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体验新版 GitCode,发现更多精彩内容 >>
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fe0516c8
编写于
2月 05, 2013
作者:
A
Andrey Kamaev
提交者:
OpenCV Buildbot
2月 05, 2013
浏览文件
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差异文件
Merge pull request #432 from bitwangyaoyao:2.4_blend
上级
53e77ed4
9711ef6d
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
38 addition
and
42 deletion
+38
-42
modules/ocl/src/blend.cpp
modules/ocl/src/blend.cpp
+2
-2
modules/ocl/src/kernels/blend_linear.cl
modules/ocl/src/kernels/blend_linear.cl
+36
-40
未找到文件。
modules/ocl/src/blend.cpp
浏览文件 @
fe0516c8
...
...
@@ -77,8 +77,8 @@ void cv::ocl::blendLinear(const oclMat &img1, const oclMat &img2, const oclMat &
int
cols
=
img1
.
cols
;
int
istep
=
img1
.
step1
();
int
wstep
=
weights1
.
step1
();
size_t
globalSize
[]
=
{
cols
*
channels
,
rows
,
1
};
size_t
localSize
[]
=
{
16
,
16
,
1
};
size_t
globalSize
[]
=
{
cols
*
channels
/
4
,
rows
,
1
};
size_t
localSize
[]
=
{
256
,
1
,
1
};
vector
<
pair
<
size_t
,
const
void
*>
>
args
;
...
...
modules/ocl/src/kernels/blend_linear.cl
浏览文件 @
fe0516c8
...
...
@@ -15,7 +15,7 @@
//
Third
party
copyrights
are
property
of
their
respective
owners.
//
//
@Authors
//
Liu
Liujun,
liujun@multicorewareinc.com
//
Liu
Liujun,
liujun@multicorewareinc.com
//
//
Redistribution
and
use
in
source
and
binary
forms,
with
or
without
modification,
//
are
permitted
provided
that
the
following
conditions
are
met:
...
...
@@ -43,11 +43,11 @@
//
//M*/
__kernel
void
BlendLinear_C1_D0
(
__global
uchar
*dst,
__global
uchar
*img1,
__global
uchar
*img2,
__global
float
*weight1,
__global
float
*weight2,
__global
uchar
4
*dst,
__global
uchar
4
*img1,
__global
uchar
4
*img2,
__global
float
4
*weight1,
__global
float
4
*weight2,
int
rows,
int
cols,
int
istep,
...
...
@@ -56,21 +56,20 @@ __kernel void BlendLinear_C1_D0(
{
int
idx
=
get_global_id
(
0
)
;
int
idy
=
get_global_id
(
1
)
;
if
(
idx
<
cols
&&
idy
<
rows
)
if
(
idx
<
<
2
<
cols
&&
idy
<
rows
)
{
int
pos
=
mad24
(
idy,istep,idx
)
;
int
wpos
=
mad24
(
idy,wstep,idx
)
;
float
w1
=
weight1[wpos]
;
float
w2
=
weight2[wpos]
;
dst[pos]
=
(
img1[pos]
*
w1
+
img2[pos]
*
w2
)
/
(
w1
+
w2
+
1e-5f
)
;
int
pos
=
mad24
(
idy,istep
>>
2
,
idx
)
;
int
wpos
=
mad24
(
idy,wstep
>>
2
,
idx
)
;
float4
w1
=
weight1[wpos],
w2
=
weight2[wpos]
;
dst[pos]
=
convert_uchar4
((
convert_float4
(
img1[pos]
)
*
w1
+
convert_float4
(
img2[pos]
)
*
w2
)
/
(
w1
+
w2
+
1e-5f
))
;
}
}
__kernel
void
BlendLinear_C4_D0
(
__global
uchar
*dst,
__global
uchar
*img1,
__global
uchar
*img2,
__global
uchar
4
*dst,
__global
uchar
4
*img1,
__global
uchar
4
*img2,
__global
float
*weight1,
__global
float
*weight2,
int
rows,
...
