- 18 11月, 2020 1 次提交
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由 Matt Pharr 提交于
No functionality changes. Cleaned up some of the GPU *WorkItem definitions.
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- 17 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 11 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 02 9月, 2020 2 次提交
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由 Matt Pharr 提交于
And in turn, stop grabbing values out of the rayQueue; all queues are now only accessed by the kernels that consume them. The precomputed sample values have moved to PixelSampleState, for now at least.
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由 Matt Pharr 提交于
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- 18 8月, 2020 1 次提交
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由 Matt Pharr 提交于
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