bitmap.c 35.6 KB
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/*
 * lib/bitmap.c
 * Helper functions for bitmap.h.
 *
 * This source code is licensed under the GNU General Public License,
 * Version 2.  See the file COPYING for more details.
 */
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#include <linux/export.h>
#include <linux/thread_info.h>
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#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/bitmap.h>
#include <linux/bitops.h>
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#include <linux/bug.h>
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <linux/slab.h>
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#include <linux/string.h>
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#include <linux/uaccess.h>
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#include <asm/page.h>
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/**
 * DOC: bitmap introduction
 *
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 * bitmaps provide an array of bits, implemented using an an
 * array of unsigned longs.  The number of valid bits in a
 * given bitmap does _not_ need to be an exact multiple of
 * BITS_PER_LONG.
 *
 * The possible unused bits in the last, partially used word
 * of a bitmap are 'don't care'.  The implementation makes
 * no particular effort to keep them zero.  It ensures that
 * their value will not affect the results of any operation.
 * The bitmap operations that return Boolean (bitmap_empty,
 * for example) or scalar (bitmap_weight, for example) results
 * carefully filter out these unused bits from impacting their
 * results.
 *
 * The byte ordering of bitmaps is more natural on little
 * endian architectures.  See the big-endian headers
 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 * for the best explanations of this ordering.
 */

int __bitmap_equal(const unsigned long *bitmap1,
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		const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] != bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_equal);

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void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
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{
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	unsigned int k, lim = BITS_TO_LONGS(bits);
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	for (k = 0; k < lim; ++k)
		dst[k] = ~src[k];
}
EXPORT_SYMBOL(__bitmap_complement);

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/**
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 * __bitmap_shift_right - logical right shift of the bits in a bitmap
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 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
 * Shifting right (dividing) means moving bits in the MS -> LS bit
 * direction.  Zeros are fed into the vacated MS positions and the
 * LS bits shifted off the bottom are lost.
 */
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void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
			unsigned shift, unsigned nbits)
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{
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	unsigned k, lim = BITS_TO_LONGS(nbits);
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	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
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	for (k = 0; off + k < lim; ++k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take lower rem bits of
		 * word above and make them the top rem bits of result.
		 */
		if (!rem || off + k + 1 >= lim)
			upper = 0;
		else {
			upper = src[off + k + 1];
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			if (off + k + 1 == lim - 1)
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				upper &= mask;
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			upper <<= (BITS_PER_LONG - rem);
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		}
		lower = src[off + k];
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		if (off + k == lim - 1)
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			lower &= mask;
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		lower >>= rem;
		dst[k] = lower | upper;
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	}
	if (off)
		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);


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/**
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 * __bitmap_shift_left - logical left shift of the bits in a bitmap
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 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
 * Shifting left (multiplying) means moving bits in the LS -> MS
 * direction.  Zeros are fed into the vacated LS bit positions
 * and those MS bits shifted off the top are lost.
 */

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void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
			unsigned int shift, unsigned int nbits)
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{
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	int k;
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	unsigned int lim = BITS_TO_LONGS(nbits);
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	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	for (k = lim - off - 1; k >= 0; --k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take upper rem bits of
		 * word below and make them the bottom rem bits of result.
		 */
		if (rem && k > 0)
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			lower = src[k - 1] >> (BITS_PER_LONG - rem);
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		else
			lower = 0;
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		upper = src[k] << rem;
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		dst[k + off] = lower | upper;
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	}
	if (off)
		memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);

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int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
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	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
EXPORT_SYMBOL(__bitmap_and);

void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);

void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);

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int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
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	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
EXPORT_SYMBOL(__bitmap_andnot);

int __bitmap_intersects(const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & bitmap2[k])
			return 1;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 1;
	return 0;
}
EXPORT_SYMBOL(__bitmap_intersects);

int __bitmap_subset(const unsigned long *bitmap1,
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		    const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & ~bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;
	return 1;
}
EXPORT_SYMBOL(__bitmap_subset);

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int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
	int w = 0;
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	for (k = 0; k < lim; k++)
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		w += hweight_long(bitmap[k]);
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	if (bits % BITS_PER_LONG)
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		w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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	return w;
}
EXPORT_SYMBOL(__bitmap_weight);

