提交 bc4532bd 编写于 作者: V Vadim Pisarevsky

added initWideAngleProjMap() function

上级 26c6b955
......@@ -601,6 +601,19 @@ CV_EXPORTS void undistort( const Mat& src, Mat& dst, const Mat& cameraMatrix,
CV_EXPORTS void initUndistortRectifyMap( const Mat& cameraMatrix, const Mat& distCoeffs,
const Mat& R, const Mat& newCameraMatrix,
Size size, int m1type, Mat& map1, Mat& map2 );
enum
{
PROJ_SPHERICAL_ORTHO = 0,
PROJ_SPHERICAL_EQRECT = 1
};
//! initializes maps for cv::remap() for wide-angle
CV_EXPORTS float initWideAngleProjMap( const Mat& cameraMatrix, const Mat& distCoeffs,
Size imageSize, int destImageWidth,
int m1type, Mat& map1, Mat& map2,
int projType=PROJ_SPHERICAL_EQRECT, double alpha=0);
//! returns the default new camera matrix (by default it is the same as cameraMatrix unless centerPricipalPoint=true)
CV_EXPORTS Mat getDefaultNewCameraMatrix( const Mat& cameraMatrix, Size imgsize=Size(),
bool centerPrincipalPoint=false );
......
......@@ -368,7 +368,10 @@ void cvUndistortPoints( const CvMat* _src, CvMat* _dst, const CvMat* _cameraMatr
}
void cv::undistortPoints( const Mat& src, Mat& dst,
namespace cv
{
void undistortPoints( const Mat& src, Mat& dst,
const Mat& cameraMatrix, const Mat& distCoeffs,
const Mat& R, const Mat& P )
{
......@@ -387,9 +390,9 @@ void cv::undistortPoints( const Mat& src, Mat& dst,
cvUndistortPoints(&_src, &_dst, &_cameraMatrix, pD, pR, pP);
}
void cv::undistortPoints( const Mat& src, std::vector<Point2f>& dst,
const Mat& cameraMatrix, const Mat& distCoeffs,
const Mat& R, const Mat& P )
void undistortPoints( const Mat& src, std::vector<Point2f>& dst,
const Mat& cameraMatrix, const Mat& distCoeffs,
const Mat& R, const Mat& P )
{
size_t sz = src.cols*src.rows*src.channels()/2;
CV_Assert( src.isContinuous() && src.depth() == CV_32F &&
......@@ -407,4 +410,158 @@ void cv::undistortPoints( const Mat& src, std::vector<Point2f>& dst,
cvUndistortPoints(&_src, &_dst, &_cameraMatrix, pD, pR, pP);
}
static Point2f mapPointSpherical(const Point2f& p, float alpha, Vec4d* J, int projType)
{
double x = p.x, y = p.y;
double beta = 1 + 2*alpha;
double v = x*x + y*y + 1, iv = 1/v;
double u = sqrt(beta*v + alpha*alpha);
double k = (u - alpha)*iv;
double kv = (v*beta/u - (u - alpha)*2)*iv*iv;
double kx = kv*x, ky = kv*y;
if( projType == PROJ_SPHERICAL_ORTHO )
{
if(J)
*J = Vec4d(kx*x + k, kx*y, ky*x, ky*y + k);
return Point2f((float)(x*k), (float)(y*k));
}
if( projType == PROJ_SPHERICAL_EQRECT )
{
// equirectangular
double iR = 1/(alpha + 1);
double x1 = std::max(std::min(x*k*iR, 1.), -1.);
double y1 = std::max(std::min(y*k*iR, 1.), -1.);
if(J)
{
double fx1 = iR/sqrt(1 - x1*x1);
double fy1 = iR/sqrt(1 - y1*y1);
*J = Vec4d(fx1*(kx*x + k), fx1*ky*x, fy1*kx*y, fy1*(ky*y + k));
}
return Point2f((float)asin(x1), (float)asin(y1));
}
CV_Error(CV_StsBadArg, "Unknown projection type");
return Point2f();
}
static Point2f invMapPointSpherical(Point2f _p, float alpha, int projType)
{
static int avgiter = 0, avgn = 0;
double eps = 1e-12;
Vec2d p(_p.x, _p.y), q(_p.x, _p.y), err;
Vec4d J;
int i, maxiter = 5;
