提交 345e7496 编写于 作者: T tanghai

1.日志重定向去掉,ILRT工具已经自动提供

2.tcp socket在读写前判断canread canwrite,这样可以避免不必要的异常
上级 8f9f53b6
{ "_t" : "GlobalProto", "AssetBundleServerUrl" : "http://172.16.10.94:8080/", "Address" : "172.16.10.94:10002" }
\ No newline at end of file
{ "_t" : "GlobalProto", "AssetBundleServerUrl" : "http://127.0.0.1:8080/", "Address" : "127.0.0.1:10002" }
\ No newline at end of file
using System.Collections.Generic;
using ILRuntime.CLR.Method;
using ILRuntime.CLR.Utils;
using ILRuntime.Runtime.Intepreter;
using ILRuntime.Runtime.Stack;
namespace Model
{
public static class ILRedirection
{
public static unsafe StackObject* LogDebug(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
//ILRuntime的调用约定为被调用者清理堆栈,因此执行这个函数后需要将参数从堆栈清理干净,并把返回值放在栈顶,具体请看ILRuntime实现原理文档
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
//这个是最后方法返回后esp栈指针的值,应该返回清理完参数并指向返回值,这里是只需要返回清理完参数的值即可
StackObject* __ret = ILIntepreter.Minus(__esp, 1);
//取Log方法的参数,如果有两个参数的话,第一个参数是esp - 2,第二个参数是esp -1, 因为Mono的bug,直接-2值会错误,所以要调用ILIntepreter.Minus
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
//这里是将栈指针上的值转换成object,如果是基础类型可直接通过ptr->Value和ptr->ValueLow访问到值,具体请看ILRuntime实现原理文档
object message = typeof(object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
//所有非基础类型都得调用Free来释放托管堆栈
__intp.Free(ptr_of_this_method);
//在真实调用Debug.Log前,我们先获取DLL内的堆栈
var stacktrace = __domain.DebugService.GetStackTrance(__intp);
//我们在输出信息后面加上DLL堆栈
Log.Debug(message + "\n" + stacktrace);
return __ret;
}
public static unsafe StackObject* LogInfo(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
//ILRuntime的调用约定为被调用者清理堆栈,因此执行这个函数后需要将参数从堆栈清理干净,并把返回值放在栈顶,具体请看ILRuntime实现原理文档
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
//这个是最后方法返回后esp栈指针的值,应该返回清理完参数并指向返回值,这里是只需要返回清理完参数的值即可
StackObject* __ret = ILIntepreter.Minus(__esp, 1);
//取Log方法的参数,如果有两个参数的话,第一个参数是esp - 2,第二个参数是esp -1, 因为Mono的bug,直接-2值会错误,所以要调用ILIntepreter.Minus
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
//这里是将栈指针上的值转换成object,如果是基础类型可直接通过ptr->Value和ptr->ValueLow访问到值,具体请看ILRuntime实现原理文档
object message = typeof(object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
//所有非基础类型都得调用Free来释放托管堆栈
__intp.Free(ptr_of_this_method);
//在真实调用Debug.Log前,我们先获取DLL内的堆栈
var stacktrace = __domain.DebugService.GetStackTrance(__intp);
//我们在输出信息后面加上DLL堆栈
Log.Info(message + "\n" + stacktrace);
return __ret;
}
public static unsafe StackObject* LogError(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
//ILRuntime的调用约定为被调用者清理堆栈,因此执行这个函数后需要将参数从堆栈清理干净,并把返回值放在栈顶,具体请看ILRuntime实现原理文档
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
//这个是最后方法返回后esp栈指针的值,应该返回清理完参数并指向返回值,这里是只需要返回清理完参数的值即可
StackObject* __ret = ILIntepreter.Minus(__esp, 1);
//取Log方法的参数,如果有两个参数的话,第一个参数是esp - 2,第二个参数是esp -1, 因为Mono的bug,直接-2值会错误,所以要调用ILIntepreter.Minus
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
//这里是将栈指针上的值转换成object,如果是基础类型可直接通过ptr->Value和ptr->ValueLow访问到值,具体请看ILRuntime实现原理文档
object message = typeof(object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
