Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
guo450212436
et
提交
1b879d1e
E
et
项目概览
guo450212436
/
et
与 Fork 源项目一致
从无法访问的项目Fork
通知
3
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
E
et
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
1b879d1e
编写于
9月 11, 2017
作者:
T
tanghai
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
想到了更简单的方法,序列化Entity可以忽略Component的Id
上级
129aae93
变更
6
隐藏空白更改
内联
并排
Showing
6 changed file
with
11 addition
and
24 deletion
+11
-24
Unity/Assets/Scripts/Base/Object/Component.cs
Unity/Assets/Scripts/Base/Object/Component.cs
+1
-5
Unity/Assets/Scripts/Base/Object/Disposer.cs
Unity/Assets/Scripts/Base/Object/Disposer.cs
+4
-2
Unity/Assets/Scripts/Base/Object/Entity.cs
Unity/Assets/Scripts/Base/Object/Entity.cs
+0
-4
Unity/Hotfix/Base/Object/Component.cs
Unity/Hotfix/Base/Object/Component.cs
+2
-7
Unity/Hotfix/Base/Object/Disposer.cs
Unity/Hotfix/Base/Object/Disposer.cs
+4
-2
Unity/Hotfix/Base/Object/Entity.cs
Unity/Hotfix/Base/Object/Entity.cs
+0
-4
未找到文件。
Unity/Assets/Scripts/Base/Object/Component.cs
浏览文件 @
1b879d1e
...
...
@@ -6,10 +6,6 @@ namespace Model
[
BsonKnownTypes
(
typeof
(
AConfigComponent
))]
public
abstract
class
Component
:
Disposer
{
[
BsonId
]
[
BsonIgnore
]
public
sealed
override
long
Id
{
get
;
set
;
}
[
BsonIgnore
]
public
Entity
Entity
{
get
;
set
;
}
...
...
@@ -20,7 +16,7 @@ namespace Model
protected
Component
()
{
this
.
Id
=
IdGenerater
.
GenerateId
()
;
this
.
Id
=
1
;
}
public
T
GetComponent
<
T
>()
where
T
:
Component
...
...
Unity/Assets/Scripts/Base/Object/Disposer.cs
浏览文件 @
1b879d1e
...
...
@@ -5,8 +5,10 @@ namespace Model
{
public
abstract
class
Disposer
:
Object
,
IDisposable
{
[
BsonIgnore
]
public
abstract
long
Id
{
get
;
set
;
}
[
BsonIgnoreIfDefault
]
[
BsonDefaultValue
(
1L
)]
[
BsonElement
]
public
long
Id
{
get
;
set
;
}
protected
Disposer
()
{
...
...
Unity/Assets/Scripts/Base/Object/Entity.cs
浏览文件 @
1b879d1e
...
...
@@ -9,10 +9,6 @@ namespace Model
[
BsonIgnoreExtraElements
]
public
class
Entity
:
Disposer
,
ISupportInitialize
{
[
BsonId
]
[
BsonElement
(
Order
=
1
)]
public
sealed
override
long
Id
{
get
;
set
;
}
[
BsonIgnore
]
public
Entity
Parent
{
get
;
set
;
}
...
...
Unity/Hotfix/Base/Object/Component.cs
浏览文件 @
1b879d1e
using
Model
;
using
MongoDB.Bson.Serialization.Attributes
;
using
MongoDB.Bson.Serialization.Attributes
;
namespace
Hotfix
{
public
abstract
class
Component
:
Disposer
{
[
BsonId
]
[
BsonIgnore
]
public
sealed
override
long
Id
{
get
;
set
;
}
[
BsonIgnore
]
public
Entity
Entity
{
get
;
set
;
}
...
...
@@ -19,7 +14,7 @@ namespace Hotfix
protected
Component
()
{
this
.
Id
=
IdGenerater
.
GenerateId
()
;
this
.
Id
=
1
;
}
public
T
GetComponent
<
T
>()
where
T
:
Component
...
...
Unity/Hotfix/Base/Object/Disposer.cs
浏览文件 @
1b879d1e
...
...
@@ -4,8 +4,10 @@ namespace Hotfix
{
public
abstract
class
Disposer
:
Object
,
IDisposable2
{
[
BsonIgnore
]
public
abstract
long
Id
{
get
;
set
;
}
[
BsonIgnoreIfDefault
]
[
BsonDefaultValue
(
1L
)]
[
BsonElement
]
public
long
Id
{
get
;
set
;
}
protected
Disposer
()
{
...
...
Unity/Hotfix/Base/Object/Entity.cs
浏览文件 @
1b879d1e
...
...
@@ -10,10 +10,6 @@ namespace Hotfix
[
BsonIgnoreExtraElements
]
public
class
Entity
:
Disposer
,
ISupportInitialize
{
[
BsonId
]
[
BsonElement
(
Order
=
1
)]
public
sealed
override
long
Id
{
get
;
set
;
}
[
BsonIgnore
]
public
Entity
Parent
{
get
;
set
;
}
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录