for( i = 0; i < maxiter; i++ )
{
Point2f p1 = mapPointSpherical(Point2f((float)q[0], (float)q[1]), alpha, &J, projType);
err = Vec2d(p1.x, p1.y) - p;
if( err[0]*err[0] + err[1]*err[1] < eps )
break;
Vec4d JtJ(J[0]*J[0] + J[2]*J[2], J[0]*J[1] + J[2]*J[3],
J[0]*J[1] + J[2]*J[3], J[1]*J[1] + J[3]*J[3]);
double d = JtJ[0]*JtJ[3] - JtJ[1]*JtJ[2];
d = d ? 1./d : 0;
Vec4d iJtJ(JtJ[3]*d, -JtJ[1]*d, -JtJ[2]*d, JtJ[0]*d);
Vec2d JtErr(J[0]*err[0] + J[2]*err[1], J[1]*err[0] + J[3]*err[1]);
q -= Vec2d(iJtJ[0]*JtErr[0] + iJtJ[1]*JtErr[1], iJtJ[2]*JtErr[0] + iJtJ[3]*JtErr[1]);
//Matx22d J(kx*x + k, kx*y, ky*x, ky*y + k);
//q -= Vec2d((J.t()*J).inv()*(J.t()*err));
}
if( i < maxiter )
{
avgiter += i;
avgn++;
if( avgn == 1500 )
printf("avg iters = %g\n", (double)avgiter/avgn);
}
return i < maxiter ? Point2f((float)q[0], (float)q[1]) : Point2f(-FLT_MAX, -FLT_MAX);
}
float initWideAngleProjMap( const Mat& cameraMatrix, const Mat& distCoeffs,
Size imageSize, int destImageWidth, int m1type,
Mat& map1, Mat& map2, int projType, double _alpha )
{
Point2f scenter((float)cameraMatrix.at<double>(0,2), (float)cameraMatrix.at<double>(1,2));
Point2f dcenter((destImageWidth-1)*0.5f, 0.f);
float xmin = FLT_MAX, xmax = -FLT_MAX, ymin = FLT_MAX, ymax = -FLT_MAX;
int N = 9;
std::vector<Point2f> u(1), v(1);
Mat _u(u), I = Mat::eye(3,3,CV_64F);
float alpha = (float)_alpha;
alpha = std::min(alpha, 0.999f);
for( int i = 0; i < N; i++ )
for( int j = 0; j < N; j++ )
{
Point2f p((float)j*imageSize.width/(N-1), (float)i*imageSize.height/(N-1));
u[0] = p;
undistortPoints(_u, v, cameraMatrix, distCoeffs, I, I);
Point2f q = mapPointSpherical(v[0], alpha, 0, projType);
if( xmin > q.x ) xmin = q.x;
if( xmax < q.x ) xmax = q.x;
if( ymin > q.y ) ymin = q.y;
if( ymax < q.y ) ymax = q.y;
}
float scale = (float)std::min(dcenter.x/fabs(xmax), dcenter.x/fabs(xmin));
Size dsize(destImageWidth, cvCeil(std::max(scale*fabs(ymin)*2, scale*fabs(ymax)*2)));
dcenter.y = (dsize.height - 1)*0.5f;
Mat mapxy(dsize, CV_32FC2);
double k1 = distCoeffs.at<double>(0,0),
k2 = distCoeffs.at<double>(1,0),
k3 = distCoeffs.at<double>(4,0),
p1 = distCoeffs.at<double>(2,0),
p2 = distCoeffs.at<double>(3,0);
double fx = cameraMatrix.at<double>(0,0),
fy = cameraMatrix.at<double>(1,1),
cx = scenter.x, cy = scenter.y;
for( int y = 0; y < dsize.height; y++ )
{
Point2f* mxy = mapxy.ptr<Point2f>(y);
for( int x = 0; x < dsize.width; x++ )
{
Point2f p = (Point2f((float)x, (float)y) - dcenter)*(1.f/scale);
Point2f q = invMapPointSpherical(p, alpha, projType);
if( q.x <= -FLT_MAX && q.y <= -FLT_MAX )
{
mxy[x] = Point2f(-1.f, -1.f);
continue;
}
double x2 = q.x*q.x, y2 = q.y*q.y;
double r2 = x2 + y2, _2xy = 2*q.x*q.y;
double kr = 1 + ((k3*r2 + k2)*r2 + k1)*r2;
double u = fx*(q.x*kr + p1*_2xy + p2*(r2 + 2*x2)) + cx;
double v = fy*(q.y*kr + p1*(r2 + 2*y2) + p2*_2xy) + cy;
mxy[x] = Point2f((float)u, (float)v);
}
}
if(m1type == CV_32FC2)
{
mapxy.copyTo(map1);
map2.release();
}
else
convertMaps(mapxy, Mat(), map1, map2, m1type, false);
return scale;
}
}
/* End of file */
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