//所有非基础类型都得调用Free来释放托管堆栈
__intp.Free(ptr_of_this_method);
//在真实调用Debug.Log前,我们先获取DLL内的堆栈
var stacktrace = __domain.DebugService.GetStackTrance(__intp);
//我们在输出信息后面加上DLL堆栈
Log.Error(message + "\n" + stacktrace);
return __ret;
}
}
}
fileFormatVersion: 2
guid: 04d37d1b01c652a42a4a9ab9eca299ad
timeCreated: 1495185207
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
......@@ -8,8 +8,11 @@ namespace Model
{
public sealed class Hotfix : Object
{
public Assembly HotfixAssembly;
public ILRuntime.Runtime.Enviorment.AppDomain AppDomain;
#if ILRuntime
private ILRuntime.Runtime.Enviorment.AppDomain appDomain;
#else
private Assembly assembly;
#endif
private IStaticMethod start;
......@@ -25,7 +28,7 @@ namespace Model
public void GotoHotfix()
{
#if ILRuntime
ILHelper.InitILRuntime();
ILHelper.InitILRuntime(this.appDomain);
#endif
this.start.Run();
}
......@@ -33,18 +36,18 @@ namespace Model
public Type[] GetHotfixTypes()
{
#if ILRuntime
if (this.AppDomain == null)
if (this.appDomain == null)
{
return new Type[0];
}
return this.AppDomain.LoadedTypes.Values.Select(x => x.ReflectionType).ToArray();
return this.appDomain.LoadedTypes.Values.Select(x => x.ReflectionType).ToArray();
#else
if (this.HotfixAssembly == null)
if (this.assembly == null)
{
return new Type[0];
}
return this.HotfixAssembly.GetTypes();
return this.assembly.GetTypes();
#endif
}
......@@ -53,7 +56,7 @@ namespace Model
{
Game.Scene.GetComponent<ResourcesComponent>().LoadBundle($"code.unity3d");
#if ILRuntime
this.AppDomain = new ILRuntime.Runtime.Enviorment.AppDomain();
this.appDomain = new ILRuntime.Runtime.Enviorment.AppDomain();
GameObject code = Game.Scene.GetComponent<ResourcesComponent>().GetAsset<GameObject>("code.unity3d", "Code");
byte[] assBytes = code.Get<TextAsset>("Hotfix.dll").bytes;
byte[] mdbBytes = code.Get<TextAsset>("Hotfix.pdb").bytes;
......@@ -61,18 +64,17 @@ namespace Model
using (MemoryStream fs = new MemoryStream(assBytes))
using (MemoryStream p = new MemoryStream(mdbBytes))
{
this.AppDomain.LoadAssembly(fs, p, new Mono.Cecil.Pdb.PdbReaderProvider());
this.appDomain.LoadAssembly(fs, p, new Mono.Cecil.Pdb.PdbReaderProvider());
}
this.start = new ILStaticMethod(this.AppDomain, "Hotfix.Init", "Start", 0);
this.start = new ILStaticMethod(this.appDomain, "Hotfix.Init", "Start", 0);
#else
GameObject code = Game.Scene.GetComponent<ResourcesComponent>().GetAsset<GameObject>("code.unity3d", "Code");
byte[] assBytes = code.Get<TextAsset>("Hotfix.dll").bytes;
byte[] mdbBytes = code.Get<TextAsset>("Hotfix.mdb").bytes;
Assembly assembly = Assembly.Load(assBytes, mdbBytes);
this.HotfixAssembly = assembly;
this.assembly = Assembly.Load(assBytes, mdbBytes);
Type hotfixInit = this.HotfixAssembly.GetType("Hotfix.Init");
Type hotfixInit = this.assembly.GetType("Hotfix.Init");
this.start = new MonoStaticMethod(hotfixInit, "Start");
#endif
Game.Scene.GetComponent<ResourcesComponent>().UnloadBundle($"code.unity3d");
......