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void __bitmap_set(unsigned long *map, unsigned int start, int len)
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{
	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);

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	while (len - bits_to_set >= 0) {
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		*p |= mask_to_set;
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		len -= bits_to_set;
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		bits_to_set = BITS_PER_LONG;
		mask_to_set = ~0UL;
		p++;
	}
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	if (len) {
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		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
		*p |= mask_to_set;
	}
}
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EXPORT_SYMBOL(__bitmap_set);
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void __bitmap_clear(unsigned long *map, unsigned int start, int len)
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{
	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);

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	while (len - bits_to_clear >= 0) {
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		*p &= ~mask_to_clear;
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		len -= bits_to_clear;
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		bits_to_clear = BITS_PER_LONG;
		mask_to_clear = ~0UL;
		p++;
	}
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	if (len) {
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		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
		*p &= ~mask_to_clear;
	}
}
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EXPORT_SYMBOL(__bitmap_clear);
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/**
 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
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 * @map: The address to base the search on
 * @size: The bitmap size in bits
 * @start: The bitnumber to start searching at
 * @nr: The number of zeroed bits we're looking for
 * @align_mask: Alignment mask for zero area
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 * @align_offset: Alignment offset for zero area.
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 *
 * The @align_mask should be one less than a power of 2; the effect is that
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 * the bit offset of all zero areas this function finds plus @align_offset
 * is multiple of that power of 2.
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 */
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unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
					     unsigned long size,
					     unsigned long start,
					     unsigned int nr,
					     unsigned long align_mask,
					     unsigned long align_offset)
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{
	unsigned long index, end, i;
again:
	index = find_next_zero_bit(map, size, start);

	/* Align allocation */
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	index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
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	end = index + nr;
	if (end > size)
		return end;
	i = find_next_bit(map, end, index);
	if (i < end) {
		start = i + 1;
		goto again;
	}
	return index;
}
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EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
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/*
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 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
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 * second version by Paul Jackson, third by Joe Korty.
 */

#define CHUNKSZ				32
#define nbits_to_hold_value(val)	fls(val)
#define BASEDEC 10		/* fancier cpuset lists input in decimal */

/**
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 * __bitmap_parse - convert an ASCII hex string into a bitmap.
 * @buf: pointer to buffer containing string.
 * @buflen: buffer size in bytes.  If string is smaller than this
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 *    then it must be terminated with a \0.
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 * @is_user: location of buffer, 0 indicates kernel space
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 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Commas group hex digits into chunks.  Each chunk defines exactly 32
 * bits of the resultant bitmask.  No chunk may specify a value larger
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 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
 * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
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 * characters and for grouping errors such as "1,,5", ",44", "," and "".
 * Leading and trailing whitespace accepted, but not embedded whitespace.
 */
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int __bitmap_parse(const char *buf, unsigned int buflen,
		int is_user, unsigned long *maskp,
		int nmaskbits)
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{
	int c, old_c, totaldigits, ndigits, nchunks, nbits;
	u32 chunk;
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	const char __user __force *ubuf = (const char __user __force *)buf;
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	bitmap_zero(maskp, nmaskbits);

	nchunks = nbits = totaldigits = c = 0;
	do {
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		chunk = 0;
		ndigits = totaldigits;
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		/* Get the next chunk of the bitmap */
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		while (buflen) {
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			old_c = c;
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			if (is_user) {
				if (__get_user(c, ubuf++))
					return -EFAULT;
			}
			else
				c = *buf++;
			buflen--;
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			if (isspace(c))
				continue;

			/*
			 * If the last character was a space and the current
			 * character isn't '\0', we've got embedded whitespace.
			 * This is a no-no, so throw an error.
			 */
			if (totaldigits && c && isspace(old_c))
				return -EINVAL;

			/* A '\0' or a ',' signal the end of the chunk */
			if (c == '\0' || c == ',')
				break;

			if (!isxdigit(c))
				return -EINVAL;

			/*
			 * Make sure there are at least 4 free bits in 'chunk'.
			 * If not, this hexdigit will overflow 'chunk', so
			 * throw an error.
			 */
			if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
				return -EOVERFLOW;

