Unity.CSharp.csproj 7.0 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    <TargetFrameworkProfile>Unity Full v3.5</TargetFrameworkProfile>
    <CompilerResponseFile></CompilerResponseFile>
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    <UnityProjectType>Game:1</UnityProjectType>
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    <RootNamespace></RootNamespace>
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    <Reference Include="UnityEditor">
      <HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
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    <Compile Include="Assets\Scripts\Base\Log.cs" />
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    <Compile Include="Assets\Scripts\Base\ReferenceCollector.cs" />
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    <Compile Include="Assets\Scripts\Init.cs" />
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