...
@@ -81,24 +80,24 @@ __kernel void BlendLinear_C4_D0(
{
int
idx
=
get_global_id
(
0
)
;
int
idy
=
get_global_id
(
1
)
;
int
x
=
idx
/
4
;
int
y
=
idy
;
if
(
x
<
cols
&&
y
<
rows
)
if
(
idx
<
cols
&&
idy
<
rows
)
{
int
pos
=
mad24
(
idy,istep,idx
)
;
int
wpos
=
mad24
(
idy,wstep,x
)
;
int
pos
=
mad24
(
idy,istep
>>
2
,
idx
)
;
int
wpos
=
mad24
(
idy,wstep,
id
x
)
;
float
w1
=
weight1[wpos]
;
float
w2
=
weight2[wpos]
;
dst[pos]
=
(
img1[pos]
*
w1
+
img2[pos]
*
w2
)
/
(
w1
+
w2
+
1e-5f
)
;
dst[pos]
=
convert_uchar4
((
convert_float4
(
img1[pos]
)
*
w1
+
convert_float4
(
img2[pos]
)
*
w2
)
/
(
w1
+
w2
+
1e-5f
))
;
}
}
__kernel
void
BlendLinear_C1_D5
(
__global
float
*dst,
__global
float
*img1,
__global
float
*img2,
__global
float
*weight1,
__global
float
*weight2,
__global
float
4
*dst,
__global
float
4
*img1,
__global
float
4
*img2,
__global
float
4
*weight1,
__global
float
4
*weight2,
int
rows,
int
cols,
int
istep,
...
...
@@ -107,20 +106,19 @@ __kernel void BlendLinear_C1_D5(
{
int
idx
=
get_global_id
(
0
)
;
int
idy
=
get_global_id
(
1
)
;
if
(
idx
<
cols
&&
idy
<
rows
)
if
(
idx
<
<
2
<
cols
&&
idy
<
rows
)
{
int
pos
=
mad24
(
idy,istep,idx
)
;
int
wpos
=
mad24
(
idy,wstep,idx
)
;
float
w1
=
weight1[wpos]
;
float
w2
=
weight2[wpos]
;
int
pos
=
mad24
(
idy,istep
>>
2
,
idx
)
;
int
wpos
=
mad24
(
idy,wstep
>>
2
,
idx
)
;
float4
w1
=
weight1[wpos],
w2
=
weight2[wpos]
;
dst[pos]
=
(
img1[pos]
*
w1
+
img2[pos]
*
w2
)
/
(
w1
+
w2
+
1e-5f
)
;
}
}
__kernel
void
BlendLinear_C4_D5
(
__global
float
*dst,
__global
float
*img1,
__global
float
*img2,
__global
float
4
*dst,
__global
float
4
*img1,
__global
float
4
*img2,
__global
float
*weight1,
__global
float
*weight2,
int
rows,
...
...
@@ -131,12 +129,10 @@ __kernel void BlendLinear_C4_D5(
{
int
idx
=
get_global_id
(
0
)
;
int
idy
=
get_global_id
(
1
)
;
int
x
=
idx
/
4
;
int
y
=
idy
;
if
(
x
<
cols
&&
y
<
rows
)
if
(
idx
<
cols
&&
idy
<
rows
)
{
int
pos
=
mad24
(
idy,istep,idx
)
;
int
wpos
=
mad24
(
idy,wstep,x
)
;
int
pos
=
mad24
(
idy,istep
>>
2
,
idx
)
;
int
wpos
=
mad24
(
idy,wstep,
id
x
)
;
float
w1
=
weight1[wpos]
;
float
w2
=
weight2[wpos]
;
dst[pos]
=
(
img1[pos]
*
w1
+
img2[pos]
*
w2
)
/
(
w1
+
w2
+
1e-5f
)
;
...
...
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