1. 05 3月, 2021 1 次提交
  2. 30 1月, 2021 1 次提交
  3. 16 1月, 2021 1 次提交
  4. 10 1月, 2021 1 次提交
  5. 09 12月, 2020 1 次提交
  6. 26 11月, 2020 1 次提交
  7. 09 9月, 2020 1 次提交
  8. 07 7月, 2020 1 次提交
    • A
      Merge pull request #17699 from alalek:build_core_cuda · eb6678eb
      Alexander Alekhin 提交于
      * core(cuda): fix build
      
      - MSVS 19.25.28612.0
      - CUDA release 11.0, V11.0.167
      
      * cmake(cuda): backport workaround for CUDA 11
      
      * cmake(cuda): call CUDA_BUILD_CLEAN_TARGET() on finalize
      
      * cmake(cuda): use CMAKE_SUPPRESS_REGENERATION with MSVS
      eb6678eb
  9. 01 4月, 2020 1 次提交
  10. 23 3月, 2020 1 次提交
  11. 20 3月, 2020 1 次提交
    • N
      Merge pull request #16832 from liqi-c:3.4-tengine-android · bf224e61
      NesQl 提交于
      * Add android support for tengine
      
      * modify tengine download use commit id
      
      * Del some invalid log in Tengine
      
      * Test. default enable tengine
      
      * ndk version judegment
      
      * Close test . set Tengine default OFF
      
      * Logic problem
      
      * test .Android NDK judgement .
      
      * Cmake error modify.
      
      * cmake: cleanup tengine scripts
      
      * cmake: use tengine target name
      
      * cmake: disable testing of BUILD_ANDROID_PROJECTS=OFF
      
      * Close test .
      bf224e61
  12. 09 3月, 2020 1 次提交
    • N
      Merge pull request #16724 from liqi-c:3.4-tengine · 0bcdf7d0
      NesQl 提交于
      * Add Tengine support .
      
      * Modify printf to CV_LOG_WARNING
      
      * a few minor fixes in the code
      
      * Renew Tengine version
      
      * Add header file for CV_LOG_WARNING
      
      * Add #ifdef HAVE_TENGINE in tengine_graph_convolution.cpp
      
      * remove trailing whitespace
      
      * Remove trailing whitespace
      
      * Modify for compile problem
      
      * Modify some code style error
      
      * remove whitespace
      
      * Move some code style problem
      
      * test
      
      * add ios limit and build problem
      
      * Modified as alalek suggested
      
      * Add cmake 2.8 support
      
      * modify cmake 3.5.1 problem
      
      * test and set BUILD_ANDROID_PROJECTS OFF
      
      * remove some compile error
      
      * remove some extra code in tengine
      
      * close test.
      
      * Test again
      
      * disable android.
      
      * delete ndk version judgement
      
      * Remove setenv() call . and add License information
      
      * Set tengine default OFF. Close test .
      Co-authored-by: NVadim Pisarevsky <vadim.pisarevsky@gmail.com>
      0bcdf7d0
  13. 24 1月, 2020 1 次提交
  14. 09 1月, 2020 1 次提交
    • A
      Enable cmake CMP0077 policy · 2d778434
      Augusto Fraga Giachero 提交于
      When building OpenCV as a sub-project using cmake's add_subdirectory()
      the OpenCV's build options would be overwritten to its default
      state. With cmake 3.13+ the CMP0077 policy, option() honors previous
      definitions via set().
      2d778434
  15. 02 12月, 2019 1 次提交
  16. 09 10月, 2019 1 次提交
  17. 18 9月, 2019 1 次提交
  18. 29 8月, 2019 1 次提交
  19. 23 8月, 2019 1 次提交
  20. 21 8月, 2019 1 次提交
  21. 08 8月, 2019 1 次提交
  22. 05 8月, 2019 1 次提交
  23. 31 7月, 2019 1 次提交
  24. 25 7月, 2019 1 次提交
  25. 03 7月, 2019 1 次提交
  26. 15 6月, 2019 1 次提交
  27. 11 6月, 2019 1 次提交
  28. 05 6月, 2019 1 次提交
  29. 31 5月, 2019 1 次提交
  30. 27 5月, 2019 1 次提交
  31. 21 5月, 2019 1 次提交
  32. 26 4月, 2019 1 次提交
  33. 23 4月, 2019 1 次提交
  34. 16 4月, 2019 1 次提交
  35. 03 4月, 2019 1 次提交
  36. 28 3月, 2019 1 次提交
  37. 26 3月, 2019 1 次提交
  38. 24 3月, 2019 1 次提交
    • I
      Merge pull request #13972 from Mainvooid:add_cuda_support_for_D3D11_interop · 097fc1a2
      iPanda 提交于
      * Add CUDA support for D3D11 interop. #13888
      
