提交 7a7d58b6 编写于 作者: T tanghai

1.去掉消息继承机制,主要是很多序列化库无法继承,包括ILRuntime端的protobuf

2.actor消息因为无法继承,所以做了一些实现上的改动
上级 ce551d44

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2027
VisualStudioVersion = 15.0.27130.2036
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Plugins", "Unity\Unity.Plugins.csproj", "{D1FDB199-0FB7-099D-3771-C6A942E4E326}"
EndProject
......
......@@ -44,12 +44,6 @@ message Actor_CreateUnits // IActorMessage
repeated UnitInfo Units = 1;
}
message FrameMessageInfo
{
required int64 Id = 1;
required MessageObject Message = 2;
}
message Frame_ClickMap // IFrameMessage
{
required int32 X = 1;
......
......@@ -9,21 +9,29 @@ namespace ETHotfix
/// </summary>
public class GateSessionEntityActorHandler : IEntityActorHandler
{
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest)
{
ActorResponse response = new ActorResponse();
ActorResponse actorResponse = new ActorResponse();
try
{
((Session)entity).Send((IMessage)message.AMessage);
response.RpcId = message.RpcId;
session.Reply(response);
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
Type type = opcodeTypeComponent.GetType(actorRequest.Op);
IMessage message = (IMessage)session.Network.MessagePacker.DeserializeFrom(type, actorRequest.AMessage);
// 发送给客户端
Session clientSession = entity as Session;
clientSession.Send(actorResponse.Flag, message);
actorResponse.RpcId = actorRequest.RpcId;
session.Reply(actorResponse);
await Task.CompletedTask;
}
catch (Exception e)
{
response.Error = ErrorCode.ERR_SessionActorError;
response.Message = $"session actor error {e}";
session.Reply(response);
actorResponse.Error = ErrorCode.ERR_SessionActorError;
actorResponse.Message = $"session actor error {e}";
actorResponse.RpcId = actorRequest.RpcId;
session.Reply(actorResponse);
throw;
}
}
......@@ -31,9 +39,12 @@ namespace ETHotfix
public class CommonEntityActorHandler : IEntityActorHandler
{
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest)
{
await Game.Scene.GetComponent<ActorMessageDispatherComponent>().Handle(session, entity, message);
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
Type type = opcodeTypeComponent.GetType(actorRequest.Op);
IMessage message = (IMessage)session.Network.MessagePacker.DeserializeFrom(type, actorRequest.AMessage);
await Game.Scene.GetComponent<ActorMessageDispatherComponent>().Handle(session, entity, actorRequest, message);
}
}
......@@ -42,19 +53,22 @@ namespace ETHotfix
/// </summary>
public class MapUnitEntityActorHandler : IEntityActorHandler
{
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest)
{
if (message.AMessage is IFrameMessage aFrameMessage)
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
Type type = opcodeTypeComponent.GetType(actorRequest.Op);
IMessage message = (IMessage)session.Network.MessagePacker.DeserializeFrom(type, actorRequest.AMessage);
if (message is OneFrameMessage aFrameMessage)
{
// 客户端发送不需要设置Frame消息的id,在这里统一设置,防止客户端被破解发个假的id过来
aFrameMessage.Id = entity.Id;
Game.Scene.GetComponent<ServerFrameComponent>().Add(aFrameMessage);
ActorResponse response = new ActorResponse();
response.RpcId = message.RpcId;
session.Reply(response);
ActorResponse actorResponse = new ActorResponse();
actorResponse.RpcId = actorRequest.RpcId;
session.Reply(actorResponse);
return;
}
await Game.Scene.GetComponent<ActorMessageDispatherComponent>().Handle(session, entity, message);
await Game.Scene.GetComponent<ActorMessageDispatherComponent>().Handle(session, entity, actorRequest, message);
}
}
}
\ No newline at end of file
......@@ -32,7 +32,7 @@ namespace ETHotfix
return;
}
await timerComponent.WaitAsync(40);
