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体验新版 GitCode,发现更多精彩内容 >>
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49865c70
编写于
4月 02, 2015
作者:
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Sean Barrett
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@@ -117,8 +117,8 @@ Before Unity, 3D has seemed deeply problematic in the indie
space. Software like GameMaker has tried to support 3D but
it seems like little of note has been done with it.
Minecraft has shown that people can build worlds with th
at
toolset far more easily than we've ever seen from those
Minecraft has shown that people can build worlds with th
e
Minecraft
toolset far more easily than we've ever seen from those
other tools. Obviously people have done great things with
Unity, but those people are much closer to professional
developers; typically they still need real 3D modelling
...
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