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前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
提交
643e79fe
编写于
8月 26, 2023
作者:
E
edwin
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
update: vpet改用sdk风格csproj,VPet-Simulator.Core支持net6.0
上级
90edb5b8
变更
15
隐藏空白更改
内联
并排
Showing
15 changed file
with
221 addition
and
890 deletion
+221
-890
VPet-Simulator.Core/Display/ToolBar.xaml.cs
VPet-Simulator.Core/Display/ToolBar.xaml.cs
+0
-2
VPet-Simulator.Core/Graph/GraphCore.cs
VPet-Simulator.Core/Graph/GraphCore.cs
+1
-1
VPet-Simulator.Core/Handle/GameSave.cs
VPet-Simulator.Core/Handle/GameSave.cs
+0
-1
VPet-Simulator.Core/Properties/AssemblyInfo.cs
VPet-Simulator.Core/Properties/AssemblyInfo.cs
+1
-44
VPet-Simulator.Core/VPet-Simulator.Core.csproj
VPet-Simulator.Core/VPet-Simulator.Core.csproj
+51
-181
VPet-Simulator.Core/packages.config
VPet-Simulator.Core/packages.config
+0
-7
VPet-Simulator.Tool/App.config
VPet-Simulator.Tool/App.config
+0
-6
VPet-Simulator.Tool/Properties/AssemblyInfo.cs
VPet-Simulator.Tool/Properties/AssemblyInfo.cs
+0
-35
VPet-Simulator.Tool/VPet-Simulator.Tool.csproj
VPet-Simulator.Tool/VPet-Simulator.Tool.csproj
+10
-93
VPet-Simulator.Windows.Interface/VPet-Simulator.Windows.Interface.csproj
...Windows.Interface/VPet-Simulator.Windows.Interface.csproj
+11
-135
VPet-Simulator.Windows.Interface/packages.config
VPet-Simulator.Windows.Interface/packages.config
+0
-7
VPet-Simulator.Windows/Properties/AssemblyInfo.cs
VPet-Simulator.Windows/Properties/AssemblyInfo.cs
+2
-35
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
+143
-329
VPet-Simulator.Windows/mklink.bat
VPet-Simulator.Windows/mklink.bat
+2
-2
VPet-Simulator.Windows/packages.config
VPet-Simulator.Windows/packages.config
+0
-12
未找到文件。
VPet-Simulator.Core/Display/ToolBar.xaml.cs
浏览文件 @
643e79fe
...
...
@@ -11,11 +11,9 @@ using LinePutScript;
using
LinePutScript.Localization.WPF
;
using
static
VPet_Simulator
.
Core
.
GraphInfo
;
using
System.Collections.Generic
;
using
static
System
.
Windows
.
Forms
.
VisualStyles
.
VisualStyleElement
.
TreeView
;
using
static
VPet_Simulator
.
Core
.
GraphHelper
;
using
System.ComponentModel
;
using
System.Reflection
;
using
static
System
.
Windows
.
Forms
.
AxHost
;
using
static
VPet_Simulator
.
Core
.
Main
;
namespace
VPet_Simulator.Core
...
...
VPet-Simulator.Core/Graph/GraphCore.cs
浏览文件 @
643e79fe
...
...
@@ -48,7 +48,7 @@ namespace VPet_Simulator.Core
/// <summary>
/// 通用设置属性/方法
/// </summary>
public
Dictionary
<
string
,
dynamic
>
CommConfig
=
new
Dictionary
<
string
,
dynamic
>();
public
Dictionary
<
string
,
object
>
CommConfig
=
new
Dictionary
<
string
,
object
>();
/// <summary>
/// 添加动画
/// </summary>
...
...
VPet-Simulator.Core/Handle/GameSave.cs
浏览文件 @
643e79fe
using
LinePutScript
;
using
LinePutScript.Converter
;
using
System
;
using
System.Windows.Forms
;
namespace
VPet_Simulator.Core
{
...
...
