1. 01 9月, 2020 2 次提交
    • M
      Fix subtle bug with dividing by the wavelength PDFs. · eb353742
      Matt Pharr 提交于
      Previously, we'd add up contributions for all the vertices of a path and
      then divide by wavengths' PDFs in Film::AddSample()/AddSplat(). The problem
      with this was the case where secondary wavelengths are terminated in the
      middle of path (e.g. for dispersion). What we actually should be doing (and
      now are) is dividing by the current wavelength PDFs any time we add to the
      radiance sum for a pth.  Thus, vertices before the secondary wavelengths
      are terminated aren't weighted incorrectly, by the post-termination PDFs...
      eb353742
    • M
      37b78bd5
  2. 31 8月, 2020 4 次提交
  3. 30 8月, 2020 6 次提交
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  6. 27 8月, 2020 4 次提交