提交 18799476 编写于 作者: Y Yu Yang 提交者: dongzhihong

Use `type_defs.h` to resolve cyclic dependencies

上级 83764d49
......@@ -21,20 +21,12 @@ limitations under the License. */
#include <vector>
#include "paddle/framework/framework.pb.h"
#include "paddle/framework/type_defs.h"
#include "paddle/platform/enforce.h"
#include "paddle/platform/variant.h"
namespace paddle {
namespace framework {
// The order should be as same as framework.proto
typedef boost::variant<boost::blank, int, float, std::string, std::vector<int>,
std::vector<float>, std::vector<std::string>, bool,
std::vector<bool>, BlockDesc*>
Attribute;
typedef std::unordered_map<std::string, Attribute> AttributeMap;
ProgramDesc& GetProgramDesc();
template <typename T>
......
......@@ -17,7 +17,7 @@ limitations under the License. */
#include <unordered_map>
#include <vector>
#include "paddle/framework/attribute.h"
#include "paddle/framework/op_info.h"
#include "paddle/framework/type_defs.h"
#include "paddle/framework/var_desc.h"
namespace paddle {
......
......@@ -19,15 +19,10 @@
#include <unordered_map>
#include "paddle/framework/attribute.h"
#include "paddle/framework/op_desc.h"
#include "paddle/framework/type_defs.h"
namespace paddle {
namespace framework {
class OperatorBase;
using VariableNameMap = std::map<std::string, std::vector<std::string>>;
using OpCreator = std::function<OperatorBase*(
const std::string& /*type*/, const VariableNameMap& /*inputs*/,
const VariableNameMap& /*outputs*/, const AttributeMap& /*attrs*/)>;
class GradOpDescMakerBase {
public:
......
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <functional>
#include <map>
#include "paddle/platform/variant.h"
namespace paddle {
namespace framework {
class OperatorBase;
using VariableNameMap = std::map<std::string, std::vector<std::string>>;
// The order should be as same as framework.proto
using Attribute =
boost::variant<boost::blank, int, float, std::string, std::vector<int>,
std::vector<float>, std::vector<std::string>, bool,
std::vector<bool>, BlockDesc*>;
using AttributeMap = std::unordered_map<std::string, Attribute>;
using OpCreator = std::function<OperatorBase*(
const std::string& /*type*/, const VariableNameMap& /*inputs*/,
const VariableNameMap& /*outputs*/, const AttributeMap& /*attrs*/)>;
} // namespace framework
} // namespace paddle
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