Unity.csproj 11.4 KB
Newer Older
1
<?xml version="1.0" encoding="utf-8"?>
T
tanghai 已提交
2 3 4 5 6 7
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
T
tanghai 已提交
8
    <ProjectGuid>{CF118143-7E37-744F-BE45-3F55345FEC40}</ProjectGuid>
T
tanghai 已提交
9 10 11 12 13 14
    <OutputType>Library</OutputType>
    <AssemblyName>Assembly-CSharp</AssemblyName>
    <FileAlignment>512</FileAlignment>
    <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
15
    <TargetFrameworkProfile>Unity Full v3.5</TargetFrameworkProfile>
16 17
    <CompilerResponseFile>
    </CompilerResponseFile>
T
tanghai 已提交
18 19
    <UnityProjectType>Game:1</UnityProjectType>
    <UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
T
tanghai 已提交
20
    <UnityVersion>5.4.1f1</UnityVersion>
21 22
    <RootNamespace>
    </RootNamespace>
T
tanghai 已提交
23 24 25 26 27 28 29 30
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
    <IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
T
tanghai 已提交
31
    <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE</DefineConstants>
T
tanghai 已提交
32 33 34 35 36 37 38 39 40
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
    <IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
T
tanghai 已提交
41
    <DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_4_1;UNITY_5_4;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_EDITOR_RETINA;ENABLE_RETINA_GUISTYLES;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;ENABLE_VSTU;UNITY_PRO_LICENSE</DefineConstants>
T
tanghai 已提交
42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="mscorlib" />
    <Reference Include="System" />
    <Reference Include="System.XML" />
    <Reference Include="System.Core" />
    <Reference Include="Boo.Lang" />
    <Reference Include="UnityScript.Lang" />
    <Reference Include="System.Runtime.Serialization" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="UnityEngine">
      <HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UI">
      <HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.Networking">
      <HintPath>Library\UnityAssemblies\UnityEngine.Networking.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor">
      <HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
    </Reference>
    <Reference Include="AsyncBridge.Net35">
      <HintPath>Assets\CSharp 6.0 Support\AsyncTools\Plugins\AsyncBridge.Net35.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading">
      <HintPath>Assets\CSharp 6.0 Support\AsyncTools\Plugins\System.Threading.dll</HintPath>
    </Reference>
71 72 73
    <Reference Include="ICSharpCode.SharpZipLib">
      <HintPath>Assets\Plugins\ICSharpCode.SharpZipLib.dll</HintPath>
    </Reference>
T
tanghai 已提交
74 75
  </ItemGroup>
  <ItemGroup>
T
tanghai 已提交
76 77 78
    <ProjectReference Include="Unity.Plugins.csproj">
      <Project>{D1FDB199-0FB7-099D-3771-C6A942E4E326}</Project>
      <Name>Unity.Plugins</Name>
T
tanghai 已提交
79 80 81
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
82
    <Compile Include="Assets\Scripts\Component\BenchmakComponent.cs" />
83
    <Compile Include="Assets\Scripts\Component\ChildrenComponent.cs" />
T
tanghai 已提交
84
    <Compile Include="Assets\Scripts\Component\ClientConfigComponent.cs" />
T
tanghai 已提交
85
    <Compile Include="Assets\Scripts\Component\Config\ClientConfig.cs" />
T
tanghai 已提交
86 87 88 89
    <Compile Include="Assets\Scripts\Component\Config\InnerConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\OuterConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\RunServerConfig.cs" />
    <Compile Include="Assets\Scripts\Component\ConfigComponent.cs" />
T
tanghai 已提交
90
    <Compile Include="Assets\Scripts\Component\EventComponent.cs" />
91
    <Compile Include="Assets\Scripts\Component\GameObjectComponent.cs" />
92
    <Compile Include="Assets\Scripts\Component\KVComponent.cs" />
93
    <Compile Include="Assets\Scripts\Component\MessageDispatherComponent.cs" />
94 95
    <Compile Include="Assets\Scripts\Component\NetInnerComponent.cs" />
    <Compile Include="Assets\Scripts\Component\NetOuterComponent.cs" />
96
    <Compile Include="Assets\Scripts\Component\NetworkComponent.cs" />
97
    <Compile Include="Assets\Scripts\Component\ResourcesComponent.cs" />