VPet-Simulator.Core/Properties/AssemblyInfo.cs
浏览文件 @
643e79fe
using
System.Reflection
;
using
System.Runtime.InteropServices
;
using
System.Windows
;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[
assembly
:
AssemblyTitle
(
"VPet-Simulator.Core"
)]
[
assembly
:
AssemblyDescription
(
""
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
""
)]
[
assembly
:
AssemblyProduct
(
"VPet-Simulator.Core"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © 2022"
)]
[
assembly
:
AssemblyTrademark
(
""
)]
[
assembly
:
AssemblyCulture
(
""
)]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[
assembly
:
ComVisible
(
false
)]
//若要开始生成可本地化的应用程序,请设置
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
//例如,如果您在源文件中使用的是美国英语,
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
//对以下 NeutralResourceLanguage 特性的注释。 更新
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
using
System.Windows
;
[
assembly
:
ThemeInfo
(
ResourceDictionaryLocation
.
None
,
//主题特定资源词典所处位置
...
...
@@ -37,17 +8,3 @@ using System.Windows;
//(未在页面中找到资源时使用,
//、应用程序或任何主题专用资源字典中找到时使用)
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
VPet-Simulator.Core/VPet-Simulator.Core.csproj
浏览文件 @
643e79fe
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"15.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Import
Project=
"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition=
"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"
/>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
AnyCPU
</Platform>
<ProjectGuid>
{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}
</ProjectGuid>
<OutputType>
library
</OutputType>
<RootNamespace>
VPet_Simulator.Core
</RootNamespace>
<AssemblyName>
VPet-Simulator.Core
</AssemblyName>
<TargetFrameworkVersion>
v4.6.2
</TargetFrameworkVersion>
<FileAlignment>
512
</FileAlignment>
<ProjectTypeGuids>
{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
</ProjectTypeGuids>
<WarningLevel>
4
</WarningLevel>
<Deterministic>
true
</Deterministic>
<LangVersion>
latest
</LangVersion>
<TargetFrameworkProfile
/>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "
>
<DebugSymbols>
true
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
false
</Optimize>
<OutputPath>
bin\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "
>
<DebugType>
portable
</DebugType>
<Optimize>
true
</Optimize>
<OutputPath>
bin\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
3
</WarningLevel>
<DocumentationFile>
bin\Release\VPet-Simulator.Core.xml
</DocumentationFile>
<RegisterForComInterop>
false
</RegisterForComInterop>
<GenerateSerializationAssemblies>
Auto
</GenerateSerializationAssemblies>
<DebugSymbols>
true
</DebugSymbols>
<NoWarn>
CS1591
</NoWarn>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)' == 'Debug|x64'"
>
<DebugSymbols>
true
</DebugSymbols>
<OutputPath>
bin\x64\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<DebugType>
full
</DebugType>
<PlatformTarget>
x64
</PlatformTarget>
<ErrorReport>
prompt
</ErrorReport>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)' == 'Release|x64'"
>
<OutputPath>
bin\x64\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<Optimize>
true
</Optimize>
<DebugType>
pdbonly
</DebugType>
<PlatformTarget>
x64
</PlatformTarget>
<ErrorReport>
prompt
</ErrorReport>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)' == 'Debug|x86'"
>
<DebugSymbols>
true
</DebugSymbols>
<OutputPath>
bin\x86\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<DebugType>
full
</DebugType>
<PlatformTarget>
x86
</PlatformTarget>
<ErrorReport>
prompt
</ErrorReport>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)' == 'Release|x86'"
>
<OutputPath>
bin\x86\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<Optimize>
true
</Optimize>
<DebugType>
pdbonly
</DebugType>
<PlatformTarget>
x86
</PlatformTarget>
<ErrorReport>
prompt
</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\LinePutScript.1.9.2\lib\net462\LinePutScript.dll
</HintPath>
</Reference>
<Reference
Include=
"LinePutScript.Localization.WPF, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\LinePutScript.Localization.WPF.1.0.6\lib\net462\LinePutScript.Localization.WPF.dll
</HintPath>
</Reference>
<Reference
Include=
