- 16 5月, 2019 1 次提交
-
-
由 Kohei Yoshida 提交于
-
- 15 5月, 2019 4 次提交
-
-
由 mehlukas 提交于
Extend meanshift tutorial (#14393) * copy original tutorial and python code * add cpp code, fix python code * add camshift cpp code, fix bug in meanshift code * add description to ToC page * fix shadowing previous local declaration * fix grammar: with -> within * docs: remove content of old py_meanshift tutorial, add link * docs: replace meanshift tutorial subpage in Python tutorials * switch to ref to fix wrong breadcrumb navigation * switch to cmdline for path as in #14314 * Apply suggestions from code review * order programming languages alphabetically
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Dmitry Kurtaev 提交于
-
- 14 5月, 2019 2 次提交
-
-
由 Alexander Alekhin 提交于
- moved code into separate file due issue with handling of CMake policies
-
由 Dmitry Kurtaev 提交于
-
- 07 5月, 2019 9 次提交
-
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 LaurentBerger 提交于
-
由 Alexander Alekhin 提交于
-
由 Maksim Shabunin 提交于
-
由 Maksim Shabunin 提交于
-
由 Alexander Alekhin 提交于
-
- 06 5月, 2019 1 次提交
-
-
由 Dmitry Kurtaev 提交于
-
- 05 5月, 2019 4 次提交
-
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
- CPU_DISPATCH_FINAL should be used for filtering
-
由 Sayed Adel 提交于
* core: improve AVX512 infrastructure by adding more CPU features groups * cmake: use groups for AVX512 optimization flags * core: remove gap in CPU flags enumeration * cmake: restore default CPU_DISPATCH
-
由 Dmitry Kurtaev 提交于
-
- 03 5月, 2019 1 次提交
-
-
由 Alexander Alekhin 提交于
-
- 02 5月, 2019 1 次提交
-
-
由 Alexander Alekhin 提交于
-
- 01 5月, 2019 6 次提交
-
-
由 seungju 提交于
fix a typo in ml_intro.md, tress -> trees
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Dmitry Kurtaev 提交于
-
由 Alexander Alekhin 提交于
-
- 30 4月, 2019 11 次提交
-
-
由 Lubov Batanina 提交于
Support Convolution3D layer on IE backend (#14301) * Add Convolution3D layer * Disable CXX11 * Fixed tests * Add Pooling3D layer * Merge Conv2d with Conv3d and Pool2d with Pool3d layers * Split pads * Add Deconvolution layer * Refactoring * Deduplication * Refactoring * Add utils for Convolution and Pooling layers
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 catree 提交于
Add solvePnPRefineLM to refine a pose according to a Levenberg-Marquardt iterative minimization process. Add solvePnPRefineVVS to refine a pose using a virtual visual servoing scheme.
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-
由 Dmitry Kurtaev 提交于
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
properly handle "check" mode with: "--perf_min_samples=1 --perf_force_samples=1"
-
由 Alexander Alekhin 提交于
-
由 Alexander Alekhin 提交于
-