提交 c1df41e7 编写于 作者: A Aaron Turon

Add some basic comments about how specialization fits into the rest of the trait machinery

上级 ed8d059d
......@@ -428,3 +428,43 @@ We used to try and draw finer-grained distinctions, but that led to a
serious of annoying and weird bugs like #22019 and #18290. This simple
rule seems to be pretty clearly safe and also still retains a very
high hit rate (~95% when compiling rustc).
# Specialization
Defined in the `specialize` module.
The basic strategy is to build up a *specialization graph* during
coherence checking. Insertion into the graph locates the right place
to put an impl in the specialization hierarchy; if there is no right
place (due to partial overlap but no containment), you get an overlap
error. Specialization is consulted when selecting an impl (of course),
and the graph is consulted when propagating defaults down the
specialization hierarchy.
You might expect that the specialization graph would be used during
selection -- i.e., when actually performing specialization. This is
not done for two reasons:
- It's merely an optimization: given a set of candidates that apply,
we can determine the most specialized one by comparing them directly
for specialization, rather than consulting the graph. Given that we
also cache the results of selection, the benefit of this
optimization is questionable.
- To build the specialization graph in the first place, we need to use
selection (because we need to determine whether one impl specializes
another). Dealing with this reentrancy would require some additional
mode switch for selection. Given that there seems to be no strong
reason to use the graph anyway, we stick with a simpler approach in
selection, and use the graph only for propagating default
implementations.
Trait impl selection can succeed even when multiple impls can apply,
as long as they are part of the same specialization family. In that
case, it returns a *single* impl on success -- this is the most
specialized impl *known* to apply. However, if there are any inference
variables in play, the returned impl may not be the actual impl we
will use at trans time. Thus, we take special care to avoid projecting
associated types unless either (1) the associated type does not use
`default` and thus cannot be overridden or (2) all input types are
known concretely.
......@@ -13,6 +13,9 @@
//
// At the moment, this implementation support only the simple "chain" rule:
// If any two impls overlap, one must be a strict subset of the other.
//
// See traits/README.md for a bit more detail on how specialization
// fits together with the rest of the trait machinery.
use super::util;
use super::SelectionContext;
......
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