await timerComponent.WaitAsync(100);
MessageHelper.Broadcast(self.FrameMessage);
......@@ -41,9 +41,9 @@ namespace ETHotfix
}
}
public static void Add(this ServerFrameComponent self, IFrameMessage message)
public static void Add(this ServerFrameComponent self, OneFrameMessage oneFrameMessage)
{
self.FrameMessage.Messages.Add((MessageObject)message);
self.FrameMessage.Messages.Add(oneFrameMessage);
}
}
}
\ No newline at end of file
......@@ -10,6 +10,23 @@ namespace ETHotfix
ushort opcode = packet.Opcode();
Type messageType = Game.Scene.GetComponent<OpcodeTypeComponent>().GetType(opcode);
object message = session.Network.MessagePacker.DeserializeFrom(messageType, packet.Bytes, Packet.Index, packet.Length - Packet.Index);
// 如果是帧指令消息,构造成OneFrameMessage发给对应的unit
if (message is IFrameMessage)
{
long unitId = session.GetComponent<SessionPlayerComponent>().Player.UnitId;
ActorProxy actorProxy = Game.Scene.GetComponent<ActorProxyComponent>().Get(unitId);
// 这里设置了帧消息的id,防止客户端伪造
IFrameMessage iFrameMessage = (IFrameMessage)message;
iFrameMessage.Id = unitId;
OneFrameMessage oneFrameMessage = new OneFrameMessage();
oneFrameMessage.Op = opcode;
oneFrameMessage.AMessage = session.Network.MessagePacker.SerializeToByteArray(iFrameMessage);
actorProxy.Send(oneFrameMessage);
return;
}
// gate session收到actor消息直接转发给actor自己去处理
if (message is IActorMessage)
......
......@@ -3,13 +3,13 @@ using System.Threading.Tasks;
namespace ETModel
{
public abstract class AMActorHandler<E, Message>: IMActorHandler where E: Entity where Message : MessageObject
public abstract class AMActorHandler<E, Message>: IMActorHandler where E: Entity where Message : class
{
protected abstract Task Run(E entity, Message message);
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message)
{
Message msg = message.AMessage as Message;
Message msg = message as Message;
if (msg == null)
{
Log.Error($"消息类型转换错误: {message.GetType().FullName} to {typeof (Message).Name}");
......@@ -39,7 +39,7 @@ namespace ETModel
}
}
public abstract class AMActorRpcHandler<E, Request, Response>: IMActorHandler where E: Entity where Request : MessageObject, IActorRequest where Response : MessageObject, IActorResponse
public abstract class AMActorRpcHandler<E, Request, Response>: IMActorHandler where E: Entity where Request: class, IActorRequest where Response : class, IActorResponse
{
protected static void ReplyError(Response response, Exception e, Action<Response> reply)
{
......@@ -51,11 +51,11 @@ namespace ETModel
protected abstract Task Run(E unit, Request message, Action<Response> reply);
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message)
{
try
{
Request request = message.AMessage as Request;
Request request = message as Request;
if (request == null)
{
Log.Error($"消息类型转换错误: {message.GetType().FullName} to {typeof (Request).Name}");
......@@ -67,6 +67,8 @@ namespace ETModel
Log.Error($"Actor类型转换错误: {entity.GetType().Name} to {typeof(E).Name}");
return;
}
int rpcId = request.RpcId;
await this.Run(e, request, response =>
{
// 等回调回来,session可以已经断开了,所以需要判断session id是否为0
......@@ -74,12 +76,20 @@ namespace ETModel
{
return;
}
response.RpcId = rpcId;
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
ushort opcode = opcodeTypeComponent.GetOpcode(response.GetType());
byte[] repsponseBytes = session.Network.MessagePacker.SerializeToByteArray(response);
ActorResponse actorResponse = new ActorResponse
{
AMessage = response
Flag = 0x01,
Op = opcode,
AMessage = repsponseBytes
};
int rpcId = message.RpcId;
actorResponse.RpcId = rpcId;
actorResponse.RpcId = actorRequest.RpcId;
session.Reply(actorResponse);
});
}
......
