math.rs 8.8 KB
Newer Older
B
Brian Anderson 已提交
1 2
#[doc = "
Generic functions that have been defined for all numeric types
3

B
Brian Anderson 已提交
4 5
(may very well go away again soon)
"];
6

B
Brian Anderson 已提交
7
#[doc = "Returns the minimum of two values"]
8
pure fn min<T: copy>(x: T, y: T) -> T { if x < y { x } else { y} }
9

B
Brian Anderson 已提交
10
#[doc = "Returns the maximum of two values"]
11
pure fn max<T: copy>(x: T, y: T) -> T { if x < y { y } else { x } }
12

13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306
#[test]
fn test_max_min() {
    assert max(0, 1) == 1;
    assert min(0, 1) == 0;
    assert max(0, -1) == 0;
    assert min(0, -1) == -1;
    assert max(0.0, 1.0) == 1.0;
    assert min(0.0, 1.0) == 0.0;
}

// FIXME use macros to execute the tests below for all float types

/*
#[test]
fn test_trig() {
    assert sin(0.0) == 0.0;
    assert sin(-0.0) == 0.0;

    assert float::isNaN(sin(float::infinity));
    assert float::isNaN(sin(float::neg_infinity));

    assert cos(0.0) == 1.0;
    assert cos(-0.0) == 1.0;
    assert float::isNaN(cos(float::infinity));
    assert float::isNaN(cos(float::neg_infinity));

    assert tan(0.0) == 0.0;
    assert tan(-0.0) == 0.0;;
    assert float::isNaN(tan(float::infinity));
    assert float::isNaN(tan(float::neg_infinity));
}

#[test]
fn test_inv_trig() {
    assert asin(0.0) == 0.0;
    assert asin(-0.0) == -0.0;
    assert float::isNaN(asin(1.1));
    assert float::isNaN(asin(-1.1));

    assert acos(1.0) == 0.0;
    assert float::isNaN(acos(1.1));
    assert float::isNaN(acos(-1.1));

    assert atan(0.0) == 0.0;
    assert atan(-0.0) == 0.0;
    assert atan(float::infinity) == consts::frac_pi_2;
    assert atan(float::neg_infinity) == - consts::frac_pi_2;

    assert atan2(0.0, -0.0) == consts::pi;
    assert atan2(-0.0, -0.0) == -consts::pi;

    assert atan2(0.0, 0.0) == 0.0;
    assert atan2(-0.0, 0.0) == -0.0;

    assert atan2(0.0, -1.0) == consts::pi;
    assert atan2(-0.0, -1.0) == -consts::pi;

    assert atan2(0.0, 1.0) == 0.0;
    assert atan2(-0.0, 1.0) == -0.0;

    assert atan2(1.0, 0.0) == consts::frac_pi_2;
    assert atan2(1.0, -0.0) == consts::frac_pi_2;
}

// FIXME (1222): The commented-out tests give different results on windows
#[test]
fn test_pow() {
    assert pow(2.0, 4.0) == 16.0;

    assert pow(0.0, -3.0) == float::infinity;
    assert pow(-0.0, -3.0) == float::neg_infinity;

    assert pow(0.0, -4.0) == float::infinity;
    assert pow(-0.0, -4.0) == float::infinity;

    assert pow(0.0, 3.0) == 0.0;
    assert pow(-0.0, 3.0) == -0.0;
    assert pow(0.0, 4.0) == 0.0;
    assert pow(-0.0, 4.0) == 0.0;

    assert pow(-1.0, float::infinity) == 1.0;
    //assert pow(-1.0, float::neg_infinity) == 1.0;

    assert pow(1.0, 4.0) == 1.0;
    assert pow(1.0, 0.0) == 1.0;
    assert pow(1.0, -0.0) == 1.0;
    //assert pow(1.0, float::NaN) == 1.0;
    assert pow(1.0, float::infinity) == 1.0;
    //assert pow(1.0, float::neg_infinity) == 1.0;
    assert pow(1.0, -3.0) == 1.0;
    assert pow(1.0, -4.0) == 1.0;

