- 10 11月, 2019 3 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 09 11月, 2019 3 次提交
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由 Maksim Shabunin 提交于
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由 Lubov Batanina 提交于
Supported ONNX Squeeze, ReduceL2 and Eltwise::DIV * Support eltwise div * Fix test * OpenCL support added * refactoring * fix code style * Only squeeze with axes supported
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由 Alexander Alekhin 提交于
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- 08 11月, 2019 4 次提交
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由 Alexander Alekhin 提交于
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由 Sebastián Gurín 提交于
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由 collinbrake 提交于
* Grammar fixes for python core operations docs * fixed whitespace error * reverted changes
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由 Alexander Alekhin 提交于
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- 07 11月, 2019 1 次提交
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由 Dimitri Gerin 提交于
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- 06 11月, 2019 7 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Smorkalov 提交于
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由 czgdp1807 提交于
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由 SSE4 提交于
Signed-off-by: NSSE4 <tomskside@gmail.com>
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Igor Murzov 提交于
It's not an error if some OpenCL platform has no devices. This makes OpenCL device detection work correctly in the following scenario: $ OPENCV_OPENCL_DEVICE=:GPU: ./opencv_test_dnn OpenCV version: 4.1.2-dev OpenCV VCS version: 4.1.2-80-g467748ee98-dirty Build type: Debug Compiler: /usr/bin/g++ (ver 7.4.0) Parallel framework: pthreads CPU features: SSE SSE2 SSE3 *SSE4.1 *SSE4.2 *FP16 *AVX *AVX2 *AVX512-SKX? Intel(R) IPP version: ippIP AVX2 (l9) 2019.0.0 Gold (-) Jul 24 2018 OpenCL Platforms: AMD Accelerated Parallel Processing Portable Computing Language CPU: pthread-AMD Ryzen 7 2700X Eight-Core Processor (OpenCL 1.2 pocl HSTR: pthread-x86_64-pc-linux-gnu-znver1) NVIDIA CUDA dGPU: GeForce GTX 1080 (OpenCL 1.2 CUDA) Current OpenCL device: Type = dGPU Name = GeForce GTX 1080 Version = OpenCL 1.2 CUDA Driver version = 430.26
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- 05 11月, 2019 3 次提交
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由 Chip Kerchner 提交于
* Convert moments in tile algorithms to HAL (1.3x faster for VSX). * Adding NEON code back in for non 64-bit platforms. * Remove floats from post processing.
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由 TH3CHARLie 提交于
- added removal of temporary file
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由 Igor Murzov 提交于
* Reduce code nesting * Drop redundant .c_str() calls
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- 03 11月, 2019 2 次提交
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由 Oleg Alexandrov 提交于
Correct stereoRectify documentation
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由 Alexander Alekhin 提交于
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- 02 11月, 2019 6 次提交
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由 Alexander Alekhin 提交于
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由 berak 提交于
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由 Gael Colas 提交于
Fix wrong definition of viz::Color::navy()
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由 Oleg Alexandrov 提交于
Clarify stereoRectify() doc The function stereoRectify() takes as input a coordinate transform between two cameras. It is ambiguous how it goes. I clarified that it goes from the second camera to the first.
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由 yuriyluxriot 提交于
* Use FlsAlloc/FlsFree/FlsGetValue/FlsSetValue instead of TlsAlloc/TlsFree/TlsGetValue/TlsSetValue to implment TLS value cleanup when thread has been terminated on Windows Vista and above * Fix 32-bit build * Fixed calling convention of cleanup callback * WINAPI changed to NTAPI * Use proper guard macro
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由 Chip Kerchner 提交于
* Vectorize flipHoriz and flipVert functions. * Change v_load_mirror_1 to use vec_revb for VSX * Only use vec_revb in ISA3.0 * Removing vec_revb code since some of the older compilers don't fully support it. * Use new v_reverse intrinsic and cleanup code. * Ensure there are no alignment issues with copies
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- 01 11月, 2019 8 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Ciprian Alexandru Pitis 提交于
Parallelize pyrDown & calcSharrDeriv * ::pyrDown has been parallelized * CalcSharrDeriv parallelized * Fixed whitespace * Set granularity based on amount of threads enabled * Granularity changed to cv::getNumThreads, now each thread should receive 1/n sized stripes * imgproc: move PyrDownInvoker<CastOp>::operator() implementation * imgproc(pyramid): remove syloopboundary() * video: SharrDerivInvoker replace 'Mat*' => 'Mat&' fields
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由 CJ Smith 提交于
* Changes disparity image to float representation Signed-off-by: NConnor James Smith <cjs.connor.smith@gmail.com> * samples: update disparity multiplier handling in stereo_match.cpp
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由 Oleg Alexandrov 提交于
* Doc bugfix The documentation page StereoBinaryBM and StereoBinarySGBM says that it returns a disparity that is scaled multiplied by 16. This scaling must be undone before calling reprojectImageTo3D, otherwise the results are wrong. The function reprojectImageTo3D() could do this scaling internally, maybe, but at least the documentation must explain that this has to be done. * calib3d: update reprojectImageTo3D documentation * calib3d: add StereoBM/StereoSGBM into notes list
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由 Alexander Alekhin 提交于
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由 Dizhenin Vlad 提交于
* Add flags for build js * Add poi.json * Rebase whitelist into JSON file * Rework generator of white_list * Fix small typos * Transfer opencv_js.josn in opencv_js.config.py * Edit OPENCV_JS_WHITELIST * Write comment * Add description * Fix typos in desc * flag's append deleeted * Fix whitespace * variable deleted * fix comment on lines 229 and 235
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- 31 10月, 2019 1 次提交
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由 Alexander Alekhin 提交于
If tests are run through GTest option `--gtest_also_run_disabled_tests`
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- 30 10月, 2019 2 次提交
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由 Igor Murzov 提交于
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由 Alexander Alekhin 提交于
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