1. 09 11月, 2018 1 次提交
  2. 06 11月, 2018 1 次提交
  3. 02 11月, 2018 1 次提交
    • V
      completely new C++ persistence implementation (#13011) · 0f622206
      Vadim Pisarevsky 提交于
      * integrated the new C++ persistence; removed old persistence; most of OpenCV compiles fine! the tests have not been run yet
      
      * fixed multiple bugs in the new C++ persistence
      
      * fixed raw size of the parsed empty sequences
      
      * [temporarily] excluded obsolete applications traincascade and createsamples from build
      
      * fixed several compiler warnings and multiple test failures
      
      * undo changes in cocoa window rendering (that was fixed in another PR)
      
      * fixed more compile warnings and the remaining test failures (hopefully)
      
      * trying to fix the last little warning
      0f622206
  4. 29 10月, 2018 1 次提交
  5. 25 10月, 2018 1 次提交
  6. 24 10月, 2018 2 次提交
  7. 16 10月, 2018 1 次提交
  8. 14 10月, 2018 1 次提交
  9. 11 10月, 2018 1 次提交
  10. 10 10月, 2018 1 次提交
  11. 02 10月, 2018 1 次提交
  12. 24 9月, 2018 2 次提交
  13. 21 9月, 2018 1 次提交
    • H
      Merge pull request #12310 from cv3d:chunks/enum_interface · ef5579dc
      Hamdi Sahloul 提交于
      * Cleanup macros and enable expansion of `__VA_ARGS__` for Visual Studio
      
      * Macros for enum-arguments backwards compatibility
      
      * Convert struct Param to enum struct
      
      * Enabled ParamType.type for enum types
      
      * Enabled `cv.read` and `cv.write` for enum types
      
      * Rename unnamed enum to AAKAZE.DescriptorType
      
      * Rename unnamed enum to AccessFlag
      
      * Rename unnamed enum to AgastFeatureDetector.DetectorType
      
      * Convert struct DrawMatchesFlags to enum struct
      
      * Rename unnamed enum to FastFeatureDetector.DetectorType
      
      * Rename unnamed enum to Formatter.FormatType
      
      * Rename unnamed enum to HOGDescriptor.HistogramNormType
      
      * Rename unnamed enum to DescriptorMatcher.MatcherType
      
      * Rename unnamed enum to KAZE.DiffusivityType
      
      * Rename unnamed enum to ORB.ScoreType
      
      * Rename unnamed enum to UMatData.MemoryFlag
      
      * Rename unnamed enum to _InputArray.KindFlag
      
      * Rename unnamed enum to _OutputArray.DepthMask
      
      * Convert normType enums to static const NormTypes
      
      * Avoid conflicts with ElemType
      
      * Rename unnamed enum to DescriptorStorageFormat
      ef5579dc
  14. 20 9月, 2018 1 次提交
  15. 14 9月, 2018 1 次提交
  16. 12 9月, 2018 1 次提交
  17. 11 9月, 2018 1 次提交
  18. 10 9月, 2018 1 次提交
  19. 06 9月, 2018 1 次提交
  20. 06 8月, 2018 1 次提交
  21. 01 8月, 2018 1 次提交
  22. 31 7月, 2018 1 次提交
  23. 17 7月, 2018 1 次提交
  24. 16 7月, 2018 1 次提交
  25. 15 7月, 2018 1 次提交
  26. 13 7月, 2018 1 次提交
  27. 07 7月, 2018 1 次提交
  28. 05 7月, 2018 1 次提交
  29. 27 6月, 2018 1 次提交
  30. 10 4月, 2018 2 次提交
  31. 28 3月, 2018 1 次提交
  32. 27 3月, 2018 1 次提交
  33. 12 2月, 2018 1 次提交
  34. 13 12月, 2017 1 次提交
  35. 11 12月, 2017 1 次提交
  36. 28 11月, 2017 1 次提交
    • A
      ocl: avoid unnecessary loading/initializing OpenCL subsystem · 0ed3209b
      Alexander Alekhin 提交于
      If there are no OpenCL/UMat methods calls from application.
      
      OpenCL subsystem is initialized:
      - haveOpenCL() is called from application
      - useOpenCL() is called from application
      - access to OpenCL allocator: UMat is created (empty UMat is ignored) or UMat <-> Mat conversions are called
      
      Don't call OpenCL functions if OPENCV_OPENCL_RUNTIME=disabled
      (independent from OpenCL linkage type)
      0ed3209b
  37. 26 10月, 2017 1 次提交