"Panuon.WPF, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\Panuon.WPF.1.0.2\lib\net462\Panuon.WPF.dll
</HintPath>
</Reference>
<Reference
Include=
"Panuon.WPF.UI, Version=1.1.15.4, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\Panuon.WPF.UI.1.1.15.5\lib\net462\Panuon.WPF.UI.dll
</HintPath>
</Reference>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Data"
/>
<Reference
Include=
"System.Drawing"
/>
<Reference
Include=
"System.Windows.Forms"
/>
<Reference
Include=
"System.Xml"
/>
<Reference
Include=
"Microsoft.CSharp"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Xml.Linq"
/>
<Reference
Include=
"System.Data.DataSetExtensions"
/>
<Reference
Include=
"System.Net.Http"
/>
<Reference
Include=
"System.Xaml"
>
<RequiredTargetFramework>
4.0
</RequiredTargetFramework>
</Reference>
<Reference
Include=
"WindowsBase"
/>
<Reference
Include=
"PresentationCore"
/>
<Reference
Include=
"PresentationFramework"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Display\WorkTimer.xaml.cs"
>
<DependentUpon>
WorkTimer.xaml
</DependentUpon>
</Compile>
<Page
Include=
"Display\basestyle.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"Display\Main.xaml"
>
<Generator>
MSBuild:Compile
</Generator>
<SubType>
Designer
</SubType>
</Page>
<Compile
Include=
"Display\Main.xaml.cs"
>
<DependentUpon>
Main.xaml
</DependentUpon>
<SubType>
Code
</SubType>
</Compile>
<Page
Include=
"Display\MessageBar.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"Display\Theme.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"Display\ToolBar.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"Display\WorkTimer.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Display\MainDisplay.cs"
/>
<Compile
Include=
"Display\MainLogic.cs"
/>
<Compile
Include=
"Display\MessageBar.xaml.cs"
>
<DependentUpon>
MessageBar.xaml
</DependentUpon>
</Compile>
<Compile
Include=
"Display\ToolBar.xaml.cs"
>
<DependentUpon>
ToolBar.xaml
</DependentUpon>
</Compile>
<Compile
Include=
"Graph\FoodAnimation.cs"
/>
<Compile
Include=
"Graph\GraphCore.cs"
/>
<Compile
Include=
"Graph\GraphHelper.cs"
/>
<Compile
Include=
"Graph\GraphInfo.cs"
/>
<Compile
Include=
"Graph\IGraph.cs"
/>
<Compile
Include=
"Graph\Picture.cs"
/>
<Compile
Include=
"Graph\PNGAnimation.cs"
/>
<Compile
Include=
"Handle\Function.cs"
/>
<Compile
Include=
"Handle\GameCore.cs"
/>
<Compile
Include=
"Handle\IController.cs"
/>
<Compile
Include=
"Handle\IFood.cs"
/>
<Compile
Include=
"Handle\PetLoader.cs"
/>
<Compile
Include=
"Handle\GameSave.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
>
<SubType>
Code
</SubType>
</Compile>
<Compile
Include=
"Properties\Resources.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DesignTime>
True
</DesignTime>
<DependentUpon>
Resources.resx
</DependentUpon>
</Compile>
<Compile
Include=
"Properties\Settings.Designer.cs"
>
<AutoGen>
True
</AutoGen>
<DependentUpon>
Settings.settings
</DependentUpon>
<DesignTimeSharedInput>
True
</DesignTimeSharedInput>
</Compile>
<EmbeddedResource
Include=
"Properties\Resources.resx"
>
<Generator>
ResXFileCodeGenerator
</Generator>
<LastGenOutput>
Resources.Designer.cs
</LastGenOutput>
</EmbeddedResource>
<None
Include=
"packages.config"
/>
<None
Include=
"Properties\Settings.settings"
>
<Generator>
SettingsSingleFileGenerator
</Generator>
<LastGenOutput>
Settings.Designer.cs
</LastGenOutput>
</None>
</ItemGroup>
<Import
Project=
"$(MSBuildToolsPath)\Microsoft.CSharp.targets"
/>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net462;net6.0-windows</TargetFrameworks>
<RootNamespace>VPet_Simulator.Core</RootNamespace>
<LangVersion>latest</LangVersion>
<UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF>
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<AssemblyTitle>VPet-Simulator.Core</AssemblyTitle>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<FileVersion>1.0.0.0</FileVersion>
<Product>VPet-Simulator.Core</Product>
<Copyright>Copyright © 2022</Copyright>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<WarningLevel>3</WarningLevel>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<DebugSymbols>true</DebugSymbols>
<NoWarn>CS1591</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="LinePutScript" Version="1.9.2" />
<PackageReference Include="LinePutScript.Localization.WPF" Version="1.0.6" />