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			chunk = (chunk << 4) | hex_to_bin(c);
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			totaldigits++;
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		}
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		if (ndigits == totaldigits)
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			return -EINVAL;
		if (nchunks == 0 && chunk == 0)
			continue;

		__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
		*maskp |= chunk;
		nchunks++;
		nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
		if (nbits > nmaskbits)
			return -EOVERFLOW;
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	} while (buflen && c == ',');
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	return 0;
}
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EXPORT_SYMBOL(__bitmap_parse);

/**
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 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
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 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Wrapper for __bitmap_parse(), providing it with user buffer.
 *
 * We cannot have this as an inline function in bitmap.h because it needs
 * linux/uaccess.h to get the access_ok() declaration and this causes
 * cyclic dependencies.
 */
int bitmap_parse_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
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	if (!access_ok(ubuf, ulen))
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		return -EFAULT;
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	return __bitmap_parse((const char __force *)ubuf,
				ulen, 1, maskp, nmaskbits);

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}
EXPORT_SYMBOL(bitmap_parse_user);
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/**
 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
 * @list: indicates whether the bitmap must be list
 * @buf: page aligned buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 *
 * Output format is a comma-separated list of decimal numbers and
 * ranges if list is specified or hex digits grouped into comma-separated
 * sets of 8 digits/set. Returns the number of characters written to buf.
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 *
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 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned
 * area and that sufficient storage remains at @buf to accommodate the
 * bitmap_print_to_pagebuf() output. Returns the number of characters
 * actually printed to @buf, excluding terminating '\0'.
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 */
int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
			    int nmaskbits)
{
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	ptrdiff_t len = PAGE_SIZE - offset_in_page(buf);
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	return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) :
		      scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);
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}
EXPORT_SYMBOL(bitmap_print_to_pagebuf);

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/**
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 * __bitmap_parselist - convert list format ASCII string to bitmap
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 * @buf: read nul-terminated user string from this buffer
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 * @buflen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @is_user: location of buffer, 0 indicates kernel space
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 * @maskp: write resulting mask here
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 * @nmaskbits: number of bits in mask to be written
 *
 * Input format is a comma-separated list of decimal numbers and
 * ranges.  Consecutively set bits are shown as two hyphen-separated
 * decimal numbers, the smallest and largest bit numbers set in
 * the range.
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 * Optionally each range can be postfixed to denote that only parts of it
 * should be set. The range will divided to groups of specific size.
 * From each group will be used only defined amount of bits.
 * Syntax: range:used_size/group_size
 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
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 *
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 * Returns: 0 on success, -errno on invalid input strings. Error values:
 *
 *   - ``-EINVAL``: second number in range smaller than first
 *   - ``-EINVAL``: invalid character in string
 *   - ``-ERANGE``: bit number specified too large for mask
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 */
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static int __bitmap_parselist(const char *buf, unsigned int buflen,
		int is_user, unsigned long *maskp,
		int nmaskbits)
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{
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	unsigned int a, b, old_a, old_b;
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	unsigned int group_size, used_size, off;
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	int c, old_c, totaldigits, ndigits;
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	const char __user __force *ubuf = (const char __user __force *)buf;
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	int at_start, in_range, in_partial_range;
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	totaldigits = c = 0;
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	old_a = old_b = 0;
	group_size = used_size = 0;
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	bitmap_zero(maskp, nmaskbits);
	do {
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		at_start = 1;
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		in_range = 0;
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		in_partial_range = 0;
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		a = b = 0;
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		ndigits = totaldigits;
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		/* Get the next cpu# or a range of cpu#'s */
		while (buflen) {
			old_c = c;
			if (is_user) {
				if (__get_user(c, ubuf++))
					return -EFAULT;
			} else
				c = *buf++;
			buflen--;
			if (isspace(c))
				continue;

