2 -> To Version 8.0.0-beta.23055.3 * Update dependencies from https://github.com/dotnet/arcade build 20230106.4 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23054.2 -> To Version 8.0.0-beta.23056.4 * Update dependencies from https://github.com/dotnet/arcade build 20230108.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.GenAPI , Microsoft.DotNet.Helix.Sdk From Version 8.0.0-beta.23054.2 -> To Version 8.0.0-beta.23058.1 Co-authored-by: Ndotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
-
- 06 1月, 2023 2 次提交
-
-
由 Patrick Grawehr 提交于
* Update Microsoft.Extensions.Logging to v7.0.0 * Fix nullability warnings Now only warns about untested netcoreapp3.1 compatibility * Update template project And remove explicit hints that make the tests optional, since most bindings will have some methods that are testable. * Update TFM for tests to .NET 6.0 * Make test compile for .NET4.8 * Workaround for missing File.WriteAllTextAsync. Causes a compatibility regression when a netcoreapp3.1 application now reverts to use the netstandard2.0 library. * Move samples to separate folder (Another instance of the macos compiler failure that occurs if two projects share the same physical folder) Co-authored-by: NMatt Galbraith <MattGal@users.noreply.github.com>
-
由 Rich Lander 提交于
* Add 16x8 matrix binding for Ht16k33 * Switch x and y * Update sample program * Update notes * Apply suggestions from code review Co-authored-by: NGünther Foidl <gue@korporal.at> * Apply suggestions from code review * Add 8x16 bicolor matrix * Add 8x8 matrix * Update comments * Update demo timing * Update README * Update README * Add TPN entry * Add URL to TPN entry * Update README.md * Baselining breaking changes and skipping broken link * Update comments Co-authored-by: NGünther Foidl <gue@korporal.at> Co-authored-by: NJose Perez Rodriguez <joperezr@microsoft.com>
-