<PackageReference Include="Panuon.WPF" Version="1.0.2" />
<PackageReference Include="Panuon.WPF.UI" Version="1.1.15.5" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>
\ No newline at end of file
VPet-Simulator.Core/packages.config
已删除
100644 → 0
浏览文件 @
90edb5b8
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
packages
>
<
package
id
=
"LinePutScript"
version
=
"1.9.2"
targetFramework
=
"net462"
/>
<
package
id
=
"LinePutScript.Localization.WPF"
version
=
"1.0.6"
targetFramework
=
"net462"
/>
<
package
id
=
"Panuon.WPF"
version
=
"1.0.2"
targetFramework
=
"net462"
/>
<
package
id
=
"Panuon.WPF.UI"
version
=
"1.1.15.5"
targetFramework
=
"net462"
/>
</
packages
>
\ No newline at end of file
VPet-Simulator.Tool/App.config
已删除
100644 → 0
浏览文件 @
90edb5b8
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
configuration
>
<
startup
>
<
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.8"
/>
</
startup
>
</
configuration
>
\ No newline at end of file
VPet-Simulator.Tool/Properties/AssemblyInfo.cs
已删除
100644 → 0
浏览文件 @
90edb5b8
using
System.Reflection
;
using
System.Runtime.InteropServices
;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[
assembly
:
AssemblyTitle
(
"VPet-Simulator.Tool"
)]
[
assembly
:
AssemblyDescription
(
""
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
""
)]
[
assembly
:
AssemblyProduct
(
"VPet-Simulator.Tool"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © 2022"
)]
[
assembly
:
AssemblyTrademark
(
""
)]
[
assembly
:
AssemblyCulture
(
""
)]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[
assembly
:
ComVisible
(
false
)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[
assembly
:
Guid
(
"692ce45e-01a9-4500-8b1d-afc0fe2767fa"
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
VPet-Simulator.Tool/VPet-Simulator.Tool.csproj
浏览文件 @
643e79fe
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"15.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Import
Project=
"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition=
"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"
/>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration
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\ No newline at end of file
VPet-Simulator.Windows.Interface/VPet-Simulator.Windows.Interface.csproj
浏览文件 @
643e79fe
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"15.0"
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>
Debug
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>
AnyCPU
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<ProjectGuid>
{DCAD838A-1A02-4BDF-962C-FD47C6006D28}
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<TargetFramework>net462</TargetFramework>
<OutputType>Library</OutputType>
<AppDesignerFolder>
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<RootNamespace>VPet_Simulator.Windows.Interface</RootNamespace>
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\ No newline at end of file
VPet-Simulator.Windows.Interface/packages.config
已删除
100644 → 0
浏览文件 @
90edb5b8
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
packages
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<
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version
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targetFramework
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</
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>
\ No newline at end of file
VPet-Simulator.Windows/Properties/AssemblyInfo.cs
浏览文件 @
643e79fe
using
System.Reflection
;
using
System.Runtime.InteropServices
;
using
System.Windows
;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[
assembly
:
AssemblyTitle
(
"虚拟桌宠模拟器"
)]
[
assembly
:
AssemblyDescription
(
"VPET的独立窗口实现"
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
"LB Game"
)]
[
assembly
:
AssemblyProduct
(
"VPet-Simulator.Windows"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © exLB.org 2022"
)]
[
assembly
:
AssemblyTrademark
(
"exLB.org"
)]
[
assembly
:
AssemblyCulture
(
""
)]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[
assembly
:
ComVisible
(
false
)]
using
System.Windows
;
//若要开始生成可本地化的应用程序,请设置
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
...
...
@@ -36,18 +17,4 @@ using System.Windows;
ResourceDictionaryLocation
.