			/* A '\0' or a ',' signal the end of a cpu# or range */
			if (c == '\0' || c == ',')
				break;
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			/*
			* whitespaces between digits are not allowed,
			* but it's ok if whitespaces are on head or tail.
			* when old_c is whilespace,
			* if totaldigits == ndigits, whitespace is on head.
			* if whitespace is on tail, it should not run here.
			* as c was ',' or '\0',
			* the last code line has broken the current loop.
			*/
			if ((totaldigits != ndigits) && isspace(old_c))
				return -EINVAL;
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			if (c == '/') {
				used_size = a;
				at_start = 1;
				in_range = 0;
				a = b = 0;
				continue;
			}

			if (c == ':') {
				old_a = a;
				old_b = b;
				at_start = 1;
				in_range = 0;
				in_partial_range = 1;
				a = b = 0;
				continue;
			}

571
			if (c == '-') {
572
				if (at_start || in_range)
573 574 575
					return -EINVAL;
				b = 0;
				in_range = 1;
576
				at_start = 1;
577 578 579 580
				continue;
			}

			if (!isdigit(c))
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Linus Torvalds 已提交
581
				return -EINVAL;
582 583 584 585

			b = b * 10 + (c - '0');
			if (!in_range)
				a = b;
586
			at_start = 0;
587
			totaldigits++;
L
Linus Torvalds 已提交
588
		}
589 590
		if (ndigits == totaldigits)
			continue;
N
Noam Camus 已提交
591 592 593 594 595
		if (in_partial_range) {
			group_size = a;
			a = old_a;
			b = old_b;
			old_a = old_b = 0;
596 597
		} else {
			used_size = group_size = b - a + 1;
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Noam Camus 已提交
598
		}
599 600 601
		/* if no digit is after '-', it's wrong*/
		if (at_start && in_range)
			return -EINVAL;
602
		if (!(a <= b) || group_size == 0 || !(used_size <= group_size))
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603 604 605
			return -EINVAL;
		if (b >= nmaskbits)
			return -ERANGE;
606
		while (a <= b) {
607 608 609
			off = min(b - a + 1, used_size);
			bitmap_set(maskp, a, off);
			a += group_size;
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610
		}
611
	} while (buflen && c == ',');
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612 613
	return 0;
}
614 615 616

int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
{
617 618
	char *nl  = strchrnul(bp, '\n');
	int len = nl - bp;
619 620 621

	return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
}
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622 623
EXPORT_SYMBOL(bitmap_parselist);

624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639

/**
 * bitmap_parselist_user()
 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Wrapper for bitmap_parselist(), providing it with user buffer.
 */
int bitmap_parselist_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
640 641 642 643 644 645 646 647 648 649 650
	char *buf;
	int ret;

	buf = memdup_user_nul(ubuf, ulen);
	if (IS_ERR(buf))
		return PTR_ERR(buf);

	ret = bitmap_parselist(buf, maskp, nmaskbits);

	kfree(buf);
	return ret;
651 652 653 654
}
EXPORT_SYMBOL(bitmap_parselist_user);


655
#ifdef CONFIG_NUMA
656
/**
657
 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
658
 *	@buf: pointer to a bitmap
659 660
 *	@pos: a bit position in @buf (0 <= @pos < @nbits)
 *	@nbits: number of valid bit positions in @buf
661
 *
662
 * Map the bit at position @pos in @buf (of length @nbits) to the
663
 * ordinal of which set bit it is.  If it is not set or if @pos
664
 * is not a valid bit position, map to -1.
665 666 667
 *
 * If for example, just bits 4 through 7 are set in @buf, then @pos
 * values 4 through 7 will get mapped to 0 through 3, respectively,
668
 * and other @pos values will get mapped to -1.  When @pos value 7
669 670 671 672 673
 * gets mapped to (returns) @ord value 3 in this example, that means
 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 *
 * The bit positions 0 through @bits are valid positions in @buf.
 */
674
static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
675
{
676
	if (pos >= nbits || !test_bit(pos, buf))
677
		return -1;
678

679
	return __bitmap_weight(buf, pos);
680 681 682
}

/**
683
 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
684 685
 *	@buf: pointer to bitmap
 *	@ord: ordinal bit position (n-th set bit, n >= 0)
686
 *	@nbits: number of valid bit positions in @buf
687 688
 *
 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
689 690
 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
 * >= weight(buf), returns @nbits.
691 692 693
 *
 * If for example, just bits 4 through 7 are set in @buf, then @ord
 * values 0 through 3 will get mapped to 4 through 7, respectively,
694
 * and all other @ord values returns @nbits.  When @ord value 3
695 696 697
 * gets mapped to (returns) @pos value 7 in this example, that means
 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
 *
698
 * The bit positions 0 through @nbits-1 are valid positions in @buf.
699
 */
700
unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
701
{
702
	unsigned int pos;
703