......@@ -75,14 +75,14 @@ namespace ETModel
return actorHandler;
}
public async Task Handle(Session session, Entity entity, ActorRequest message)
public async Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message)
{
if (!this.handlers.TryGetValue(message.AMessage.GetType(), out IMActorHandler handler))
if (!this.handlers.TryGetValue(message.GetType(), out IMActorHandler handler))
{
throw new Exception($"not found message handler: {MongoHelper.ToJson(message)}");
}
await handler.Handle(session, entity, message);
await handler.Handle(session, entity, actorRequest, message);
}
public override void Dispose()
......
......@@ -209,7 +209,7 @@ namespace ETModel
public void Send(IMessage message)
{
ActorTask task = new ActorTask();
task.message = (MessageObject)message;
task.message = message;
task.proxy = this;
this.Add(task);
}
......@@ -217,7 +217,7 @@ namespace ETModel
public Task<IResponse> Call(IRequest request)
{
ActorTask task = new ActorTask();
task.message = (MessageObject)request;
task.message = request;
task.proxy = this;
task.Tcs = new TaskCompletionSource<IResponse>();
this.Add(task);
......
......@@ -19,7 +19,10 @@ namespace ETModel
public long Id { get; set; }
[ProtoMember(2, IsRequired = true)]
public MessageObject AMessage { get; set; }
public ushort Op { get; set; }
[ProtoMember(3, IsRequired = true)]
public byte[] AMessage { get; set; }
}
/// <summary>
......@@ -39,6 +42,12 @@ namespace ETModel
public int RpcId { get; set; }
[ProtoMember(1, IsRequired = true)]
public MessageObject AMessage;
public byte Flag { get; set; }
[ProtoMember(2, IsRequired = true)]
public ushort Op { get; set; }
[ProtoMember(3, IsRequired = true)]
public byte[] AMessage { get; set; }
}
}
using System.Threading.Tasks;
using System;
using System.Threading.Tasks;
namespace ETModel
{
......@@ -6,19 +7,32 @@ namespace ETModel
{
public ActorProxy proxy;
public MessageObject message;
public object message;
public TaskCompletionSource<IResponse> Tcs;
public async Task<IResponse> Run()
{
ActorRequest request = new ActorRequest() { Id = this.proxy.Id, AMessage = this.message };
ActorResponse response = (ActorResponse)await this.proxy.RealCall(request, this.proxy.CancellationTokenSource.Token);
if (response.Error != ErrorCode.ERR_NotFoundActor)
Session session = Game.Scene.GetComponent<NetInnerComponent>().Get(this.proxy.Address);
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
ushort opcode = opcodeTypeComponent.GetOpcode(message.GetType());
byte[] requestBytes = session.Network.MessagePacker.SerializeToByteArray(message);
ActorRequest actorRequest = new ActorRequest() { Id = this.proxy.Id, Op = opcode, AMessage = requestBytes };
ActorResponse actorResponse = (ActorResponse)await session.Call(actorRequest, this.proxy.CancellationTokenSource.Token);
if (actorResponse.Error != ErrorCode.ERR_NotFoundActor)
{
this.Tcs?.SetResult((IResponse)response.AMessage);
if (this.Tcs != null)
{
Type type = opcodeTypeComponent.GetType(actorResponse.Op);
IResponse response = (IResponse) session.Network.MessagePacker.DeserializeFrom(type, actorResponse.AMessage);
this.Tcs?.SetResult(response);
}
}
return response;
return actorResponse;
}
public void RunFail(int error)
......
