提交 d46b8f1f 编写于 作者: A Alex Crichton

rollup merge of #19235: bjz/reference

cc. @steveklabnik
......@@ -4316,73 +4316,28 @@ fine-grained control is desired over the output format of a Rust crate.
*TODO*.
# Appendix: Influences and further references
## Influences
> The essential problem that must be solved in making a fault-tolerant
> software system is therefore that of fault-isolation. Different programmers
> will write different modules, some modules will be correct, others will have
> errors. We do not want the errors in one module to adversely affect the
> behaviour of a module which does not have any errors.
>
> — Joe Armstrong
> In our approach, all data is private to some process, and processes can
> only communicate through communications channels. *Security*, as used
> in this paper, is the property which guarantees that processes in a system
> cannot affect each other except by explicit communication.
>
> When security is absent, nothing which can be proven about a single module
> in isolation can be guaranteed to hold when that module is embedded in a
> system [...]
>
> — Robert Strom and Shaula Yemini
> Concurrent and applicative programming complement each other. The
> ability to send messages on channels provides I/O without side effects,
> while the avoidance of shared data helps keep concurrent processes from
> colliding.
>
> — Rob Pike
Rust is not a particularly original language. It may however appear unusual by
contemporary standards, as its design elements are drawn from a number of
"historical" languages that have, with a few exceptions, fallen out of favour.
Five prominent lineages contribute the most, though their influences have come
and gone during the course of Rust's development:
* The NIL (1981) and Hermes (1990) family. These languages were developed by
Robert Strom, Shaula Yemini, David Bacon and others in their group at IBM
Watson Research Center (Yorktown Heights, NY, USA).
* The Erlang (1987) language, developed by Joe Armstrong, Robert Virding, Claes
Wikström, Mike Williams and others in their group at the Ericsson Computer
Science Laboratory (Älvsjö, Stockholm, Sweden) .
* The Sather (1990) language, developed by Stephen Omohundro, Chu-Cheow Lim,
Heinz Schmidt and others in their group at The International Computer
Science Institute of the University of California, Berkeley (Berkeley, CA,
USA).
* The Newsqueak (1988), Alef (1995), and Limbo (1996) family. These
languages were developed by Rob Pike, Phil Winterbottom, Sean Dorward and
others in their group at Bell Labs Computing Sciences Research Center
(Murray Hill, NJ, USA).
* The Napier (1985) and Napier88 (1988) family. These languages were
developed by Malcolm Atkinson, Ron Morrison and others in their group at
the University of St. Andrews (St. Andrews, Fife, UK).
Additional specific influences can be seen from the following languages:
* The structural algebraic types and compilation manager of SML.
* The attribute and assembly systems of C#.
* The references and deterministic destructor system of C++.
* The memory region systems of the ML Kit and Cyclone.
* The typeclass system of Haskell.
* The lexical identifier rule of Python.
* The block syntax of Ruby.
# Appendix: Influences
Rust is not a particularly original language, with design elements coming from
a wide range of sources. Some of these are listed below (including elements
that have since been removed):
* SML, OCaml: algebraic datatypes, pattern matching, type inference,
semicolon statement separation
* C++: references, RAII, smart pointers, move semantics, monomorphisation,
memory model
* ML Kit, Cyclone: region based memory management
* Haskell (GHC): typeclasses, type families
* Newsqueak, Alef, Limbo: channels, concurrency
* Erlang: message passing, task failure, ~~linked task failure~~,
~~lightweight concurrency~~
* Swift: optional bindings
* Scheme: hygienic macros
* C#: attributes
* Ruby: ~~block syntax~~
* NIL, Hermes: ~~typestate~~
* [Unicode Annex #31](http://www.unicode.org/reports/tr31/): identifier and
pattern syntax
[ffi]: guide-ffi.html
[plugin]: guide-plugin.html
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