704 705 706 707
	for (pos = find_first_bit(buf, nbits);
	     pos < nbits && ord;
	     pos = find_next_bit(buf, nbits, pos + 1))
		ord--;
708 709 710 711 712 713 714

	return pos;
}

/**
 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 *	@dst: remapped result
715
 *	@src: subset to be remapped
716 717
 *	@old: defines domain of map
 *	@new: defines range of map
718
 *	@nbits: number of bits in each of these bitmaps
719 720 721 722 723 724 725 726
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
727 728 729
 * If either of the @old and @new bitmaps are empty, or if @src and
 * @dst point to the same location, then this routine copies @src
 * to @dst.
730
 *
731 732
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
733 734 735 736 737 738 739
 *
 * Apply the above specified mapping to @src, placing the result in
 * @dst, clearing any bits previously set in @dst.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
740 741 742
 * bit positions unchanged.  So if say @src comes into this routine
 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 * 13 and 15 set.
743 744 745
 */
void bitmap_remap(unsigned long *dst, const unsigned long *src,
		const unsigned long *old, const unsigned long *new,
746
		unsigned int nbits)
747
{
748
	unsigned int oldbit, w;
749 750 751

	if (dst == src)		/* following doesn't handle inplace remaps */
		return;
752
	bitmap_zero(dst, nbits);
753

754 755 756
	w = bitmap_weight(new, nbits);
	for_each_set_bit(oldbit, src, nbits) {
		int n = bitmap_pos_to_ord(old, oldbit, nbits);
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Akinobu Mita 已提交
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758 759 760
		if (n < 0 || w == 0)
			set_bit(oldbit, dst);	/* identity map */
		else
761
			set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
762 763 764 765 766
	}
}

/**
 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
767 768 769 770
 *	@oldbit: bit position to be mapped
 *	@old: defines domain of map
 *	@new: defines range of map
 *	@bits: number of bits in each of these bitmaps
771 772 773 774 775 776 777 778
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
779 780
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
781 782 783 784 785 786 787
 *
 * Apply the above specified mapping to bit position @oldbit, returning
 * the new bit position.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
788 789
 * bit positions unchanged.  So if say @oldbit is 5, then this routine
 * returns 13.
790 791 792 793
 */
int bitmap_bitremap(int oldbit, const unsigned long *old,
				const unsigned long *new, int bits)
{
794 795 796 797 798 799
	int w = bitmap_weight(new, bits);
	int n = bitmap_pos_to_ord(old, oldbit, bits);
	if (n < 0 || w == 0)
		return oldbit;
	else
		return bitmap_ord_to_pos(new, n % w, bits);
800 801
}