......@@ -5,7 +5,7 @@ namespace ETModel
{
public interface IMActorHandler
{
Task Handle(Session session, Entity entity, ActorRequest message);
Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message);
Type GetMessageType();
}
}
\ No newline at end of file
......@@ -73,7 +73,7 @@ namespace ETModel
[Message(HotfixOpcode.C2M_TestActorRequest)]
[ProtoContract]
public partial class C2M_TestActorRequest: MessageObject, IActorRequest
public partial class C2M_TestActorRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -84,7 +84,7 @@ namespace ETModel
[Message(HotfixOpcode.M2C_TestActorResponse)]
[ProtoContract]
public partial class M2C_TestActorResponse: MessageObject, IActorResponse
public partial class M2C_TestActorResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......@@ -127,10 +127,3 @@ namespace ETModel
}
}
namespace ETModel
{
[BsonKnownTypes(typeof(C2M_TestActorRequest))]
[BsonKnownTypes(typeof(M2C_TestActorResponse))]
public partial class MessageObject {}
}
......@@ -6,7 +6,7 @@ namespace ETModel
{
[Message(OuterOpcode.Actor_Test)]
[ProtoContract]
public partial class Actor_Test: MessageObject, IActorMessage
public partial class Actor_Test: IActorMessage
{
[ProtoMember(1, IsRequired = true)]
public string Info;
......@@ -15,7 +15,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TestRequest)]
[ProtoContract]
public partial class Actor_TestRequest: MessageObject, IActorRequest
public partial class Actor_TestRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -26,7 +26,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TestResponse)]
[ProtoContract]
public partial class Actor_TestResponse: MessageObject, IActorResponse
public partial class Actor_TestResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......@@ -41,7 +41,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TransferRequest)]
[ProtoContract]
public partial class Actor_TransferRequest: MessageObject, IActorRequest
public partial class Actor_TransferRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -52,7 +52,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TransferResponse)]
[ProtoContract]
public partial class Actor_TransferResponse: MessageObject, IActorResponse
public partial class Actor_TransferResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......@@ -105,28 +105,16 @@ namespace ETModel
[Message(OuterOpcode.Actor_CreateUnits)]
[ProtoContract]
public partial class Actor_CreateUnits: MessageObject, IActorMessage
public partial class Actor_CreateUnits: IActorMessage
{
[ProtoMember(1)]
public List<UnitInfo> Units = new List<UnitInfo>();
}
[Message(OuterOpcode.FrameMessageInfo)]
[ProtoContract]
public partial class FrameMessageInfo
{
[ProtoMember(1, IsRequired = true)]
public long Id;
[ProtoMember(2, IsRequired = true)]
public MessageObject Message;
}
[Message(OuterOpcode.Frame_ClickMap)]
[ProtoContract]
public partial class Frame_ClickMap: MessageObject, IFrameMessage
public partial class Frame_ClickMap: IFrameMessage
{
[ProtoMember(92, IsRequired = true)]
public long Id { get; set; }
......@@ -182,27 +170,3 @@ namespace ETModel
}
}
namespace ETModel
{
[BsonKnownTypes(typeof(Actor_Test))]
[BsonKnownTypes(typeof(Actor_TestRequest))]
[BsonKnownTypes(typeof(Actor_TestResponse))]
[BsonKnownTypes(typeof(Actor_TransferRequest))]
[BsonKnownTypes(typeof(Actor_TransferResponse))]
[BsonKnownTypes(typeof(Actor_CreateUnits))]
[BsonKnownTypes(typeof(Frame_ClickMap))]
public partial class MessageObject {}
}
namespace ETModel
{
[ProtoInclude(OuterOpcode.Actor_Test, typeof(Actor_Test))]
[ProtoInclude(OuterOpcode.Actor_TestRequest, typeof(Actor_TestRequest))]
[ProtoInclude(OuterOpcode.Actor_TestResponse, typeof(Actor_TestResponse))]
[ProtoInclude(OuterOpcode.Actor_TransferRequest, typeof(Actor_TransferRequest))]
[ProtoInclude(OuterOpcode.Actor_TransferResponse, typeof(Actor_TransferResponse))]
[ProtoInclude(OuterOpcode.Actor_CreateUnits, typeof(Actor_CreateUnits))]
[ProtoInclude(OuterOpcode.Frame_ClickMap, typeof(Frame_ClickMap))]
public partial class MessageObject {}
}
......@@ -11,11 +11,10 @@ namespace ETModel
public const ushort G2C_EnterMap = 107;
public const ushort UnitInfo = 108;
public const ushort Actor_CreateUnits = 109;
public const ushort FrameMessageInfo = 110;
public const ushort Frame_ClickMap = 111;
public const ushort C2M_Reload = 112;
public const ushort M2C_Reload = 113;
public const ushort C2R_Ping = 114;
public const ushort R2C_Ping = 115;
public const ushort Frame_ClickMap = 110;
public const ushort C2M_Reload = 111;
public const ushort M2C_Reload = 112;
public const ushort C2R_Ping = 113;
public const ushort R2C_Ping = 114;
}
}
......@@ -108,8 +108,7 @@ namespace MyEditor
sb.Append($"\tpublic partial class {msgName}");
if (parentClass == "IActorMessage" || parentClass == "IActorRequest" || parentClass == "IActorResponse" || parentClass == "IFrameMessage")
{
sb.Append($": MessageObject, {parentClass}\n");
parentMsg.Add("MessageObject", msgName);
sb.Append($": {parentClass}\n");
}
else if (parentClass != "")
{
......@@ -174,7 +173,7 @@ namespace MyEditor
//if (!isClient)
//{
GenerateHead(sb, ns, flag, opcodeClassName);
//GenerateHead(sb, ns, flag, opcodeClassName);
//}
File.WriteAllText(csPath, sb.ToString());
......