......@@ -11,27 +11,19 @@ namespace Model
{
public static class ILHelper
{
public static unsafe void InitILRuntime()
public static unsafe void InitILRuntime(ILRuntime.Runtime.Enviorment.AppDomain appDomain)
{
// 注册重定向函数
MethodInfo mi = typeof(Log).GetMethod("Debug", new Type[] { typeof(string) });
Game.Hotfix.AppDomain.RegisterCLRMethodRedirection(mi, ILRedirection.LogDebug);
MethodInfo mi2 = typeof(Log).GetMethod("Info", new Type[] { typeof(string) });
Game.Hotfix.AppDomain.RegisterCLRMethodRedirection(mi2, ILRedirection.LogInfo);
MethodInfo mi3 = typeof(Log).GetMethod("Error", new Type[] { typeof(string) });
Game.Hotfix.AppDomain.RegisterCLRMethodRedirection(mi3, ILRedirection.LogError);
// 注册委托
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<List<object>>();
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<AChannel, System.Net.Sockets.SocketError>();
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<byte[], int, int>();
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<IResponse>();
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<Session, PacketInfo>();
Game.Hotfix.AppDomain.DelegateManager.RegisterMethodDelegate<Session, uint, object>();
appDomain.DelegateManager.RegisterMethodDelegate<List<object>>();
appDomain.DelegateManager.RegisterMethodDelegate<AChannel, System.Net.Sockets.SocketError>();
appDomain.DelegateManager.RegisterMethodDelegate<byte[], int, int>();
appDomain.DelegateManager.RegisterMethodDelegate<IResponse>();
appDomain.DelegateManager.RegisterMethodDelegate<Session, PacketInfo>();
appDomain.DelegateManager.RegisterMethodDelegate<Session, uint, object>();
CLRBindings.Initialize(Game.Hotfix.AppDomain);
CLRBindings.Initialize(appDomain);
// 注册适配器
Assembly assembly = typeof(Init).Assembly;
......@@ -48,27 +40,22 @@ namespace Model
{
continue;
}
Game.Hotfix.AppDomain.RegisterCrossBindingAdaptor(adaptor);
appDomain.RegisterCrossBindingAdaptor(adaptor);
}
// 初始化ILRuntime的protobuf
InitializeILRuntimeProtobuf();
}
public static void AvoidAot(GameObject gameObject)
{
Input input = gameObject.Get<Input>("11");
InitializeILRuntimeProtobuf(appDomain);
}
public static void InitializeILRuntimeProtobuf()
public static void InitializeILRuntimeProtobuf(ILRuntime.Runtime.Enviorment.AppDomain appDomain)
{
ProtoBuf.PType.RegisterFunctionCreateInstance(PType_CreateInstance);
ProtoBuf.PType.RegisterFunctionCreateInstance((typeName)=>PType_CreateInstance(appDomain, typeName));
ProtoBuf.PType.RegisterFunctionGetRealType(PType_GetRealType);
}
private static object PType_CreateInstance(string typeName)
private static object PType_CreateInstance(ILRuntime.Runtime.Enviorment.AppDomain appDomain, string typeName)
{
return Game.Hotfix.AppDomain.Instantiate(typeName);
return appDomain.Instantiate(typeName);
}
private static Type PType_GetRealType(object o)
......
......@@ -156,7 +156,14 @@ namespace Model
{
sendSize = this.sendBuffer.Count;
}
await this.tcpClient.GetStream().WriteAsync(this.sendBuffer.First, this.sendBuffer.FirstIndex, sendSize);
NetworkStream stream = this.tcpClient.GetStream();
if (!stream.CanWrite)
{
return;
}
await stream.WriteAsync(this.sendBuffer.First, this.sendBuffer.FirstIndex, sendSize);
this.sendBuffer.FirstIndex += sendSize;
if (this.sendBuffer.FirstIndex == sendBuffer.ChunkSize)
{
......@@ -184,7 +191,12 @@ namespace Model
}
int size = this.recvBuffer.ChunkSize - this.recvBuffer.LastIndex;
int n = await this.tcpClient.GetStream().ReadAsync(this.recvBuffer.Last, this.recvBuffer.LastIndex, size);
NetworkStream stream = this.tcpClient.GetStream();
if (!stream.CanRead)
{
return;
}
int n = await stream.ReadAsync(this.recvBuffer.Last, this.recvBuffer.LastIndex, size);
if (n == 0)
{
......@@ -214,12 +226,6 @@ namespace Model
}
}
}
catch (ObjectDisposedException)
{
}
catch (IOException)
{
}
catch (Exception e)
{
Log.Error(e.ToString());
......