802 803 804 805 806 807 808 809 810 811 812 813 814 815
/**
 * bitmap_onto - translate one bitmap relative to another
 *	@dst: resulting translated bitmap
 * 	@orig: original untranslated bitmap
 * 	@relmap: bitmap relative to which translated
 *	@bits: number of bits in each of these bitmaps
 *
 * Set the n-th bit of @dst iff there exists some m such that the
 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
 * (If you understood the previous sentence the first time your
 * read it, you're overqualified for your current job.)
 *
 * In other words, @orig is mapped onto (surjectively) @dst,
816
 * using the map { <n, m> | the n-th bit of @relmap is the
817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850
 * m-th set bit of @relmap }.
 *
 * Any set bits in @orig above bit number W, where W is the
 * weight of (number of set bits in) @relmap are mapped nowhere.
 * In particular, if for all bits m set in @orig, m >= W, then
 * @dst will end up empty.  In situations where the possibility
 * of such an empty result is not desired, one way to avoid it is
 * to use the bitmap_fold() operator, below, to first fold the
 * @orig bitmap over itself so that all its set bits x are in the
 * range 0 <= x < W.  The bitmap_fold() operator does this by
 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
 *
 * Example [1] for bitmap_onto():
 *  Let's say @relmap has bits 30-39 set, and @orig has bits
 *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
 *  @dst will have bits 31, 33, 35, 37 and 39 set.
 *
 *  When bit 0 is set in @orig, it means turn on the bit in
 *  @dst corresponding to whatever is the first bit (if any)
 *  that is turned on in @relmap.  Since bit 0 was off in the
 *  above example, we leave off that bit (bit 30) in @dst.
 *
 *  When bit 1 is set in @orig (as in the above example), it
 *  means turn on the bit in @dst corresponding to whatever
 *  is the second bit that is turned on in @relmap.  The second
 *  bit in @relmap that was turned on in the above example was
 *  bit 31, so we turned on bit 31 in @dst.
 *
 *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
 *  because they were the 4th, 6th, 8th and 10th set bits
 *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
 *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
 *
 *  When bit 11 is set in @orig, it means turn on the bit in
L
Lucas De Marchi 已提交
851
 *  @dst corresponding to whatever is the twelfth bit that is
852 853 854 855 856
 *  turned on in @relmap.  In the above example, there were
 *  only ten bits turned on in @relmap (30..39), so that bit
 *  11 was set in @orig had no affect on @dst.
 *
 * Example [2] for bitmap_fold() + bitmap_onto():
857 858
 *  Let's say @relmap has these ten bits set::
 *
859
 *		40 41 42 43 45 48 53 61 74 95
860
 *
861 862 863 864 865
 *  (for the curious, that's 40 plus the first ten terms of the
 *  Fibonacci sequence.)
 *
 *  Further lets say we use the following code, invoking
 *  bitmap_fold() then bitmap_onto, as suggested above to
866
 *  avoid the possibility of an empty @dst result::
867 868 869 870 871 872 873 874 875 876
 *
 *	unsigned long *tmp;	// a temporary bitmap's bits
 *
 *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
 *	bitmap_onto(dst, tmp, relmap, bits);
 *
 *  Then this table shows what various values of @dst would be, for
 *  various @orig's.  I list the zero-based positions of each set bit.
 *  The tmp column shows the intermediate result, as computed by
 *  using bitmap_fold() to fold the @orig bitmap modulo ten
877
 *  (the weight of @relmap):
878
 *
879
 *      =============== ============== =================
880 881 882 883
 *      @orig           tmp            @dst
 *      0                0             40
 *      1                1             41
 *      9                9             95
884
 *      10               0             40 [#f1]_
885 886 887 888 889 890
 *      1 3 5 7          1 3 5 7       41 43 48 61
 *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
 *      0 9 18 27        0 9 8 7       40 61 74 95
 *      0 10 20 30       0             40
 *      0 11 22 33       0 1 2 3       40 41 42 43
 *      0 12 24 36       0 2 4 6       40 42 45 53
891 892 893 894
 *      78 102 211       1 2 8         41 42 74 [#f1]_
 *      =============== ============== =================
 *
 * .. [#f1]
895
 *
896
 *     For these marked lines, if we hadn't first done bitmap_fold()
897 898 899 900 901 902 903 904 905 906 907 908
 *     into tmp, then the @dst result would have been empty.
 *
 * If either of @orig or @relmap is empty (no set bits), then @dst
 * will be returned empty.
 *
 * If (as explained above) the only set bits in @orig are in positions
 * m where m >= W, (where W is the weight of @relmap) then @dst will
 * once again be returned empty.
 *
 * All bits in @dst not set by the above rule are cleared.
 */
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
909
			const unsigned long *relmap, unsigned int bits)
910
{
911
	unsigned int n, m;	/* same meaning as in above comment */
912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
	bitmap_zero(dst, bits);

	/*
	 * The following code is a more efficient, but less
	 * obvious, equivalent to the loop:
	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
	 *		n = bitmap_ord_to_pos(orig, m, bits);
	 *		if (test_bit(m, orig))
	 *			set_bit(n, dst);
	 *	}
	 */

	m = 0;
A
Akinobu Mita 已提交
928
	for_each_set_bit(n, relmap, bits) {
929 930 931 932 933 934 935 936 937 938 939 940
		/* m == bitmap_pos_to_ord(relmap, n, bits) */
		if (test_bit(m, orig))
			set_bit(n, dst);
		m++;
	}
}