using System.Collections.Generic;
using System;
using System.Collections.Generic;
namespace ETModel
{
......@@ -26,7 +27,7 @@ namespace ETModel
public int waitTime;
public const int maxWaitTime = 40;
public const int maxWaitTime = 100;
public void Start()
{
......@@ -43,18 +44,6 @@ namespace ETModel
TimerComponent timerComponent = Game.Scene.GetComponent<TimerComponent>();
while (true)
{
// 如果队列中消息多于4个,则加速跑帧
this.waitTime = maxWaitTime;
if (this.Queue.Count > 4)
{
this.waitTime = maxWaitTime - (this.Queue.Count - 4) * 2;
}
// 最快加速一倍
if (this.waitTime < 20)
{
this.waitTime = 20;
}
await timerComponent.WaitAsync(waitTime);
if (this.IsDisposed)
......@@ -77,9 +66,14 @@ namespace ETModel
for (int i = 0; i < sessionFrameMessage.FrameMessage.Messages.Count; ++i)
{
IFrameMessage message = (IFrameMessage)sessionFrameMessage.FrameMessage.Messages[i];
ushort opcode = Game.Scene.GetComponent<OpcodeTypeComponent>().GetOpcode(message.GetType());
Game.Scene.GetComponent<MessageDispatherComponent>().Handle(sessionFrameMessage.Session, new MessageInfo(opcode, message));
OneFrameMessage oneFrameMessage = sessionFrameMessage.FrameMessage.Messages[i];
Session session = sessionFrameMessage.Session;
OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
Type type = opcodeTypeComponent.GetType(oneFrameMessage.Op);
IMessage message = (IMessage)session.Network.MessagePacker.DeserializeFrom(type, oneFrameMessage.AMessage);
Game.Scene.GetComponent<MessageDispatherComponent>().Handle(sessionFrameMessage.Session, new MessageInfo(oneFrameMessage.Op, message));
}
}
}
......
......@@ -3,15 +3,25 @@ using ProtoBuf;
namespace ETModel
{
[Message(Opcode.OneFrameMessage)]
[ProtoContract]
public class OneFrameMessage: IMessage
{
[ProtoMember(1, IsRequired = true)]
public ushort Op;
[ProtoMember(2, IsRequired = true)]
public byte[] AMessage;
}
[Message(Opcode.FrameMessage)]
[ProtoContract]
public partial class FrameMessage : MessageObject, IActorMessage
public partial class FrameMessage : IActorMessage
{
[ProtoMember(1, IsRequired = true)]
public int Frame;
[ProtoMember(2)]
public List<MessageObject> Messages = new List<MessageObject>();
public List<OneFrameMessage> Messages = new List<OneFrameMessage>();
}
}
......@@ -7,7 +7,7 @@ namespace ETModel
public void Dispatch(Session session, Packet packet)
{
ushort opcode = packet.Opcode();
if (OpcodeHelper.IsClientHotfixMessage(opcode))
{
session.GetComponent<SessionCallbackComponent>().MessageCallback.Invoke(session, packet);
......
