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pbrt-v4
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208a5fd0
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体验新版 GitCode,发现更多精彩内容 >>
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208a5fd0
编写于
5月 12, 2021
作者:
M
Matt Pharr
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电子邮件补丁
差异文件
GPU/wavefront: compute dpdx/dpdy for VisibleSurface at first hit
In turn, this gives us valid dzdx and dzdy values with GBuffer film.
上级
452bb7cc
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
5 addition
and
3 deletion
+5
-3
src/pbrt/wavefront/integrator.cpp
src/pbrt/wavefront/integrator.cpp
+2
-2
src/pbrt/wavefront/integrator.h
src/pbrt/wavefront/integrator.h
+1
-1
src/pbrt/wavefront/surfscatter.cpp
src/pbrt/wavefront/surfscatter.cpp
+2
-0
未找到文件。
src/pbrt/wavefront/integrator.cpp
浏览文件 @
208a5fd0
...
@@ -83,6 +83,7 @@ WavefrontPathIntegrator::WavefrontPathIntegrator(Allocator alloc, ParsedScene &s
...
@@ -83,6 +83,7 @@ WavefrontPathIntegrator::WavefrontPathIntegrator(Allocator alloc, ParsedScene &s
sampler
=
Sampler
::
Create
(
scene
.
sampler
.
name
,
scene
.
sampler
.
parameters
,
sampler
=
Sampler
::
Create
(
scene
.
sampler
.
name
,
scene
.
sampler
.
parameters
,
film
.
FullResolution
(),
&
scene
.
sampler
.
loc
,
alloc
);
film
.
FullResolution
(),
&
scene
.
sampler
.
loc
,
alloc
);
samplesPerPixel
=
sampler
.
SamplesPerPixel
();
Medium
cameraMedium
=
findMedium
(
scene
.
camera
.
medium
,
&
scene
.
camera
.
loc
);
Medium
cameraMedium
=
findMedium
(
scene
.
camera
.
medium
,
&
scene
.
camera
.
loc
);
camera
=
Camera
::
Create
(
scene
.
camera
.
name
,
scene
.
camera
.
parameters
,
cameraMedium
,
camera
=
Camera
::
Create
(
scene
.
camera
.
name
,
scene
.
camera
.
parameters
,
cameraMedium
,
...
@@ -347,7 +348,6 @@ Float WavefrontPathIntegrator::Render() {
...
@@ -347,7 +348,6 @@ Float WavefrontPathIntegrator::Render() {
Timer
timer
;
Timer
timer
;
Vector2i
resolution
=
film
.
PixelBounds
().
Diagonal
();
Vector2i
resolution
=
film
.
PixelBounds
().
Diagonal
();
Bounds2i
pixelBounds
=
film
.
PixelBounds
();
Bounds2i
pixelBounds
=
film
.
PixelBounds
();
int
spp
=
sampler
.
SamplesPerPixel
();
// Launch thread to copy image for display server, if enabled
// Launch thread to copy image for display server, if enabled
RGB
*
displayRGB
=
nullptr
,
*
displayRGBHost
=
nullptr
;
RGB
*
displayRGB
=
nullptr
,
*
displayRGBHost
=
nullptr
;
std
::
atomic
<
bool
>
exitCopyThread
{
false
};
std
::
atomic
<
bool
>
exitCopyThread
{
false
};
...
@@ -429,7 +429,7 @@ Float WavefrontPathIntegrator::Render() {
...
@@ -429,7 +429,7 @@ Float WavefrontPathIntegrator::Render() {
});
});
}
}
int
firstSampleIndex
=
0
,
lastSampleIndex
=
s
pp
;
int
firstSampleIndex
=
0
,
lastSampleIndex
=
s
amplesPerPixel
;
// Update sample index range based on debug start, if provided
// Update sample index range based on debug start, if provided
if
(
!
Options
->
debugStart
.
empty
())
{
if
(
!
Options
->
debugStart
.
empty
())
{
std
::
vector
<
int
>
values
=
SplitStringToInts
(
Options
->
debugStart
,
','
);
std
::
vector
<
int
>
values
=
SplitStringToInts
(
Options
->
debugStart
,
','
);
...
...
src/pbrt/wavefront/integrator.h
浏览文件 @
208a5fd0
...
@@ -148,7 +148,7 @@ class WavefrontPathIntegrator {
...
@@ -148,7 +148,7 @@ class WavefrontPathIntegrator {
pstd
::
vector
<
Light
>
*
envLights
;
pstd
::
vector
<
Light
>
*
envLights
;
LightSampler
lightSampler
;
LightSampler
lightSampler
;
int
maxDepth
;
int
maxDepth
,
samplesPerPixel
;
bool
regularize
;
bool
regularize
;
int
scanlinesPerPass
,
maxQueueSize
;
int
scanlinesPerPass
,
maxQueueSize
;
...
...
src/pbrt/wavefront/surfscatter.cpp
浏览文件 @
208a5fd0
...
@@ -117,6 +117,8 @@ void WavefrontPathIntegrator::EvaluateMaterialAndBSDF(TextureEvaluator texEval,
...
@@ -117,6 +117,8 @@ void WavefrontPathIntegrator::EvaluateMaterialAndBSDF(TextureEvaluator texEval,
intr
.
wo
=
w
.
wo
;
intr
.
wo
=
w
.
wo
;
intr
.
time
=
w
.
time
;
intr
.
time
=
w
.
time
;
camera
.
ApproximatedPdxy
(
intr
,
samplesPerPixel
);
// Estimate BSDF's albedo
// Estimate BSDF's albedo
constexpr
int
nRhoSamples
=
16
;
constexpr
int
nRhoSamples
=
16
;
SampledSpectrum
rho
(
0.
f
);
SampledSpectrum
rho
(
0.
f
);
...
...
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