提交 90f06ae3 编写于 作者: A Andrew Paseltiner

document undefined collection behavior with interior mutability

closes #23327
上级 ee769638
......@@ -163,6 +163,11 @@
/// A priority queue implemented with a binary heap.
///
/// This will be a max-heap.
///
/// It is a logic error for an item to be modified in such a way that the
/// item's ordering relative to any other item, as determined by the `Ord`
/// trait, changes while it is in the heap. This is normally only possible
/// through `Cell`, `RefCell`, global state, I/O, or unsafe code.
#[derive(Clone)]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct BinaryHeap<T> {
......
......@@ -64,6 +64,10 @@
/// and possibly other factors. Using linear search, searching for a random element is expected
/// to take O(B log<sub>B</sub>n) comparisons, which is generally worse than a BST. In practice,
/// however, performance is excellent.
///
/// It is a logic error for a key to be modified in such a way that the key's ordering relative to
/// any other key, as determined by the `Ord` trait, changes while it is in the map. This is
/// normally only possible through `Cell`, `RefCell`, global state, I/O, or unsafe code.
#[derive(Clone)]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct BTreeMap<K, V> {
......
......@@ -30,6 +30,10 @@
///
/// See BTreeMap's documentation for a detailed discussion of this collection's performance
/// benefits and drawbacks.
///
/// It is a logic error for an item to be modified in such a way that the item's ordering relative
/// to any other item, as determined by the `Ord` trait, changes while it is in the set. This is
/// normally only possible through `Cell`, `RefCell`, global state, I/O, or unsafe code.
#[derive(Clone, Hash, PartialEq, Eq, Ord, PartialOrd)]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct BTreeSet<T>{
......
......@@ -24,6 +24,11 @@
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
/// A specialized set implementation to use enum types.
///
/// It is a logic error for an item to be modified in such a way that the transformation of the
/// item to or from a `usize`, as determined by the `CLike` trait, changes while the item is in the
/// set. This is normally only possible through `Cell`, `RefCell`, global state, I/O, or unsafe
/// code.
pub struct EnumSet<E> {
// We must maintain the invariant that no bits are set
// for which no variant exists
......
......@@ -217,6 +217,11 @@ fn test_resize_policy() {
/// It is required that the keys implement the `Eq` and `Hash` traits, although
/// this can frequently be achieved by using `#[derive(Eq, Hash)]`.
///
/// It is a logic error for a key to be modified in such a way that the key's
/// hash, as determined by the `Hash` trait, or its equality, as determined by
/// the `Eq` trait, changes while it is in the map. This is normally only
/// possible through `Cell`, `RefCell`, global state, I/O, or unsafe code.
///
/// Relevant papers/articles:
///
/// 1. Pedro Celis. ["Robin Hood Hashing"](https://cs.uwaterloo.ca/research/tr/1986/CS-86-14.pdf)
......
......@@ -38,6 +38,12 @@
/// HashMap where the value is (). As with the `HashMap` type, a `HashSet`
/// requires that the elements implement the `Eq` and `Hash` traits.
///
/// It is a logic error for an item to be modified in such a way that the
/// item's hash, as determined by the `Hash` trait, or its equality, as
/// determined by the `Eq` trait, changes while it is in the set. This is
/// normally only possible through `Cell`, `RefCell`, global state, I/O, or
/// unsafe code.
///
/// # Examples
///
/// ```
......
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