SourceAssembly
//常规资源词典所处位置
//(未在页面中找到资源时使用,
//、应用程序或任何主题专用资源字典中找到时使用)
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
)]
\ No newline at end of file
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
浏览文件 @
643e79fe
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"15.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Import
Project=
"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition=
"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"
/>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
AnyCPU
</Platform>
<ProjectGuid>
{B5C2DD17-735F-4F9F-82E4-B8692AEC03F1}
</ProjectGuid>
<OutputType>
WinExe
</OutputType>
<RootNamespace>
VPet_Simulator.Windows
</RootNamespace>
<AssemblyName>
VPet-Simulator.Windows
</AssemblyName>
<TargetFrameworkVersion>
v4.6.2
</TargetFrameworkVersion>
<FileAlignment>
512
</FileAlignment>
<ProjectTypeGuids>
{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
</ProjectTypeGuids>
<WarningLevel>
4
</WarningLevel>
<AutoGenerateBindingRedirects>
true
</AutoGenerateBindingRedirects>
<Deterministic>
true
</Deterministic>
<LangVersion>
latest
</LangVersion>
<TargetFrameworkProfile
/>
<PublishUrl>
publish\
</PublishUrl>
<Install>
true
</Install>
<InstallFrom>
Disk
</InstallFrom>
<UpdateEnabled>
false
</UpdateEnabled>
<UpdateMode>
Foreground
</UpdateMode>
<UpdateInterval>
7
</UpdateInterval>
<UpdateIntervalUnits>
Days
</UpdateIntervalUnits>
<UpdatePeriodically>
false
</UpdatePeriodically>
<UpdateRequired>
false
</UpdateRequired>
<MapFileExtensions>
true
</MapFileExtensions>
<ApplicationRevision>
0
</ApplicationRevision>
<ApplicationVersion>
1.0.0.%2a
</ApplicationVersion>
<IsWebBootstrapper>
false
</IsWebBootstrapper>
<UseApplicationTrust>
false
</UseApplicationTrust>
<BootstrapperEnabled>
true
</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "
>
<PlatformTarget>
AnyCPU
</PlatformTarget>
<DebugSymbols>
true
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
false
</Optimize>
<OutputPath>
bin\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "
>
<PlatformTarget>
AnyCPU
</PlatformTarget>
<DebugType>
pdbonly
</DebugType>
<Optimize>
true
</Optimize>
<OutputPath>
bin\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)' == 'Debug|x64'"
>
<DebugSymbols>
true
</DebugSymbols>
<OutputPath>
bin\x64\Debug\
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<DefineConstants>
TRACE;DEBUG;X64
</DefineConstants>
<DebugType>
full
</DebugType>
<PlatformTarget>
x64
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<Prefer32Bit>
true
</Prefer32Bit>
</PropertyGroup>
<PropertyGroup
Condition=
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<DebugType>
pdbonly
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<DebugType>
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<Prefer32Bit>
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</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>
vpeticon.ico
</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
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<TargetFramework>net462</TargetFramework>
<OutputType>WinExe</OutputType>
<RootNamespace>VPet_Simulator.Windows</RootNamespace>
<LangVersion>latest</LangVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
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<AssemblyTitle>虚拟桌宠模拟器</AssemblyTitle>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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</Project>
\ No newline at end of file
VPet-Simulator.Windows/mklink.bat
浏览文件 @
643e79fe
mklink
/d
"
%~dp0
\bin\x64\Debug\mod"
"
%~dp0
\mod"
mklink
/d
"
%~dp0
\bin\x64\Release\mod"
"
%~dp0
\mod"
mklink
/d
"
%~dp0
\bin\x64\Debug\
net462\
mod"
"
%~dp0
\mod"
mklink
/d
"
%~dp0
\bin\x64\Release\
net462\
mod"
"
%~dp0
\mod"
pause
\ No newline at end of file
VPet-Simulator.Windows/packages.config
已删除
100644 → 0
浏览文件 @
90edb5b8
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
packages
>
<
package
id
=
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version
=
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targetFramework
=
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/>
<
package
id
=
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version
=
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targetFramework
=
"net462"
/>
<
package
id
=
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version
=
"2.3.3"
targetFramework
=
"net462"
/>
<
package
id
=
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version
=
"2.3.3"
targetFramework
=
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/>
<
package
id
=
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version
=
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targetFramework
=
"net462"
/>
<
package
id
=
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version
=
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targetFramework
=
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/>
<
package
id
=
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version
=
"13.0.3"
targetFramework
=
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/>
<
package
id
=
"Panuon.WPF"
version
=
"1.0.2"
targetFramework
=
"net462"
/>
<
package
id
=
"Panuon.WPF.UI"
version
=
"1.1.15.5"
targetFramework
=
"net462"
/>
</
packages
>
\ No newline at end of file
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