......@@ -3,11 +3,6 @@
// 不要在这个文件加[ProtoInclude]跟[BsonKnowType]标签,加到InnerMessage.cs或者OuterMessage.cs里面去
namespace ETModel
{
[ProtoContract]
public partial class MessageObject
{
}
public interface IMessage
{
}
......
......@@ -5,5 +5,6 @@ namespace ETModel
public const ushort ActorRequest = 1;
public const ushort ActorResponse = 2;
public const ushort FrameMessage = 3;
public const ushort OneFrameMessage = 4;
}
}
......@@ -6,7 +6,7 @@ namespace ETModel
{
[Message(OuterOpcode.Actor_Test)]
[ProtoContract]
public partial class Actor_Test: MessageObject, IActorMessage
public partial class Actor_Test: IActorMessage
{
[ProtoMember(1, IsRequired = true)]
public string Info;
......@@ -15,7 +15,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TestRequest)]
[ProtoContract]
public partial class Actor_TestRequest: MessageObject, IActorRequest
public partial class Actor_TestRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -26,7 +26,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TestResponse)]
[ProtoContract]
public partial class Actor_TestResponse: MessageObject, IActorResponse
public partial class Actor_TestResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......@@ -41,7 +41,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TransferRequest)]
[ProtoContract]
public partial class Actor_TransferRequest: MessageObject, IActorRequest
public partial class Actor_TransferRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -52,7 +52,7 @@ namespace ETModel
[Message(OuterOpcode.Actor_TransferResponse)]
[ProtoContract]
public partial class Actor_TransferResponse: MessageObject, IActorResponse
public partial class Actor_TransferResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......@@ -105,28 +105,16 @@ namespace ETModel
[Message(OuterOpcode.Actor_CreateUnits)]
[ProtoContract]
public partial class Actor_CreateUnits: MessageObject, IActorMessage
public partial class Actor_CreateUnits: IActorMessage
{
[ProtoMember(1, TypeName = "ETModel.UnitInfo")]
public List<UnitInfo> Units = new List<UnitInfo>();
}
[Message(OuterOpcode.FrameMessageInfo)]
[ProtoContract]
public partial class FrameMessageInfo
{
[ProtoMember(1, IsRequired = true)]
public long Id;
[ProtoMember(2, IsRequired = true)]
public MessageObject Message;
}
[Message(OuterOpcode.Frame_ClickMap)]
[ProtoContract]
public partial class Frame_ClickMap: MessageObject, IFrameMessage
public partial class Frame_ClickMap: IFrameMessage
{
[ProtoMember(92, IsRequired = true)]
public long Id { get; set; }
......@@ -182,15 +170,3 @@ namespace ETModel
}
}
namespace ETModel
{
[ProtoInclude(OuterOpcode.Actor_Test, typeof(Actor_Test))]
[ProtoInclude(OuterOpcode.Actor_TestRequest, typeof(Actor_TestRequest))]
[ProtoInclude(OuterOpcode.Actor_TestResponse, typeof(Actor_TestResponse))]
[ProtoInclude(OuterOpcode.Actor_TransferRequest, typeof(Actor_TransferRequest))]
[ProtoInclude(OuterOpcode.Actor_TransferResponse, typeof(Actor_TransferResponse))]
[ProtoInclude(OuterOpcode.Actor_CreateUnits, typeof(Actor_CreateUnits))]
[ProtoInclude(OuterOpcode.Frame_ClickMap, typeof(Frame_ClickMap))]
public partial class MessageObject {}
}
......@@ -11,11 +11,10 @@ namespace ETModel
public const ushort G2C_EnterMap = 107;
public const ushort UnitInfo = 108;
public const ushort Actor_CreateUnits = 109;
public const ushort FrameMessageInfo = 110;
public const ushort Frame_ClickMap = 111;
public const ushort C2M_Reload = 112;
public const ushort M2C_Reload = 113;
public const ushort C2R_Ping = 114;
public const ushort R2C_Ping = 115;
public const ushort Frame_ClickMap = 110;
public const ushort C2M_Reload = 111;
public const ushort M2C_Reload = 112;
public const ushort C2R_Ping = 113;
public const ushort R2C_Ping = 114;
}
}
......@@ -240,7 +240,7 @@ namespace ETModel
this.Send(0x01, message);
}
private void Send(byte flag, object message)
public void Send(byte flag, object message)
{
OpcodeTypeComponent opcodeTypeComponent = this.Network.Entity.GetComponent<OpcodeTypeComponent>();
ushort opcode = opcodeTypeComponent.GetOpcode(message.GetType());
......
