- 19 10月, 2019 5 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Fei Wu 提交于
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由 Pavel Grunt 提交于
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- 18 10月, 2019 4 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 17 10月, 2019 8 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Smorkalov 提交于
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由 Alexander Smorkalov 提交于
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由 jasjuang 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 16 10月, 2019 5 次提交
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由 Alexander Alekhin 提交于
pylint 1.8.3
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由 Alexander Alekhin 提交于
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由 Adam Rankin 提交于
VTK_MAJOR_VERSION not found unless header is included
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 15 10月, 2019 3 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
- before main() launch
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- 14 10月, 2019 1 次提交
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由 Alexander Alekhin 提交于
- IPP/SSE4.2 works well
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- 13 10月, 2019 1 次提交
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由 Alexander Smorkalov 提交于
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- 12 10月, 2019 1 次提交
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由 JamesNewton 提交于
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- 11 10月, 2019 3 次提交
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由 Chip Kerchner 提交于
* New v_reverse HAL intrinsic for reversing the ordering of a vector * Fix conflict. * Try to resolve conflict again. * Try one more time. * Add _MM_SHUFFLE. Remove non-vectorize code in SSE2. Fix copy and paste issue with NEON. * Change v_uint16x8 SSE2 version to use shuffles
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由 Everton Constantino 提交于
* Adding support for vectorized masking for uchar/ushort. * Fixing bug where mask was zeroing the dst. Improved the way to calculate the mask and tweaked for further performance improvements. * Fixing mask comparison test. * Restricting to one channel. * Adding support for 3 channels, switch old approach to start using HAL's v_select.
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由 Paul E. Murphy 提交于
Improves performance a bit. 2.2x on P9 and 2 - 3x on coffee lake x86-64.
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- 09 10月, 2019 7 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
OpenCV 3.4.8
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由 Maksim Shabunin 提交于
* Disable posix_memalign by default * core: fix memalign parameter handling
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由 Alexander Smorkalov 提交于
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由 Marcin Tolysz 提交于
* Cuda + OpenGL on ARM There might be multiple ways of getting OpenCV compile on Tegra (NVIDIA Jetson) platform, but mainly they modify CUDA(8,9,10...) source code, this one fixes it for all installations. ( https://devtalk.nvidia.com/default/topic/1007290/jetson-tx2/building-opencv-with-opengl-support-/post/5141945/#5141945 et al.). This way is exactly the same as the one proposed but the code change happens in OpenCV. * Updated, The link provided mentions: cuda8 + 9, I have cuda 10 + 10.1 (and can confirm it is still defined this way). NVIDIA is probably using some other "secret" backend with Jetson.
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由 Sean McBride 提交于
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由 Alexander Alekhin 提交于
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- 08 10月, 2019 2 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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