......@@ -85,8 +85,8 @@ namespace ILRuntime.Runtime.Generated
Model_Disposer_Binding.Register(app);
Model_Scene_Binding.Register(app);
Model_Session_Binding.Register(app);
System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
Model_SessionHelper_Binding.Register(app);
System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_IResponse_Binding.Register(app);
System_Threading_Tasks_Task_1_PacketInfo_Binding.Register(app);
System_Runtime_CompilerServices_TaskAwaiter_1_PacketInfo_Binding.Register(app);
......
......@@ -76,6 +76,9 @@ namespace ILRuntime.Runtime.Generated
args = new Type[]{typeof(ILRuntime.Runtime.Intepreter.ILTypeInstance)};
method = type.GetMethod("SetResult", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetResult_5);
args = new Type[]{typeof(System.Runtime.CompilerServices.IAsyncStateMachine)};
method = type.GetMethod("SetStateMachine", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetStateMachine_6);
app.RegisterCLRCreateDefaultInstance(type, () => new System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance>());
......@@ -406,6 +409,26 @@ namespace ILRuntime.Runtime.Generated
return __ret;
}
static StackObject* SetStateMachine_6(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
StackObject* __ret = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
System.Runtime.CompilerServices.IAsyncStateMachine stateMachine = (System.Runtime.CompilerServices.IAsyncStateMachine)typeof(System.Runtime.CompilerServices.IAsyncStateMachine).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
__intp.Free(ptr_of_this_method);
ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance> instance_of_this_method;
instance_of_this_method = (System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance>)typeof(System.Runtime.CompilerServices.AsyncTaskMethodBuilder<ILRuntime.Runtime.Intepreter.ILTypeInstance>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
instance_of_this_method.SetStateMachine(stateMachine);
WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
return __ret;
}
}
......
......@@ -76,6 +76,9 @@ namespace ILRuntime.Runtime.Generated
args = new Type[]{typeof(Model.IResponse)};
method = type.GetMethod("SetResult", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetResult_5);
args = new Type[]{typeof(System.Runtime.CompilerServices.IAsyncStateMachine)};
method = type.GetMethod("SetStateMachine", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetStateMachine_6);
app.RegisterCLRCreateDefaultInstance(type, () => new System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Model.IResponse>());
......@@ -406,6 +409,26 @@ namespace ILRuntime.Runtime.Generated
return __ret;
}
static StackObject* SetStateMachine_6(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
StackObject* __ret = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
System.Runtime.CompilerServices.IAsyncStateMachine stateMachine = (System.Runtime.CompilerServices.IAsyncStateMachine)typeof(System.Runtime.CompilerServices.IAsyncStateMachine).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
__intp.Free(ptr_of_this_method);
ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Model.IResponse> instance_of_this_method;
instance_of_this_method = (System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Model.IResponse>)typeof(System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Model.IResponse>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
instance_of_this_method.SetStateMachine(stateMachine);
WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
return __ret;
}
}
......