/**
 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
 *	@dst: resulting smaller bitmap
 *	@orig: original larger bitmap
 *	@sz: specified size
941
 *	@nbits: number of bits in each of these bitmaps
942 943 944 945 946 947
 *
 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
 * Clear all other bits in @dst.  See further the comment and
 * Example [2] for bitmap_onto() for why and how to use this.
 */
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
948
			unsigned int sz, unsigned int nbits)
949
{
950
	unsigned int oldbit;
951 952 953

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
954
	bitmap_zero(dst, nbits);
955

956
	for_each_set_bit(oldbit, orig, nbits)
957 958
		set_bit(oldbit % sz, dst);
}
959
#endif /* CONFIG_NUMA */
960

961 962 963 964 965 966
/*
 * Common code for bitmap_*_region() routines.
 *	bitmap: array of unsigned longs corresponding to the bitmap
 *	pos: the beginning of the region
 *	order: region size (log base 2 of number of bits)
 *	reg_op: operation(s) to perform on that region of bitmap
L
Linus Torvalds 已提交
967
 *
968 969
 * Can set, verify and/or release a region of bits in a bitmap,
 * depending on which combination of REG_OP_* flag bits is set.
L
Linus Torvalds 已提交
970
 *
971 972 973 974 975 976
 * A region of a bitmap is a sequence of bits in the bitmap, of
 * some size '1 << order' (a power of two), aligned to that same
 * '1 << order' power of two.
 *
 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
 * Returns 0 in all other cases and reg_ops.
L
Linus Torvalds 已提交
977
 */
978 979 980 981 982 983 984

enum {
	REG_OP_ISFREE,		/* true if region is all zero bits */
	REG_OP_ALLOC,		/* set all bits in region */
	REG_OP_RELEASE,		/* clear all bits in region */
};

985
static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
L
Linus Torvalds 已提交
986
{
987 988 989 990
	int nbits_reg;		/* number of bits in region */
	int index;		/* index first long of region in bitmap */
	int offset;		/* bit offset region in bitmap[index] */
	int nlongs_reg;		/* num longs spanned by region in bitmap */
991
	int nbitsinlong;	/* num bits of region in each spanned long */
992
	unsigned long mask;	/* bitmask for one long of region */
993
	int i;			/* scans bitmap by longs */
994
	int ret = 0;		/* return value */
995

996 997 998 999 1000 1001 1002 1003 1004
	/*
	 * Either nlongs_reg == 1 (for small orders that fit in one long)
	 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
	 */
	nbits_reg = 1 << order;
	index = pos / BITS_PER_LONG;
	offset = pos - (index * BITS_PER_LONG);
	nlongs_reg = BITS_TO_LONGS(nbits_reg);
	nbitsinlong = min(nbits_reg,  BITS_PER_LONG);
L
Linus Torvalds 已提交
1005

1006 1007 1008 1009
	/*
	 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
	 * overflows if nbitsinlong == BITS_PER_LONG.
	 */
1010
	mask = (1UL << (nbitsinlong - 1));
L
Linus Torvalds 已提交
1011
	mask += mask - 1;
1012
	mask <<= offset;
L
Linus Torvalds 已提交
1013

1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031
	switch (reg_op) {
	case REG_OP_ISFREE:
		for (i = 0; i < nlongs_reg; i++) {
			if (bitmap[index + i] & mask)
				goto done;
		}
		ret = 1;	/* all bits in region free (zero) */
		break;

	case REG_OP_ALLOC:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] |= mask;
		break;

	case REG_OP_RELEASE:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] &= ~mask;
		break;
L
Linus Torvalds 已提交
1032
	}
1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050
done:
	return ret;
}

/**
 * bitmap_find_free_region - find a contiguous aligned mem region
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@bits: number of bits in the bitmap
 *	@order: region size (log base 2 of number of bits) to find
 *
 * Find a region of free (zero) bits in a @bitmap of @bits bits and
 * allocate them (set them to one).  Only consider regions of length
 * a power (@order) of two, aligned to that power of two, which
 * makes the search algorithm much faster.
 *
 * Return the bit offset in bitmap of the allocated region,
 * or -errno on failure.
 */
1051
int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
1052
{
1053
	unsigned int pos, end;		/* scans bitmap by regions of size order */
1054

