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由 Chris Forseth 提交于
- Allow loading a gif as multiple frames into a single buffer. Each frame is a full image seperated by a (w * h * comp) stride. - Optionally, can pass in a pointer to a int, which will be filled with an array layers long contain ms for each frame. - Fix gif's not loading the initial transparent background - I believe also fix disposal rules for subsequent frames (though being somewhat inefficient with memory to do so) - Add a flip_vertical that takes into account slices as well. Compiled using VS2017, but nothing else as I'm not really setup for it. Apologies.
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