- 06 5月, 2015 1 次提交
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由 Tshepang Lekhonkhobe 提交于
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- 05 8月, 2014 1 次提交
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由 Vadim Chugunov 提交于
_WIN32 is defined for 64-bit builds as well, so test for _WIN64 first.
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- 15 5月, 2014 1 次提交
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由 Daniel Micay 提交于
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- 12 5月, 2014 1 次提交
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由 Daniel Micay 提交于
This requires pointing it at the valgrind headers we carry in-tree.
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- 26 8月, 2013 1 次提交
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由 klutzy 提交于
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- 22 3月, 2012 1 次提交
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由 Graydon Hoare 提交于
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- 06 12月, 2011 1 次提交
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由 Austin Seipp 提交于
I was still having issues with the build system somehow getting confused as to which set of valgrind headers to use when compiling rt. This commit moves all the valgrind headers into their own directory under rt and makes the usage more consistent. The compiler is now passed the -DNVALGRIND flag when valgrind is not installed, as opposed to passing -DHAVE_VALGRIND. We also pass -I src/rt to the compiler when building rt so you can more easily import what you want. I also cleaned up some erroneous #includes along the way. It should be safe to always just import the local valgrind headers and use them without question. NVALGRIND turns the operations to no-ops when it is active, and the build and tests run cleanly with or without.
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- 06 5月, 2011 1 次提交
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由 Ralph Giles 提交于
This applies c11675 by Julian Seward from valgrind trunk (svn://svn.valgrind.org/valgrind/trunk) to rustrt's included copies of memcheck.h and valgrind.h, effectively backporting the fix from the unreleased 3.6.2. The commit simply applies the gcc 'unused' attribute to the relevant declarations. This change allows compilation of the runtime code under gcc 4.6 with -Werror, as the makefile currently requests.
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- 04 5月, 2011 1 次提交
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由 Graydon Hoare 提交于
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- 24 6月, 2010 1 次提交
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由 Graydon Hoare 提交于
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