- 05 7月, 2021 3 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 04 7月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 03 7月, 2021 8 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 mitruska 提交于
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由 Alexander Alekhin 提交于
backport of commit: e5841d31
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- 02 7月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 01 7月, 2021 7 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 SamFC10 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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- 30 6月, 2021 5 次提交
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由 Alexander Alekhin 提交于
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由 Vladimir 提交于
`float* histRange = { range };` doesn't make much sense. `histRange` is an array of array(s), so it should have a type of ptr to ptr. Strangely some domos are correct as well as the example for the function https://docs.opencv.org/master/d6/dc7/group__imgproc__hist.html#ga4b2b5fd75503ff9e6844cc4dcdaed35d
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由 APrigarina 提交于
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由 Alexander Alekhin 提交于
partial backport of 4eac1982
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由 Alexander Alekhin 提交于
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- 22 6月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 21 6月, 2021 2 次提交
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由 Alexander Alekhin 提交于
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由 kikaxa 提交于
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- 20 6月, 2021 1 次提交
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由 SamFC10 提交于
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- 19 6月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 18 6月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 16 6月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 15 6月, 2021 1 次提交
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由 Vincent Rabaud 提交于
There can be an int overflow. cv::norm( InputArray _src, int normType, InputArray _mask ) is fine, not cv::norm( InputArray _src1, InputArray _src2, int normType, InputArray _mask ).
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- 13 6月, 2021 1 次提交
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由 Tiago De Gaspari 提交于
Update rotatedRectangleIntersection function to calculate near to origin * Change type used in points function from RotatedRect In the function that sets the points of a RotatedRect, the types should be double in order to keep the precision when dealing with RotatedRects that are defined far from the origin. This commit solves the problem in some assertions from rotatedRectangleIntersection when dealing with rectangles far from origin. * added proper type casts * Update rotatedRectangleIntersection function to calculate near to origin This commit changes the rotatedRectangleIntersection function in order to calculate the intersection of two rectangles considering that they are shifted near the coordinates origin (0, 0). This commit solves the problem in some assertions from rotatedRectangleIntersection when dealing with rectangles far from origin. * Revert type changes in types.cpp and adequate code to c++98 * Revert unnecessary casts on types.cpp Co-authored-by: NVadim Pisarevsky <vadim.pisarevsky@gmail.com>
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- 12 6月, 2021 1 次提交
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由 Alexander Alekhin 提交于
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- 11 6月, 2021 1 次提交
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由 rogday 提交于
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- 10 6月, 2021 1 次提交
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由 Smirnov Egor 提交于
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- 09 6月, 2021 3 次提交
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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由 Alexander Alekhin 提交于
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