    assert pow(4.0, 0.0) == 1.0;
    assert pow(0.0, 0.0) == 1.0;
    assert pow(-0.0, 0.0) == 1.0;
    //assert pow(float::NaN, 0.0) == 1.0;
    assert pow(float::infinity, 0.0) == 1.0;
    assert pow(float::neg_infinity, 0.0) == 1.0;
    assert pow(-3.0, 0.0) == 1.0;
    assert pow(-4.0, 0.0) == 1.0;

    assert pow(4.0, -0.0) == 1.0;
    assert pow(0.0, -0.0) == 1.0;
    assert pow(-0.0, -0.0) == 1.0;
    //assert pow(float::NaN, -0.0) == 1.0;
    assert pow(float::infinity, -0.0) == 1.0;
    assert pow(float::neg_infinity, -0.0) == 1.0;
    assert pow(-3.0, -0.0) == 1.0;
    assert pow(-4.0, -0.0) == 1.0;

    assert float::isNaN(pow(-1.0, -1.5));
    assert float::isNaN(pow(-1.0, 1.5));

    assert float::isNaN(pow(-1.2, -1.5));
    assert float::isNaN(pow(-1.2, 1.5));

    assert pow(0.5, float::neg_infinity) == float::infinity;
    assert pow(-0.5, float::neg_infinity) == float::infinity;

    assert pow(1.5, float::neg_infinity) == 0.0;
    assert pow(-1.5, float::neg_infinity) == 0.0;

    assert pow(0.5, float::infinity) == 0.0;
    assert pow(-0.5, float::infinity) == 0.0;

    assert pow(-1.5, float::infinity) == float::infinity;
    assert pow(1.5, float::infinity) == float::infinity;

    assert pow(float::neg_infinity, -3.0) == -0.0;
    assert pow(float::neg_infinity, -4.0) == 0.0;

    assert pow(float::neg_infinity, 3.0) == float::neg_infinity;
    assert pow(float::neg_infinity, 4.0) == float::infinity;

    assert pow(float::infinity, -16.0) == 0.0;
    assert pow(float::infinity, 16.0) == float::infinity;
}

// FIXME (1222): The commented-out tests give different results on windows
#[test]
fn test_exp_and_mod() {
    assert exp(0.0) == 1.0;
    assert exp(-0.0) == 1.0;
    assert exp(float::neg_infinity) == 0.0;
    assert exp(float::infinity) == float::infinity;

    let d1: c_int = 1 as c_int;
    assert frexp(0.0, d1) == 0.0;
    assert frexp(-0.0, d1) == 0.0;
    //assert frexp(float::infinity, d1) == float::infinity;
    //assert frexp(float::neg_infinity, d1) == float::neg_infinity;
    assert float::isNaN(frexp(float::NaN, d1));

    let d2: float = 1.0;
    assert modf(float::infinity, d2) == 0.0;
    assert d2 == float::infinity;
    assert modf(float::neg_infinity, d2) == -0.0;
    assert d2 == float::neg_infinity;
    assert float::isNaN(modf(float::NaN, d2));
    assert float::isNaN(d2);
}

#[test]
fn test_round_and_abs() {
    assert abs(0.0) == 0.0;
    assert abs(-0.0) == 0.0;
    assert abs(float::infinity) == float::infinity;
    assert abs(float::neg_infinity) == float::infinity;

    assert abs(-2.5) == 2.5;
    assert abs(2.5) == 2.5;

    assert ceil(0.0) == 0.0;
    assert ceil(-0.0) == -0.0;
    assert ceil(float::infinity) == float::infinity;
    assert ceil(float::neg_infinity) == float::neg_infinity;

    assert ceil(1.9) == 2.0;
    assert ceil(-1.9) == -1.0;

    assert floor(0.0) == 0.0;
    assert floor(-0.0) == -0.0;
    assert floor(float::infinity) == float::infinity;
    assert floor(float::neg_infinity) == float::neg_infinity;