......@@ -73,8 +73,8 @@ namespace ILRuntime.Runtime.Generated
System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
ETModel_Packet_Binding.Register(app);
ETModel_ProtobufHelper_Binding.Register(app);
ETModel_MessageInfo_Binding.Register(app);
System_Collections_Generic_Dictionary_2_Int32_Action_1_ILTypeInstance_Binding.Register(app);
ETModel_MessageInfo_Binding.Register(app);
System_Threading_Tasks_TaskCompletionSource_1_ILTypeInstance_Binding.Register(app);
System_Threading_CancellationToken_Binding.Register(app);
ETModel_SessionCallbackComponent_Binding.Register(app);
......
......@@ -31,9 +31,6 @@ namespace ILRuntime.Runtime.Generated
args = new Type[]{typeof(System.Int32), typeof(System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>)};
method = type.GetMethod("set_Item", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, set_Item_2);
args = new Type[]{};
method = type.GetMethod("get_Values", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, get_Values_3);
args = new Type[]{};
method = type.GetConstructor(flag, null, args, null);
......@@ -157,21 +154,6 @@ namespace ILRuntime.Runtime.Generated
return __ret;
}
static StackObject* get_Values_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
StackObject* __ret = ILIntepreter.Minus(__esp, 1);
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
System.Collections.Generic.Dictionary<System.Int32, System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>> instance_of_this_method;
instance_of_this_method = (System.Collections.Generic.Dictionary<System.Int32, System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>>)typeof(System.Collections.Generic.Dictionary<System.Int32, System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
__intp.Free(ptr_of_this_method);
var result_of_this_method = instance_of_this_method.Values;
return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
}
static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
......
......@@ -50,20 +50,6 @@ namespace ILRuntime.Runtime.Generated
}
}
}
args = new Type[]{typeof(System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>)};
if (genericMethods.TryGetValue("ToArray", out lst))
{
foreach(var m in lst)
{
if(m.GetParameters().Length == 1)
{
method = m.MakeGenericMethod(args);
app.RegisterCLRMethodRedirection(method, ToArray_1);
break;
}
}
}
args = new Type[]{typeof(System.String)};
if (genericMethods.TryGetValue("ToArray", out lst))
{
......@@ -72,7 +58,7 @@ namespace ILRuntime.Runtime.Generated
if(m.GetParameters().Length == 1)
{
method = m.MakeGenericMethod(args);
app.RegisterCLRMethodRedirection(method, ToArray_2);
app.RegisterCLRMethodRedirection(method, ToArray_1);
break;
}
......@@ -86,7 +72,7 @@ namespace ILRuntime.Runtime.Generated
if(m.GetParameters().Length == 1)
{
method = m.MakeGenericMethod(args);
app.RegisterCLRMethodRedirection(method, First_3);
app.RegisterCLRMethodRedirection(method, First_2);
break;
}
......@@ -112,20 +98,6 @@ namespace ILRuntime.Runtime.Generated
}
static StackObject* ToArray_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
StackObject* __ret = ILIntepreter.Minus(__esp, 1);
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
System.Collections.Generic.IEnumerable<System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>> source = (System.Collections.Generic.IEnumerable<System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>>)typeof(System.Collections.Generic.IEnumerable<System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
__intp.Free(ptr_of_this_method);
var result_of_this_method = System.Linq.Enumerable.ToArray<System.Action<ILRuntime.Runtime.Intepreter.ILTypeInstance>>(source);
return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
}
static StackObject* ToArray_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
......@@ -139,7 +111,7 @@ namespace ILRuntime.Runtime.Generated
return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
}
static StackObject* First_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
static StackObject* First_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
......
