提交 65df1c01 编写于 作者: T tanghai

1.修复ChangeSystem错误

2.升级到.net core 2.1
上级 04d7e366
......@@ -2,7 +2,7 @@
##### 1.visual studio必须使用vs2017(更新到最新版), VS2017需要勾选安装以下内容:
a. .net 桌面开发
b. visual studio tools for unity
c. .net core 2.0
c. 去net core官网下载安装.net core 2.1
##### 2. unity2017.4.3版,unity2018请自己摸索
##### 3. 启动unity2017, 菜单 File->open project->open 选中ET/Unity文件夹,点击选择文件夹按钮。
......
......@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<AssemblyName>App</AssemblyName>
<RootNamespace>App</RootNamespace>
</PropertyGroup>
......
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<AssemblyName>Hotfix</AssemblyName>
<RootNamespace>ETHotfix</RootNamespace>
</PropertyGroup>
......
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
<AssemblyName>Model</AssemblyName>
<RootNamespace>Model</RootNamespace>
</PropertyGroup>
......
......@@ -107,7 +107,7 @@ namespace ETModel
IChangeSystem changeSystem = obj as IChangeSystem;
if (changeSystem != null)
{
this.changeSystems.Add(loadSystem.Type(), changeSystem);
this.changeSystems.Add(changeSystem.Type(), changeSystem);
}
}
......
......@@ -88,7 +88,7 @@ namespace ETHotfix
IChangeSystem changeSystem = obj as IChangeSystem;
if (changeSystem != null)
{
this.changeSystems.Add(loadSystem.Type(), changeSystem);
this.changeSystems.Add(changeSystem.Type(), changeSystem);
}
}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册