......@@ -73,6 +73,9 @@ namespace ILRuntime.Runtime.Generated
args = new Type[]{};
method = type.GetMethod("SetResult", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetResult_4);
args = new Type[]{typeof(System.Runtime.CompilerServices.IAsyncStateMachine)};
method = type.GetMethod("SetStateMachine", flag, null, args, null);
app.RegisterCLRMethodRedirection(method, SetStateMachine_5);
args = new Type[]{typeof(System.Runtime.CompilerServices.TaskAwaiter<Model.IResponse>), typeof(Model.IAsyncStateMachineClassInheritanceAdaptor.IAsyncStateMachineAdaptor)};
if (genericMethods.TryGetValue("AwaitUnsafeOnCompleted", out lst))
{
......@@ -81,7 +84,7 @@ namespace ILRuntime.Runtime.Generated
if(m.GetParameters().Length == 2)
{
method = m.MakeGenericMethod(args);
app.RegisterCLRMethodRedirection(method, AwaitUnsafeOnCompleted_5);
app.RegisterCLRMethodRedirection(method, AwaitUnsafeOnCompleted_6);
break;
}
......@@ -392,7 +395,27 @@ namespace ILRuntime.Runtime.Generated
return __ret;
}
static StackObject* AwaitUnsafeOnCompleted_5(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
static StackObject* SetStateMachine_5(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
StackObject* __ret = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
System.Runtime.CompilerServices.IAsyncStateMachine stateMachine = (System.Runtime.CompilerServices.IAsyncStateMachine)typeof(System.Runtime.CompilerServices.IAsyncStateMachine).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
__intp.Free(ptr_of_this_method);
ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
System.Runtime.CompilerServices.AsyncVoidMethodBuilder instance_of_this_method;
instance_of_this_method = (System.Runtime.CompilerServices.AsyncVoidMethodBuilder)typeof(System.Runtime.CompilerServices.AsyncVoidMethodBuilder).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
instance_of_this_method.SetStateMachine(stateMachine);
WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
return __ret;
}
static StackObject* AwaitUnsafeOnCompleted_6(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
{
ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
StackObject* ptr_of_this_method;
......
......@@ -41,7 +41,7 @@ namespace Hotfix
if (Physics.Raycast(ray, out hit, 1000, this.mapMask))
{
this.ClickPoint = hit.point;
SessionComponent.Instance.Session.SendModel(new Frame_ClickMap() { X = (int)(this.ClickPoint.x * 1000), Z = (int)(this.ClickPoint.z * 1000) });
SessionComponent.Instance.Session.Send(new Frame_ClickMap() { X = (int)(this.ClickPoint.x * 1000), Z = (int)(this.ClickPoint.z * 1000) });
// 测试actor rpc消息
this.TestActor();
......
......@@ -26,12 +26,12 @@ namespace Hotfix
return response;
}
public static void SendModel(this Session session, Model.IMessage message)
public static void Send(this Session session, Model.IMessage message)
{
Model.SessionHelper.Send(session, message);
}
public static async Task<Model.IResponse> CallModel(this Session session, Model.IRequest request)
public static async Task<Model.IResponse> Call(this Session session, Model.IRequest request)
{
return await Model.SessionHelper.Call(session, request);
}
......
......@@ -19,7 +19,7 @@
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Temp\UnityVS_bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DefineConstants>TRACE;DEBUG;ILRuntime</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
......
......@@ -570,7 +570,7 @@ PlayerSettings:
webGLUseWasm: 0
webGLCompressionFormat: 1
scriptingDefineSymbols:
1: NET45
1: NET45;ILRuntime
4: NET45
7: NET45
platformArchitecture:
......
......@@ -32,7 +32,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45</DefineConstants>
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......@@ -42,7 +42,7 @@
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......@@ -32,7 +32,7 @@
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......@@ -42,7 +42,7 @@
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......@@ -32,7 +32,7 @@
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......@@ -42,7 +42,7 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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......
......@@ -32,7 +32,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
......@@ -42,7 +42,7 @@
<IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
......@@ -140,7 +140,6 @@
<Compile Include="Assets\Scripts\Base\IL\IDisposableAdaptor.cs" />
<Compile Include="Assets\Scripts\Base\IL\ILAdapterAttribute.cs" />
<Compile Include="Assets\Scripts\Base\IL\ILBindingAttribute.cs" />
<Compile Include="Assets\Scripts\Base\IL\ILRedirection.cs" />
<Compile Include="Assets\Scripts\Base\Log.cs" />
<Compile Include="Assets\Scripts\Base\LogType.cs" />
<Compile Include="Assets\Scripts\Base\Math\AcosLookupTable.cs" />
......
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