98
    <Compile Include="Assets\Scripts\Component\RobotComponent.cs" />
99 100
    <Compile Include="Assets\Scripts\Component\TimeComponent.cs" />
    <Compile Include="Assets\Scripts\Component\TimerComponent.cs" />
101
    <Compile Include="Assets\Scripts\Component\UIComponent.cs" />
102 103
    <Compile Include="Assets\Scripts\Config\ACategory.cs" />
    <Compile Include="Assets\Scripts\Config\AConfig.cs" />
T
tanghai 已提交
104
    <Compile Include="Assets\Scripts\Config\AConfigComponent.cs" />
105 106 107
    <Compile Include="Assets\Scripts\Config\ConfigAttribute.cs" />
    <Compile Include="Assets\Scripts\Config\ConfigHelper.cs" />
    <Compile Include="Assets\Scripts\Config\ICategory.cs" />
T
tanghai 已提交
108 109
    <Compile Include="Assets\Scripts\Entity\Config\BuffConfig.cs" />
    <Compile Include="Assets\Scripts\Entity\Config\StartConfig.cs" />
T
tanghai 已提交
110
    <Compile Include="Assets\Scripts\Entity\Game.cs" />
111
    <Compile Include="Assets\Scripts\Entity\Message\InnerMessage.cs" />
112
    <Compile Include="Assets\Scripts\Entity\Message\OuterMessage.cs" />
T
tanghai 已提交
113 114 115
    <Compile Include="Assets\Scripts\Entity\Scene.cs" />
    <Compile Include="Assets\Scripts\Entity\Session.cs" />
    <Compile Include="Assets\Scripts\Entity\UI.cs" />
116
    <Compile Include="Assets\Scripts\Entity\Unit.cs" />
117 118
    <Compile Include="Assets\Scripts\Event\AEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Event\Env.cs" />
119
    <Compile Include="Assets\Scripts\Event\EnvKey.cs" />
120
    <Compile Include="Assets\Scripts\Event\EventAttribute.cs" />
T
tanghai 已提交
121
    <Compile Include="Assets\Scripts\Event\EventIdType.cs" />
122
    <Compile Include="Assets\Scripts\Event\IEvent.cs" />
123
    <Compile Include="Assets\Scripts\GameObjectHelper.cs" />
124
    <Compile Include="Assets\Scripts\Helper\AssetBundleHelper.cs" />
125
    <Compile Include="Assets\Scripts\Helper\DllHelper.cs" />
126
    <Compile Include="Assets\Scripts\Init.cs" />
T
tanghai 已提交
127
    <Compile Include="Assets\Scripts\Message\AMHandler.cs" />
128
    <Compile Include="Assets\Scripts\Message\AMessage.cs" />
T
tanghai 已提交
129
    <Compile Include="Assets\Scripts\Message\AppType.cs" />
130
    <Compile Include="Assets\Scripts\Message\ErrorCode.cs" />
T
tanghai 已提交
131
    <Compile Include="Assets\Scripts\Message\IMHandler.cs" />
132 133
    <Compile Include="Assets\Scripts\Message\MessageAttribute.cs" />
    <Compile Include="Assets\Scripts\Message\MessageHandlerAttribute.cs" />
134
    <Compile Include="Assets\Scripts\Message\OpcodeHelper.cs" />
135
    <Compile Include="Assets\Scripts\Message\RpcException.cs" />
136
    <Compile Include="Assets\Scripts\Object\Component.cs" />
137 138 139
    <Compile Include="Assets\Scripts\Object\Disposer.cs" />
    <Compile Include="Assets\Scripts\Object\DisposerEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Object\DisposerEventManager.cs" />
140
    <Compile Include="Assets\Scripts\Object\Entity.cs" />
T
tanghai 已提交
141
    <Compile Include="Assets\Scripts\Object\EntityType.cs" />
142 143 144 145
    <Compile Include="Assets\Scripts\Object\IAwake.cs" />
    <Compile Include="Assets\Scripts\Object\ILoader.cs" />
    <Compile Include="Assets\Scripts\Object\IUpdate.cs" />
    <Compile Include="Assets\Scripts\Object\Object.cs" />
T
tanghai 已提交
146
    <Compile Include="Assets\Scripts\Other\Define.cs" />
147
    <Compile Include="Assets\Scripts\Other\GameException.cs" />
T
tanghai 已提交
148
    <Compile Include="Assets\Scripts\Other\IUIFactory.cs" />
149
    <Compile Include="Assets\Scripts\Other\LayerNames.cs" />
150
    <Compile Include="Assets\Scripts\Other\Options.cs" />
151
    <Compile Include="Assets\Scripts\Other\UIFactoryAttribute.cs" />
152
    <Compile Include="Assets\Scripts\Other\UIType.cs" />
153
    <Compile Include="Assets\Scripts\ReferenceCollector.cs" />
T
tanghai 已提交
154 155 156 157 158
  </ItemGroup>
  <ItemGroup>
    <None Include="Assets\CSharp 6.0 Support\AsyncTools\Plugins\AsyncBridge.Net35.xml" />
    <None Include="Assets\CSharp 6.0 Support\AsyncTools\Plugins\System.Threading.xml" />
  </ItemGroup>
T
tanghai 已提交
159 160
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
161
</Project>