- 03 7月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 15 6月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 11 6月, 2019 1 次提交
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由 Alexander Alekhin 提交于
3rdparty: update OpenEXR 2.3.0 (#14725) * openexr 2.2.1 * openexr 2.3.0 * openexr: build fixes * openexr: build dwa tables on-demand
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- 05 6月, 2019 1 次提交
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由 Ahmed Ashour 提交于
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- 31 5月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 27 5月, 2019 1 次提交
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由 Maksim Shabunin 提交于
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- 21 5月, 2019 1 次提交
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由 Sergiu Deitsch 提交于
* added support for Eigen cross-compilation * cmake: fix Eigen detection
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- 26 4月, 2019 1 次提交
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由 Alexander Alekhin 提交于
backporting commit c9f3f4d1
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- 23 4月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 16 4月, 2019 1 次提交
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由 Alexander Alekhin 提交于
- drop legacy check_module() macro - drop 'ALIASOF_'
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- 03 4月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 28 3月, 2019 1 次提交
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由 Alexander Alekhin 提交于
- bindings generators - keep "ts" module
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- 26 3月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 24 3月, 2019 1 次提交
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由 iPanda 提交于
* Add CUDA support for D3D11 interop. #13888 color_detail.hpp: fixed build error : dynamic initialization is not supported for a __constant__ variable. directx.cpp: Add CUDA support(cl_nv_d3d11_sharing) for D3D11 interop. #13888 Update directx.cpp Format adjustment. Update directx.cpp fix error. Update directx.cpp Format adjustment Update directx.cpp fix trailing whitespace. fix format errors convert indentation to spaces . Trim trailing whitespace. Add information about source of cl_d3d11_ext.h Avoid unrelated changes. Increase compile-time conditional judgment. Increase the judgment of whether the OCL device has the required extensions at compile time. Add compilation option `HAVE_CLNVEXT`.Check CL support in runtime. Check result of `clGetExtensionFunctionAddressForPlatform` for KHR is invalid.It always can get the address(from OpenCL.dll),So I check NV support(from nvopencl64.dll) before KHR when `HAVE_CLNVEXT` is enabled. Delete cl_d3d11_ext.h Modified parameter list fix "cannot open include file: 'CL/cl_d3d11_ext.h'" remove not referenced var fix C2143: syntax error Improve compile-time judgment. dlrectx.cpp Modify the detection order. initializeContextFromD3D11Device: ``` // try with NV(Need to check it first) // try with KHR ``` fix warnig C4100 Revert "fix warnig C4100" This reverts commit 76e5becb67780071d0cbde61cc4f5f807ad7c5ac. fix warning C4100 fix warning C4505 Format alignment Format adjustment and automatically detect header files. Automatically detect header files when users are not configured or configuration errors occur. avoid unrelated changes. Update .cmake Update .cmake * fix build errors * fix warning:defined but not used * Revert "fix warning:defined but not used" This reverts commit 7ab3537cd070f89b15bc2926e4ac9ec74c84a122. * fix warning:defined but not used * fix build error for mac * fix build error for win * optimizing branch judgment * Revert "optimizing branch judgment" This reverts commit 88b72b870ec13fd26f64a5ac374484c5cfe80854. * fix warning C4702: unreachable code * remove unused code * Fix problems that may lead to undefined behavior * Add status check * fix error C2664,C2665 : cannot convert argument * Format adjustment VSCODE will automatically format the indentation to 4 spaces in some situation. * fix error C2440 * fix error C2440 * add cl_d3d11_ext.h * Format adjustment * remove unnecessary checks
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- 16 3月, 2019 1 次提交
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由 npochhi 提交于
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- 14 2月, 2019 1 次提交
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由 Nicolae Rosia 提交于
details: https://github.com/opencv/opencv/pull/13726 In order to help CMake and PkgConfig find FFmpeg you need to: 1) export `PKG_CONFIG_LIBDIR=${SYSROOT}` where `SYSROOT=${ANDROID_NDK}/sysroot` 2) Add `-DCMAKE_PREFIX_PATH=${FFMPEG_INSTALL_PREFIX}` 3) Append `-DCMAKE_FIND_ROOT_PATH=${FFMPEG_INSTALL_PREFIX}`
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- 12 1月, 2019 1 次提交
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由 Alexander Alekhin 提交于
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- 17 12月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 13 12月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 07 12月, 2018 1 次提交
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由 Maksim Shabunin 提交于
* Added dependency verification mechanism for cmake
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- 24 11月, 2018 1 次提交
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由 Alexander Alekhin 提交于
- don't require "OPENCV_PYTHON{2,3}_INSTALL_PATH" if OPENCV_SKIP_PYTHON_LOADER=ON - avoid unnecessary relative paths in generated config-X.Y.py
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- 20 11月, 2018 1 次提交
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由 Sayed Adel 提交于
- add infrastructure support for Power9/VSX3 - fix missing VSX flags on GCC4.9 and CLANG4(#13210, #13222) - fix disable VSX optimzation on GCC by using flag ENABLE_VSX - flag ENABLE_VSX is deprecated now, use CPU_BASELINE, CPU_DISPATCH instead - add VSX3 to arithmetic dispatchable flags
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- 16 11月, 2018 1 次提交
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由 Alexander Alekhin 提交于
Configures and loads OpenCV bindings extension including 3rdparty dependencies Based on running Python specify: - configure PYTHON_PATH (via "sys.path") - configure LD_LIBRARY_PATH / PATH
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- 08 11月, 2018 1 次提交
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由 Alexander Alekhin 提交于
consider using MSMF backend
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- 03 11月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 01 11月, 2018 2 次提交
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由 Ivan Pozdeev 提交于
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由 Alexander Alekhin 提交于
- CMake install COMPONENT: "scripts"
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- 26 10月, 2018 1 次提交
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由 Sean McBride 提交于
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- 24 10月, 2018 1 次提交
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由 Alexander Alekhin 提交于
- IPHONEOS_DEPLOYMENT_TARGET=8.0 by default (minimal for XCode 10)
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- 23 10月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 21 10月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 10 10月, 2018 1 次提交
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由 Alexander Nesterov 提交于
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- 17 9月, 2018 1 次提交
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由 Alexander Alekhin 提交于
* matlab: move to opencv_contrib * cmake: preserve variables scope for processing modules - use macro instead of function to avoid scope resets
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- 13 9月, 2018 1 次提交
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由 Maksim Shabunin 提交于
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- 24 8月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 31 7月, 2018 1 次提交
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由 Maksim Shabunin 提交于
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- 17 7月, 2018 1 次提交
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由 Alexander Alekhin 提交于
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- 03 6月, 2018 1 次提交
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由 Kuang Fangjun 提交于
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- 02 6月, 2018 2 次提交
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由 Alexander Alekhin 提交于
MSVC ARM / WinRT builds
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由 Alexander Alekhin 提交于
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