    assert floor(1.9) == 1.0;
    assert floor(-1.9) == -2.0;

    assert trunc(0.0) == 0.0;
    assert trunc(-0.0) == -0.0;
    assert trunc(float::infinity) == float::infinity;
    assert trunc(float::neg_infinity) == float::neg_infinity;

    assert trunc(1.5) == 1.0;
    assert trunc(1.2) == 1.0;
    assert trunc(1.0) == 1.0;
    assert trunc(1.9) == 1.0;
    assert trunc(-1.5) == -1.0;
    assert trunc(-1.2) == -1.0;
    assert trunc(-1.0) == -1.0;
    assert trunc(-1.9) == -1.0;

    assert round(0.0) == 0.0;
    assert round(-0.0) == -0.0;
    assert round(float::infinity) == float::infinity;
    assert round(float::neg_infinity) == float::neg_infinity;

    assert rint(0.0) == 0.0;
    assert rint(-0.0) == -0.0;
    assert rint(float::infinity) == float::infinity;
    assert rint(float::neg_infinity) == float::neg_infinity;
}

#[test]
fn test_hyp_trig() {
    assert sinh(0.0) == 0.0;
    assert sinh(-0.0) == 0.0;
    assert sinh(float::infinity) == float::infinity;
    assert sinh(float::neg_infinity) == float::neg_infinity;

    assert cosh(0.0) == 1.0;
    assert cosh(-0.0) == 1.0;
    assert cosh(float::infinity) == float::infinity;
    assert cosh(float::neg_infinity) == float::infinity;

    assert tanh(0.0) == 0.0;
    assert tanh(-0.0) == 0.0;
    assert tanh(float::infinity) == 1.0;
    assert tanh(float::neg_infinity) == -1.0;
}

#[test]
fn test_sqrt() {
    assert sqrt(9.0) == 3.0;
    assert sqrt(4.0) == 2.0;
    assert sqrt(1.0) == 1.0;
    assert sqrt(0.0) == 0.0;
}


#[test]
fn test_angle() {
    fn angle(vec: (float, float)) -> float {
        alt vec {
          (0f, y) if y < 0f { 1.5 * consts::pi }
          (0f, y) { 0.5 * consts::pi }
          (x, y) { float::atan(y / x) }
        }
    }
    assert angle((1f, 0f)) == 0f;
    assert angle((1f, 1f)) == 0.25 * consts::pi;
    assert angle((0f, 1f)) == 0.5 * consts::pi;
}


#[test]
fn test_log_functions() {
    assert ln(1.0) == 0.0;
    assert log2(1.0) == 0.0;
    assert log10(1.0) == 0.0;

    // FIXME remove round-up due to valgrind weirdness
    assert ceil(ln(consts::e)) == 1.0; /* ln(e) == 0.999.. under valgrind */
    assert log2(2.0) == 1.0;
    assert log10(10.0) == 1.0;

    // FIXME remove round-up due to valgrind weirdness
    assert ceil(ln(consts::e*consts::e*consts::e*consts::e)) == 4.0;
    assert log2(256.0) == 8.0;
    assert log10(1000.0) == 3.0;

    assert ln(0.0) == float::neg_infinity;
    assert log2(0.0) == float::neg_infinity;
    assert log10(0.0) == float::neg_infinity;

    assert ln(-0.0) == float::neg_infinity;
    assert log2(-0.0) == float::neg_infinity;
    assert log10(-0.0) == float::neg_infinity;

    assert float::isNaN(ln(-1.0));
    assert float::isNaN(log2(-1.0));
    assert float::isNaN(log10(-1.0));

    assert ln(float::infinity) == float::infinity;
    assert log2(float::infinity) == float::infinity;
    assert log10(float::infinity) == float::infinity;

    assert ln1p(0.0) == 0.0;
    assert ln1p(-0.0) == 0.0;
    assert ln1p(-1.0) == float::neg_infinity;
    assert float::isNaN(ln1p(-2.0f));
    assert ln1p(float::infinity) == float::infinity;
}

307
*/