      color_detail.hpp: fixed build error : dynamic initialization is not supported for a __constant__ variable.
      directx.cpp: Add CUDA support(cl_nv_d3d11_sharing) for D3D11 interop.  #13888
      
      Update directx.cpp
      
      Format adjustment.
      
      Update directx.cpp
      
      fix error.
      
      Update directx.cpp
      
      Format adjustment
      
      Update directx.cpp
      
      fix trailing whitespace.
      
      fix format errors
      
      convert indentation to spaces .
      Trim trailing whitespace.
      Add information about source of cl_d3d11_ext.h
      Avoid unrelated changes.
      
      Increase compile-time conditional judgment.
      
      Increase the judgment of whether the OCL device has the required extensions at compile time.
      
      Add compilation option  `HAVE_CLNVEXT`.Check CL support in runtime.
      
      Check result of `clGetExtensionFunctionAddressForPlatform` for KHR is invalid.It always can get the address(from OpenCL.dll),So I check NV support(from nvopencl64.dll) before KHR when `HAVE_CLNVEXT` is enabled.
      
      Delete cl_d3d11_ext.h
      
      Modified parameter list
      
      fix "cannot open include file: 'CL/cl_d3d11_ext.h'"
      
       remove not referenced var
      
      fix C2143: syntax error
      
      Improve compile-time judgment.
      
      dlrectx.cpp Modify the detection order.
      initializeContextFromD3D11Device:
      ```
          // try with NV(Need to check it first)
          // try with KHR
      ```
      
      fix warnig C4100
      
      Revert "fix warnig C4100"
      
      This reverts commit 76e5becb67780071d0cbde61cc4f5f807ad7c5ac.
      
      fix warning C4100
      
      fix warning C4505
      
      Format alignment
      
      Format adjustment and automatically detect header files.
      
      Automatically detect header files when users are not configured or configuration errors occur.
      
      avoid unrelated changes.
      
      Update .cmake
      
      Update .cmake
      
      * fix build errors
      
      * fix warning:defined but not used
      
      * Revert "fix warning:defined but not used"
      
      This reverts commit 7ab3537cd070f89b15bc2926e4ac9ec74c84a122.
      
      * fix warning:defined but not used
      
      * fix build error for mac
      
      * fix build error for win
      
      * optimizing branch judgment
      
      * Revert "optimizing branch judgment"
      
      This reverts commit 88b72b870ec13fd26f64a5ac374484c5cfe80854.
      
      * fix warning C4702: unreachable code
      
      * remove unused code
      
      * Fix problems that may lead to undefined behavior
      
      * Add status check
      
      * fix error C2664,C2665 : cannot convert argument
      
      * Format adjustment
      
      VSCODE will automatically format the indentation to 4 spaces in some situation.
      
      * fix error C2440
      
      * fix error C2440
      
      * add cl_d3d11_ext.h
      
      * Format adjustment
      
      * remove unnecessary checks
      097fc1a2
  39. 16 3月, 2019 1 次提交
  40. 14 2月, 2019 1 次提交