......@@ -41,7 +41,7 @@ namespace ETHotfix
if (Physics.Raycast(ray, out hit, 1000, this.mapMask))
{
this.ClickPoint = hit.point;
ETModel.SessionComponent.Instance.Session.Send(new Frame_ClickMap() { X = (int)(this.ClickPoint.x * 1000), Z = (int)(this.ClickPoint.z * 1000) });
SessionComponent.Instance.Session.Send(new Frame_ClickMap() { X = (int)(this.ClickPoint.x * 1000), Z = (int)(this.ClickPoint.z * 1000) });
// 测试actor rpc消息
this.TestActor();
......
......@@ -73,7 +73,7 @@ namespace ETHotfix
[Message(HotfixOpcode.C2M_TestActorRequest)]
[ProtoContract]
public partial class C2M_TestActorRequest: MessageObject, IActorRequest
public partial class C2M_TestActorRequest: IActorRequest
{
[ProtoMember(90, IsRequired = true)]
public int RpcId { get; set; }
......@@ -84,7 +84,7 @@ namespace ETHotfix
[Message(HotfixOpcode.M2C_TestActorResponse)]
[ProtoContract]
public partial class M2C_TestActorResponse: MessageObject, IActorResponse
public partial class M2C_TestActorResponse: IActorResponse
{
[ProtoMember(90, IsRequired = true)]
public int Error { get; set; }
......
......@@ -2,11 +2,6 @@
namespace ETHotfix
{
[ProtoContract]
public partial class MessageObject
{
}
public interface IMessage
{
}
......
......@@ -25,10 +25,11 @@ namespace ETHotfix
{
ushort opcode = p.Opcode();
byte flag = p.Flag();
OpcodeTypeComponent opcodeTypeComponent = Game.Scene.GetComponent<OpcodeTypeComponent>();
Type responseType = opcodeTypeComponent.GetType(opcode);
object message = ProtobufHelper.FromBytes(responseType, p.Bytes, Packet.Index, p.Length - Packet.Index);
if ((flag & 0x01) > 0)
{
IResponse response = message as IResponse;
......@@ -36,6 +37,7 @@ namespace ETHotfix
{
throw new Exception($"flag is response, but hotfix message is not! {opcode}");
}
Action<IResponse> action;
if (!this.requestCallback.TryGetValue(response.RpcId, out action))
{
......
......@@ -15,7 +15,7 @@
<TargetFrameworkProfile></TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectType>EditorPlugins:7</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
<UnityVersion>2017.1.1p4</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion>6</LangVersion>
......@@ -32,7 +32,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;NET45;ILRuntime</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45;ILRuntime</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
......@@ -42,7 +42,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;NET45;ILRuntime</DefineConstants>
<DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45;ILRuntime</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
......@@ -130,9 +130,15 @@
<Reference Include="UnityEditor.Android.Extensions">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
......@@ -151,8 +157,11 @@
<Reference Include="NPOI.OpenXmlFormats">
<HintPath>Assets/Plugins/Editor/npoi/NPOI.OpenXmlFormats.dll</HintPath>
</Reference>
<Reference Include="SyntaxTree.VisualStudio.Unity.Bridge">
<HintPath>C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll</HintPath>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Common">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
......
......@@ -15,7 +15,7 @@
<TargetFrameworkProfile></TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectType>Editor:5</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
<UnityVersion>2017.1.1p4</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion>6</LangVersion>
......@@ -32,7 +32,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE;NET45;ILRuntime</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45;ILRuntime</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
......@@ -42,7 +42,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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......@@ -15,7 +15,7 @@
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......@@ -100,6 +100,12 @@
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<HintPath>Assets/Plugins/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Common">
<HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Unity.Plugins.csproj">
......
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