1055
	for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
1056 1057 1058 1059 1060 1061
		if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
			continue;
		__reg_op(bitmap, pos, order, REG_OP_ALLOC);
		return pos;
	}
	return -ENOMEM;
L
Linus Torvalds 已提交
1062 1063 1064 1065
}
EXPORT_SYMBOL(bitmap_find_free_region);

/**
P
Paul Jackson 已提交
1066
 * bitmap_release_region - release allocated bitmap region
1067 1068 1069
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to release
 *	@order: region size (log base 2 of number of bits) to release
L
Linus Torvalds 已提交
1070
 *
1071
 * This is the complement to __bitmap_find_free_region() and releases
L
Linus Torvalds 已提交
1072
 * the found region (by clearing it in the bitmap).
1073 1074
 *
 * No return value.
L
Linus Torvalds 已提交
1075
 */
1076
void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
L
Linus Torvalds 已提交
1077
{
1078
	__reg_op(bitmap, pos, order, REG_OP_RELEASE);
L
Linus Torvalds 已提交
1079 1080 1081
}
EXPORT_SYMBOL(bitmap_release_region);

P
Paul Jackson 已提交
1082 1083
/**
 * bitmap_allocate_region - allocate bitmap region
1084 1085 1086
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to allocate
 *	@order: region size (log base 2 of number of bits) to allocate
P
Paul Jackson 已提交
1087 1088
 *
 * Allocate (set bits in) a specified region of a bitmap.
1089
 *
1090
 * Return 0 on success, or %-EBUSY if specified region wasn't
P
Paul Jackson 已提交
1091 1092
 * free (not all bits were zero).
 */
1093
int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
L
Linus Torvalds 已提交
1094
{
1095 1096
	if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
		return -EBUSY;
1097
	return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
L
Linus Torvalds 已提交
1098 1099
}
EXPORT_SYMBOL(bitmap_allocate_region);
D
David Vrabel 已提交
1100 1101 1102 1103 1104 1105 1106 1107 1108

/**
 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
 * @dst:   destination buffer
 * @src:   bitmap to copy
 * @nbits: number of bits in the bitmap
 *
 * Require nbits % BITS_PER_LONG == 0.
 */
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#ifdef __BIG_ENDIAN
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void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
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{
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	unsigned int i;
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	for (i = 0; i < nbits/BITS_PER_LONG; i++) {
		if (BITS_PER_LONG == 64)
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			dst[i] = cpu_to_le64(src[i]);
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		else
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			dst[i] = cpu_to_le32(src[i]);
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	}
}
EXPORT_SYMBOL(bitmap_copy_le);
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#endif
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unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
{
	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
			     flags);
}
EXPORT_SYMBOL(bitmap_alloc);

unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
{
	return bitmap_alloc(nbits, flags | __GFP_ZERO);
}
EXPORT_SYMBOL(bitmap_zalloc);

void bitmap_free(const unsigned long *bitmap)
{
	kfree(bitmap);
}
EXPORT_SYMBOL(bitmap_free);

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#if BITS_PER_LONG == 64
/**
 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
 *	@bitmap: array of unsigned longs, the destination bitmap
 *	@buf: array of u32 (in host byte order), the source bitmap
 *	@nbits: number of bits in @bitmap
 */
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void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
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{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		bitmap[i/2] = (unsigned long) buf[i];
		if (++i < halfwords)
			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
	}

	/* Clear tail bits in last word beyond nbits. */
	if (nbits % BITS_PER_LONG)
		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
}
EXPORT_SYMBOL(bitmap_from_arr32);

/**
 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
 *	@buf: array of u32 (in host byte order), the dest bitmap
 *	@bitmap: array of unsigned longs, the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
		if (++i < halfwords)
			buf[i] = (u32) (bitmap[i/2] >> 32);
	}

	/* Clear tail bits in last element of array beyond nbits. */
	if (nbits % BITS_PER_LONG)
		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
}
EXPORT_SYMBOL(bitmap_to_arr32);

#endif