checksum.h 1.9 KB
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#ifndef _ALPHA_CHECKSUM_H
#define _ALPHA_CHECKSUM_H

#include <linux/in6.h>

/*
 *	This is a version of ip_compute_csum() optimized for IP headers,
 *	which always checksum on 4 octet boundaries.
 */
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extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
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/*
 * computes the checksum of the TCP/UDP pseudo-header
 * returns a 16-bit checksum, already complemented
 */
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__sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
			  __u32 len, __u8 proto, __wsum sum);
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__wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
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			  __u32 len, __u8 proto, __wsum sum);
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/*
 * computes the checksum of a memory block at buff, length len,
 * and adds in "sum" (32-bit)
 *
 * returns a 32-bit number suitable for feeding into itself
 * or csum_tcpudp_magic
 *
 * this function must be called with even lengths, except
 * for the last fragment, which may be odd
 *
 * it's best to have buff aligned on a 32-bit boundary
 */
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extern __wsum csum_partial(const void *buff, int len, __wsum sum);
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/*
 * the same as csum_partial, but copies from src while it
 * checksums
 *
 * here even more important to align src and dst on a 32-bit (or even
 * better 64-bit) boundary
 */
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__wsum csum_partial_copy_from_user(const void __user *src, void *dst, int len, __wsum sum, int *errp);
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__wsum csum_partial_copy_nocheck(const void *src, void *dst, int len, __wsum sum);
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/*
 * this routine is used for miscellaneous IP-like checksums, mainly
 * in icmp.c
 */

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extern __sum16 ip_compute_csum(const void *buff, int len);
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/*
 *	Fold a partial checksum without adding pseudo headers
 */

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static inline __sum16 csum_fold(__wsum csum)
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{
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	u32 sum = (__force u32)csum;
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	sum = (sum & 0xffff) + (sum >> 16);
	sum = (sum & 0xffff) + (sum >> 16);
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	return (__force __sum16)~sum;
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}

#define _HAVE_ARCH_IPV6_CSUM
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extern __sum16 csum_ipv6_magic(const struct in6_addr *saddr,
			       const struct in6_addr *daddr,
			       __u32 len, unsigned short proto,
			       __wsum sum);
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#endif