- 09 1月, 2021 1 次提交
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由 Matt Pharr 提交于
Added built-in eta and k spectra for CuZn (brass) Fixed some small bugs in --upgrade Improve SampledWavelengths::ToString() GPU: issue warning on unsupported options (--force-diffuse, etc.)
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- 05 1月, 2021 5 次提交
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由 Matt Pharr 提交于
Mostly minor code motion and clang-format formatting. RandomPermute4() is now gone, since it's no longer used, however...
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由 Matt Pharr 提交于
Switch to a tabule of permutations -> 3x faster (!) Use 64-bit indices to handle high res / high spp images better.
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 03 1月, 2021 1 次提交
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由 Matt Pharr 提交于
The CPU integrators no longer write out WIP images during rendering by default, but this functionality can be enabled using the new --write-partial-images command-line flag.
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- 02 1月, 2021 4 次提交
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由 Matt Pharr 提交于
Noted in issue #85.
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由 Matt Pharr 提交于
Issue #84.
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 27 12月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 08 12月, 2020 5 次提交
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由 Matt Pharr 提交于
And similarly for the "randomization" option for the Sobol' samplers. Also, rename XORScrambler -> BinaryPermuteScrambler
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
Do a full binary Owen scramble and make it available in the Sobol and PaddedSobol Samplers. It is now the "owen" randomization strategy and "fastowen" is the fast hash-based scramble (which is still the default.)
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由 Matt Pharr 提交于
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- 30 11月, 2020 2 次提交
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 29 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 21 11月, 2020 4 次提交
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由 Matt Pharr 提交于
We don't want to put zero sized allocations that return nullptr in the allocations hash table; doing so causes a crash when we prefetch to GPU memory.
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 20 11月, 2020 1 次提交
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由 Matt Pharr 提交于
(Not currently used.)
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- 19 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 17 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 14 11月, 2020 2 次提交
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 13 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 12 11月, 2020 6 次提交
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
When rendering on the CPU but with a build that supports the GPU, there's no need to copy the RGB->Spectrum tables into newly allocated memory.
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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由 Matt Pharr 提交于
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- 10 11月, 2020 2 次提交
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由 Matt Pharr 提交于
Issue #75.
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由 Matt Pharr 提交于
And issue an error rather than crashing. Also, added a CHECK in the AliasTable constructor to actively catch the case of all-zero weights being provided. Issue #77.
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- 08 11月, 2020 1 次提交
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由 Matt Pharr 提交于
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- 25 10月, 2020 1 次提交
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由 Pierre Moreau 提交于
Defining the macro to be nothing in non-debug builds, results in many warnings about empty statements.
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